/////////////////////////////////////////
// HXRTC HUD 7.0 FOR PROJECT BRUTALITY //
/////////////////////////////////////////

// ORIGINAL HUD VERSION FOR BRUTAL DOOM V20 BY: HEXERETICDOOM
// PROJECT BRUTALITY SUPPORT BY: COTTON_DISCIPLE
// GRENADE_LAUNCHER TOTAL AMMO COUNTER BY: MALEK_DENEITH


// HUD BASIC CONFIGURATION

Base Doom;
Height 0;
Resolution 512, 320;

StatusBar Fullscreen, Fullscreenoffsets

{

// DOOMGUY'S MUGSHOT

DrawSwitchableImage "PowerInvulnerable", "HXMGSHT1", "HXMGSHT2", 2, -85;
DrawMugShot "STF", 5, 8, -79;

// HEALTH, ARMOR, AIR SUPPLY & ARMORSAVE % PANEL

DrawImage "HXHPAP", 2, -40;

DrawBar "HXHABROK", "HXHABRNO", health, horizontal, 46, -34;
DrawBar "HXHABROK", "HXHABRNO", armor, horizontal, 46, -27;
DrawBar "HXRMBROK", "HXRMBRNO", airtime, horizontal, 46, -20;
DrawBar "HXSPBROK", "HXSPBRNO", savepercent, horizontal, 46, -13;

DrawNumber 4, CONFONT, yellow, health, 122, -36, 0, red, 24, green, 51;
DrawNumber 4, CONFONT, yellow, armor, 122, -29, 0, red, 24, green, 51;
DrawNumber 3, CONFONT, red, airtime, 122, -22;
DrawNumber 3, CONFONT, blue, savepercent, 122, -15;

// ITEM PANELS (BERSERK & ARMORTYPE)

InInventory "powerstrength" { DrawImage "HXBERSRK", 48, -63; }
Else { DrawImage "HXHEALTH", 48, -63; }

DrawImage "HXARMTYP", 72, -63;
DrawImage armoricon, 84, -51, center, 18, 15;

// INVENTORY BOX

InInventory not "IsPlayingAsTraditional"
{ DrawSelectedInventory alternateonempty, alwaysshowcounter, INDEXFONTY, 96, -63, 118, -48, HXRTCLightWhite { DrawImage "HXEMPTY", 96, -63; } }

// AMMO TALLIES & GAME MODE PANELS

InInventory "IsPlayingAsProjectBrutality", 1 { DrawImage "HXAMMOS", -78, -77; DrawImage "HXAMTY", -122, -65; DrawImage "HXPRJBRT", -78, -115; }
InInventory "IsPlayingAsTraditional", 1 { DrawImage "TRAMMOS", -78, -41; DrawImage "HXTRDMOD", -78, -53; }
Else { InInventory "IsPlayingAsPurist", 1 { DrawImage "BDAMMOS", -78, -53; DrawImage "HXCLSBRD", -78, -91; } }

InInventory "IsPlayingAsProjectBrutality", 1
{
DrawBar "HXAMMON", "HXAMMOFF", ammo PistolBullets, horizontal, -56, -72;
DrawBar "HXAMMON", "HXAMMOFF", ammo NewShell, horizontal, -56, -66;
DrawBar "HXAMMON", "HXAMMOFF", ammo NewClip, horizontal, -56, -60;
DrawBar "HXAMMON", "HXAMMOFF", ammo RocketAmmo, horizontal, -56, -54;
DrawBar "HXAMMON", "HXAMMOFF", ammo SpecialGrenadeRounds, horizontal, -56, -48;
DrawBar "HXAMMON", "HXAMMOFF", ammo HighExplosiveGrenadeRounds, horizontal, -56, -42;
DrawBar "HXAMMON", "HXAMMOFF", ammo Cell, horizontal, -56, -36;
DrawBar "HXAMMON", "HXAMMOFF", ammo DemonPower, horizontal, -56, -30;
DrawBar "HXAMMON", "HXAMMOFF", ammo Gas, horizontal, -56, -24;
DrawBar "HXAMMON", "HXAMMOFF", ammo MiniHellRocketAmmo, horizontal, -56, -18;
DrawBar "HXAMMON", "HXAMMOFF", ammo BuzzsawAmmo, horizontal, -56, -12;

DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo PistolBullets, -6, -72;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo NewShell, -6, -66;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo NewClip, -6, -60;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo RocketAmmo, -6, -54;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo SpecialGrenadeRounds, -6, -48;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo HighExplosiveGrenadeRounds, -6, -42;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo Cell, -6, -36;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo DemonPower, -6, -30;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo Gas, -6, -24;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo MiniHellRocketAmmo, -6, -18;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo BuzzsawAmmo, -6, -12;
}

InInventory "IsPlayingAsTraditional" , 1
{
DrawBar "HXAMMON", "HXAMMOFF", ammo NewClip, horizontal, -56, -36;
DrawBar "HXAMMON", "HXAMMOFF", ammo NewShell, horizontal, -56, -30;
DrawBar "HXAMMON", "HXAMMOFF", ammo RocketAmmo, horizontal, -56, -24;
DrawBar "HXAMMON", "HXAMMOFF", ammo Cell, horizontal, -56, -18;
DrawBar "HXAMMON", "HXAMMOFF", ammo BuzzsawAmmo, horizontal, -56, -12;

DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo NewClip, -6, -36;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo NewShell, -6, -30;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo RocketAmmo, -6, -24;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo Cell, -6, -18;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo BuzzsawAmmo, -6, -12;
}

Else { InInventory "IsPlayingAsPurist", 1
{
DrawBar "HXAMMON", "HXAMMOFF", ammo NewClip, horizontal, -56, -48;
DrawBar "HXAMMON", "HXAMMOFF", ammo NewShell, horizontal, -56, -42;
DrawBar "HXAMMON", "HXAMMOFF", ammo RocketAmmo, horizontal, -56, -36;
DrawBar "HXAMMON", "HXAMMOFF", ammo Cell, horizontal, -56, -30;
DrawBar "HXAMMON", "HXAMMOFF", ammo MiniHellRocketAmmo, horizontal, -56, -24;
DrawBar "HXAMMON", "HXAMMOFF", ammo Gas, horizontal, -56, -18;
DrawBar "HXAMMON", "HXAMMOFF", ammo BuzzsawAmmo, horizontal, -56, -12;

DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo NewClip, -6, -48;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo NewShell, -6, -42;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo RocketAmmo, -6, -36;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo Cell, -6, -30;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo MiniHellRocketAmmo, -6, -24;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo Gas, -6, -18;
DrawNumber 4, INDEXFONTY, HXRTCDarkGrey, ammo BuzzsawAmmo, -6, -12;
}
}

// THROWABLES PANEL

InInventory not "IsPlayingAsTraditional"
{
DrawImage "HXGRSMNS", 48, -83;
DrawNumber 2, INDEXFONTY, HXRTCLightWhite, ammo HandGrenadeAmmo, 96, -79;
DrawNumber 2, INDEXFONTY, HXRTCLightWhite, ammo MineAmmo, 96, -72;
}

// CURRENT AMMO PANEL

/* Slot 1 */

DrawImage "HXWEAPON", -122, -53;

IsSelected "Melee_Attacks"
{ DrawImage "HXNOAVAI", -134, -33; DrawImage "PUNSF0", -100, -43, center, 36, 12; }

IsSelected "Traditional_Fist"
{ DrawImage "HXNOAVAI", -134, -33; DrawImage "PUNSF0", -100, -43, center, 36, 12; }

IsSelected "Chain_saw"
{ DrawImage "HXNOAVAI", -134, -33; DrawImage "CSAWA0", -100, -43, center, 36, 12; }

IsSelected "Traditional_Chainsaw"
{ DrawImage "HXNOAVAI", -134, -33; DrawImage "0SAWZ0", -100, -43, center, 36, 12; }

IsSelected "Vanilla_Chain_saw"
{ DrawImage "HXNOAVAI", -134, -33; DrawImage "CSAWA0", -100, -43, center, 36, 12; }

/* Slot 2 */

IsSelected "BDPistol"
{ DrawImage "HXCLIP", -134, -33; DrawImage "DEGTA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-PIST", -73, -72;
DrawNumber 4, INDEXFONTY, untranslated, ammo PistolBullets, -6, -72;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28;
InInventory "SilencerEquipped", 1 { DrawImage "HXSILENT", -99, -59, center; } }

