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// ITEM                                                                       //
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actor BatmanGreenArmor : GreenArmor replaces GreenArmor 2018
{
  SpawnID 141
  
  +COUNTITEM
  States
  {
  Spawn:
    ARM1 A -1
    stop
  }
}

actor BatmanBlueArmor : BlueArmor replaces BlueArmor 2019
{
  SpawnID 142
  
  +COUNTITEM
  Inventory.Pickupmessage "Picked up Azrael's armor!"
  States
  {
  Spawn:
    ARM2 A -1
    stop
  }
}

actor RandomBonus : DehackedPickup replaces YellowSkull 39
{
  SpawnID 143
  
  +COUNTITEM
  +RANDOMIZE
  states
  {
  Spawn:
    ARM2 B 2 bright
    BON1 B 2 bright
    SOUL D 2 bright
    PVIS B 2 bright
    PMAP D 2 bright
    PINS D 2 bright
    PINV D 2 bright
    BON2 D 2 bright
    ARM1 B 2 bright
    loop
  }
}

actor BatmanRadSuit : RadSuit replaces RadSuit 2025
{
  SpawnID 144
  
  Radius 16
  Inventory.PickupMessage "Prototype Nomex Suit!"
}

actor BlueKey : BlueCard replaces Shotgun 2001
{
  SpawnID 145
  
  inventory.pickupmessage "Picked up a blue key."
  inventory.icon "STKEYS0"
  states
  {
  Spawn:
    BKEY A 0 bright
    BKEY A 0 bright A_ChangeFlag("DROPPED", 0)//fixme for multiplayer to keep blue key when blue key guy dies
    BKEY A -1 bright
    loop
  }
}

actor RedKey : RedCard replaces RedCard 13
{
  SpawnID 146
  
  inventory.pickupmessage "Picked up a red key."
  inventory.icon "STKEYS2"
  states
  {
  Spawn:
    RKEY A -1 bright
    loop
  }
}

actor YellowKey : YellowCard replaces YellowCard 6
{
  SpawnID 147
  
  inventory.pickupmessage "Picked up a yellow key."
  inventory.icon "STKEYS1"
  states
  {
  Spawn:
    YKEY A -1 bright
    loop
  }
}

ACTOR BatmanHealthBonus : HealthBonus replaces HealthBonus 2014
{
  SpawnID 148
  
  States
  {
  Spawn:
    BON1 A -1
    Loop
  }
}

ACTOR BatmanArmorBonus : ArmorBonus replaces ArmorBonus 2015
{
  SpawnID 149
  
  States
  {
  Spawn:
    BON2 A -1
    Loop
  }
}

ACTOR BatmanSoulsphere : Soulsphere replaces Soulsphere 2013
{
  SpawnID 150
  
  States
  {
  Spawn:
    SOUL ABCB 6 Bright
    Loop
  }
}

ACTOR BatmanMap : Allmap replaces Allmap 2026
{
  SpawnID 151
  
  States
  {
  Spawn:
    PMAP ABC 6 Bright
    Loop
  }
}

ACTOR BatmanInfrared : Infrared replaces Infrared 2045
{
  SpawnID 152
  
  States
  {
  Spawn:
    PVIS A -1 Bright
    Loop
  }
}