IsSelected "Traditional_Pistol"
{ DrawImage "HXAMMO", -134, -33; DrawImage "HXCOLT", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-CLIP", -73, -36;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewClip, -6, -36;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "Handgun"
{ DrawImage "HXDCLIPS", -134, -33; DrawImage "DEGTA0", -100, -43, center, 36, 12;
DrawNumber 2, CONFONT, white, ammo LeftPistolAmmo, -110, -30;
DrawNumber 2, CONFONT, white, ammo PistolAmmo, -86, -30; DrawImage "HX-PIST", -73, -72;
DrawNumber 4, INDEXFONTY, untranslated, ammo PistolBullets, -6, -72;
DrawImage "HXDUAL", -99, -59, center;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo LeftPistolAmmo, vertical, -128, -22;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo PistolAmmo, vertical, -87, -22; }

IsSelected "Revolver"
{ DrawImage "HXCLIP", -134, -33; DrawImage "RVICA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-PIST", -73, -72;
DrawNumber 4, INDEXFONTY, untranslated, ammo PistolBullets, -6, -72;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28; }

IsSelected "DualMagnums"
{ DrawImage "HXDCLIPS", -134, -33; DrawImage "RVICA0", -100, -43, center, 36, 12;
DrawNumber 2, CONFONT, white, ammo LeftMagumAmmo, -110, -30;
DrawNumber 2, CONFONT, white, ammo RevolverAmmo, -86, -30; DrawImage "HX-PIST", -73, -72;
DrawNumber 4, INDEXFONTY, untranslated, ammo PistolBullets, -6, -72;
DrawImage "HXDUAL", -99, -59, center;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo LeftMagumAmmo, vertical, -128, -22;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo RevolverAmmo, vertical, -87, -22; }

IsSelected "CompactSMG"
{ DrawImage "HXCLIP", -134, -33; DrawImage "ATFLA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-PIST", -73, -72;
DrawNumber 4, INDEXFONTY, untranslated, ammo PistolBullets, -6, -72;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28;
InInventory "LaserSightActivated", 1 { DrawImage "HXLASER", -99, -59, center; } }

/* Slot 3 */

IsSelected "Shot_Gun"
{ DrawImage "HXCLIP", -134, -33; DrawImage "SHTCA0", -100, -43, center, 36, 12;
InInventory "IsPlayingAsProjectBrutality", 1 { DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-SHEL", -73, -66;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewShell, -6, -66; }
Else { DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-SHEL", -73, -42;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewShell, -6, -42; }
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28;
// (Checking ammo type)
InInventory not "IsPlayingAsPurist" {
InInventory not "HasSlugs" || "HasDragonBreath" { DrawImage "HXBUCK", -99, -59, center; }
InInventory "HasSlugs", 1 { DrawImage "HXSLUG", -99, -59, center; }
InInventory "HasDragonBreath", 1 { DrawImage "HXDRAG", -99, -59, center; } } }

IsSelected "Traditional_ShotGun"
{ DrawImage "HXAMMO", -134, -33; DrawImage "0ESGA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-SHEL", -73, -30;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewShell, -6, -30;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "AutoShotgun"
{ DrawImage "HXCLIP", -134, -33; DrawImage "AUSCA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-SHEL", -73, -66;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewShell, -6, -66;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28; }

IsSelected "DualAutoShotguns"
{ DrawImage "HXDCLIPS", -134, -33; DrawImage "AUSCA0", -100, -43, center, 36, 12;
DrawNumber 2, CONFONT, white, ammo LeftASGAmmo, -110, -30;
DrawNumber 2, CONFONT, white, ammo AutoShotgunAmmo, -86, -30; DrawImage "HX-SHEL", -73, -66;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewShell, -6, -66;
DrawImage "HXDUAL", -99, -59, center;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo LeftASGAmmo, vertical, -128, -22;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo AutoShotgunAmmo, vertical, -87, -22; }

IsSelected "SSG"
{ DrawImage "HXCLIP", -134, -33; DrawImage "SGN2A0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-SHEL", -73, -66;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewShell, -6, -66;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28; }

IsSelected "DualSSG"
{ DrawImage "HXDCLIPS", -134, -33; DrawImage "SGN2A0", -100, -43, center, 36, 12;
DrawNumber 2, CONFONT, white, ammo LeftSSGAmmo, -110, -30;
DrawNumber 2, CONFONT, white, ammo RightSSGAmmo, -86, -30; DrawImage "HX-SHEL", -73, -66;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewShell, -6, -66;
DrawImage "HXDUAL", -99, -59, center;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo LeftSSGAmmo, vertical, -128, -22;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo RightSSGAmmo, vertical, -87, -22; }

IsSelected "Traditional_SSG"
{ DrawImage "HXAMMO", -134, -33; DrawImage "0ESSA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-SHEL", -73, -30;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewShell, -6, -30;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "Vanilla_SSG"
{ DrawImage "HXCLIP", -134, -33; DrawImage "SG43A0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-SHEL", -73, -42;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewShell, -6, -42;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28; }

IsSelected "Quad_SSG"
{ DrawImage "HXCLIP", -134, -33; DrawImage "3QGPA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-SHEL", -73, -66;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewShell, -6, -66;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28; }

/* Slot 4 */

IsSelected "Rifle"
{ InInventory "HasGLMode", 1 {
DrawImage "HXAMMO", -134, -33; DrawImage "HXRIFLGL", -100, -43, center, 36, 12; DrawImage "HXGLMODE", -99, -59, center;
DrawNumber 4, STATUSFONTY, untranslated, ammo HighExplosiveGrenadeRounds, -82, -29; DrawImage "HX-HEGR", -73, -42;
DrawNumber 4, INDEXFONTY, untranslated, ammo HighExplosiveGrenadeRounds, -6, -42;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo HighExplosiveGrenadeRounds, vertical, -128, -28; }
Else {
DrawImage "HXCLIP", -134, -33; DrawImage "RIFLA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-CLIP", -73, -60;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewClip, -6, -60;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28; } }

IsSelected "VanillaRifle"
{ DrawImage "HXCLIP", -134, -33; DrawImage "R1FLA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-CLIP", -73, -48;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewClip, -6, -48;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28; }

IsSelected "DualVanillaRifles"
{ DrawImage "HXDCLIPS", -134, -33; DrawImage "R1FLA0", -100, -43, center, 36, 12;
DrawNumber 2, CONFONT, white, ammo LeftVanillaRifleAmmo, -110, -30;
DrawNumber 2, CONFONT, white, ammo VanillaRifleAmmo, -86, -30; DrawImage "HX-CLIP", -73, -48;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewClip, -6, -48;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo LeftVanillaRifleAmmo, vertical, -128, -22;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo VanillaRifleAmmo, vertical, -87, -22; }

IsSelected "DualRifles"
{ DrawImage "HXDCLIPS", -134, -33; DrawImage "RIFLA0", -100, -43, center, 36, 12;
DrawNumber 2, CONFONT, white, ammo LeftRifleAmmo, -110, -30;
DrawNumber 2, CONFONT, white, ammo RifleAmmo, -86, -30; DrawImage "HX-CLIP", -73, -60;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewClip, -6, -60;
DrawImage "HXDUAL", -99, -59, center;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo LeftRifleAmmo, vertical, -128, -22;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo RifleAmmo, vertical, -87, -22; }

IsSelected "Carbine"
{ DrawImage "HXCLIP", -134, -33; DrawImage "4AFLA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-CLIP", -73, -60;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewClip, -6, -60;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28;
// (Checking firemode (auto semi burst))
InInventory not "SemiFire" || "BurstFire" { DrawImage "HXAUTO", -99, -59, center; }
InInventory "SemiFire", 1 { DrawImage "HXSEMI", -99, -59, center; }
InInventory "BurstFire", 1 { DrawImage "HXBURST", -99, -59, center; } }

IsSelected "DualCarbines"
{ DrawImage "HXDCLIPS", -134, -33; DrawImage "4AFLA0", -100, -43, center, 36, 12;
DrawNumber 2, CONFONT, white, ammo LeftCarbineAmmo, -110, -30;
DrawNumber 2, CONFONT, white, ammo XRifleAmmo, -86, -30; DrawImage "HX-CLIP", -73, -60;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewClip, -6, -60;
DrawImage "HXDUAL", -99, -59, center;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo LeftCarbineAmmo, vertical, -128, -22;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo XRifleAmmo, vertical, -87, -22; }

IsSelected "Mini_Gun"
{ DrawImage "HXAMMO", -134, -33;
// (Checking minigun upgrade)
InInventory "EquipDeathDealer" { DrawImage "8GUNA0", -100, -43, center, 36, 12; }
Else { DrawImage "MGUNA0", -100, -43, center, 36, 12; }
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-CLIP", -73, -60;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewClip, -6, -60;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "Traditional_Chaingun"
{ DrawImage "HXAMMO", -134, -33; DrawImage "0EGTA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-CLIP", -73, -36;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewClip, -6, -36;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "LMG"
{ DrawImage "HXCLIP", -134, -33; DrawImage "LMGLZ0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-CLIP", -73, -60;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewClip, -6, -60;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28; }

IsSelected "Vanilla_Mini_Gun"
{ DrawImage "HXAMMO", -134, -33; DrawImage "MGUNA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-CLIP", -73, -48;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewClip, -6, -48;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "HMG"
{ DrawImage "HMGNA0", -100, -43, center, 36, 12; DrawImage "HX-CLIP", -73, -60;
DrawNumber 4, INDEXFONTY, untranslated, ammo NewClip, -6, -60;
// (Checking ammo type)
InInventory "EquippedExplosiveRounds", 1 { DrawImage "HXFMJ", -99, -59, center; }
Else { DrawImage "HXANTI", -99, -59, center;}
// (Checking belt feed)
InInventory "BeltFed", 1
{ DrawImage "HXAMMO", -134, -33;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }
Else
{ DrawImage "HXCLIP", -134, -33;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28; }
}

/* Slot 5 */

IsSelected "Rocket_Launcher"
{ DrawImage "HXCLIP", -134, -33; DrawImage "LAUNA0", -100, -43, center, 36, 12;
InInventory "IsPlayingAsProjectBrutality", 1 { DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-ROCK", -73, -54;
DrawNumber 4, INDEXFONTY, untranslated, ammo RocketAmmo, -6, -54; }
Else { DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-ROCK", -73, -36;
DrawNumber 4, INDEXFONTY, untranslated, ammo RocketAmmo, -6, -36; }
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28;
InInventory not "IsPlayingAsPurist" {
InInventory "LaserGuidedSystemActivated", 1 { DrawImage "HXGUIDED", -99, -59, center; } } }

IsSelected "Traditional_RocketLauncher"
{ DrawImage "HXAMMO", -134, -33; DrawImage "0ERLA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-ROCK", -73, -24;
DrawNumber 4, INDEXFONTY, untranslated, ammo RocketAmmo, -6, -24;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "Super_Grenade_Launcher"
{ DrawImage "HXCLIP", -134, -33; DrawImage "MGLNA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-GREN", -73, -48;
DrawNumber 4, INDEXFONTY, untranslated, ammo SpecialGrenadeRounds, -6, -48;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28;
// (Checking ammo types)
InInventory "GrenadeTypeImpact", 1 { DrawImage "HXIMPACT", -99, -59, center; }
Else InInventory "GrenadeTypeLVG", 1 { DrawImage "HXLVG", -99, -59, center; }
Else InInventory "GrenadeTypeIncendiary", 1 { DrawImage "HXINCEND", -99, -59, center; }
Else InInventory "GrenadeTypeCryo", 1 { DrawImage "HXCRYO", -99, -59, center; }
Else InInventory "GrenadeTypeAcid", 1 { DrawImage "HXACID", -99, -59, center; }
}

IsSelected "Grenade_Launcher"
{ DrawImage "HXAMMO", -134, -33; DrawImage "GLAPA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-HEGR", -73, -42;
DrawNumber 4, INDEXFONTY, untranslated, ammo HighExplosiveGrenadeRounds, -6, -42;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28;
InInventory "HasFragmentation", 1 { DrawImage "HXFRAG", -99, -59, center; }
Else { DrawImage "HXHE", -99, -59, center; } }

/* Slot 6 */

IsSelected "Plasma_Gun"
{ DrawImage "HXCLIP", -134, -33; DrawImage "PLASA0", -100, -43, center, 36, 12;
InInventory "IsPlayingAsProjectBrutality", 1 { DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-CELL", -73, -36;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -36; }
Else { DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-CELL", -73, -30;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -30; }
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28; }

IsSelected "Traditional_PlasmaRifle"
{ DrawImage "HXAMMO", -134, -33; DrawImage "0P1LA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-CELL", -73, -18;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -18;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "DualPlasmaRifles"
{ DrawImage "HXDCLIPS", -134, -33; DrawImage "PLASA0", -100, -43, center, 36, 12;
DrawNumber 2, CONFONT, white, ammo LeftPlasmagunAmmo, -110, -30;
DrawNumber 2, CONFONT, white, ammo PlasmaAmmo, -86, -30; DrawImage "HX-CELL", -73, -30;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -30;
InInventory not "IsPlayingAsPurist" { DrawImage "HXDUAL", -99, -59, center; }
DrawBar "HXDUCLOK", "HXDUCLNO", ammo LeftPlasmagunAmmo, vertical, -128, -22;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo PlasmaAmmo, vertical, -87, -22; }

IsSelected "M2PlasmaRifle"
{ DrawImage "HXCLIP", -134, -33; DrawImage "M2PRA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-CELL", -73, -36;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -36;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28; }

IsSelected "DualM2PlasmaRifles"
{ DrawImage "HXDCLIPS", -134, -33; DrawImage "M2PRA0", -100, -43, center, 36, 12;
DrawNumber 2, CONFONT, white, ammo LeftM2PlasmagunAmmo, -110, -30;
DrawNumber 2, CONFONT, white, ammo M2PlasmaAmmo, -86, -30; DrawImage "HX-CELL", -73, -36;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -36;
DrawImage "HXDUAL", -99, -59, center;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo LeftM2PlasmagunAmmo, vertical, -128, -22;
DrawBar "HXDUCLOK", "HXDUCLNO", ammo M2PlasmaAmmo, vertical, -87, -22; }

/* Slot 7 */

IsSelected "BIG_FUCKING_GUN"
{ DrawImage "HXAMMO", -134, -33; DrawImage "BFUGA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-CELL", -73, -30;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -30;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "Traditional_BFG"
{ DrawImage "HXAMMO", -134, -33; DrawImage "0EBFA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-CELL", -73, -18;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -18;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "Rail_Gun"
{ DrawImage "HXCLIP", -134, -33; DrawImage "SRCGA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-CELL", -73, -36;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -36;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28;
InInventory not "IsPlayingAsPurist" {
InInventory "InfraredActivated", 1 { DrawImage "HXINFRA", -99, -59, center; } } }

IsSelected "FreezerRifle"
{ DrawImage "HXCLIP", -134, -33; DrawImage "FRPKA0", -100, -43, center, 36, 12;
// (Pistol or Freezer)
InInventory "FreezerPistolToken", 1 {
DrawNumber 4, STATUSFONTY, untranslated, ammo FreezerPistolAmmo, -82, -29 ;DrawImage "HX-PIST", -73, -72;
DrawNumber 4, INDEXFONTY, untranslated, ammo PistolBullets, -6, -72;}
Else { DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-CELL", -73, -36;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -36;}
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28;
// (Firemode)
InInventory not "IsPlayingAsPurist" {
InInventory "FireModeFreezerBeam", 1 { DrawImage "HXRAY", -99, -59, center; }
Else { DrawImage "HXMISS", -99, -59, center; } } }

/* Slot 8 */

IsSelected "BIG_FUCKING_GUN_MKIV"
{ DrawImage "HXAMMO", -134, -33; DrawImage "RDABX0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-CELL", -73, -36;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -36;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28;
InInventory not "IsPlayingAsPurist" {
InInventory "BFGClassicMode", 1 { DrawImage "HXCLASS", -99, -59, center; }
InInventory "BFGGuardMode", 1 { DrawImage "HXGUARD", -99, -59, center; }
InInventory "BFGLaserMode", 1 { DrawImage "HXLASER", -99, -59, center; }
InInventory "BFGArcMode", 1 { DrawImage "HXLIGHT", -99, -59, center;} } }

IsSelected "PlasmaBeam"
{ DrawImage "HXAMMO", -134, -33; DrawImage "8BGPA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-CELL", -73, -36;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -36;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "BHGen"
{ DrawImage "HXAMMO", -134, -33; DrawImage "PRDCZ0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-CELL", -73, -36;
DrawNumber 4, INDEXFONTY, untranslated, ammo Cell, -6, -36;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

/* Slot 9 */

IsSelected "Hell_Rifle"
{ DrawImage "HXCLIP", -134, -33; DrawImage "HRPUA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-DEMO", -73, -30;
DrawNumber 4, INDEXFONTY, untranslated, ammo DemonPower, -6, -30;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28;
//checking ammo type
InInventory "FireModeAcidGun", 1 { DrawImage "HXCAUST", -99, -59, center; }
Else { DrawImage "HXDFM", -99, -59, center; } }

IsSelected "FlameCannon"
{ DrawImage "HXAMMO", -134, -33; DrawImage "MANAH0", -100, -43, center, 36, 12;
InInventory "IsPlayingAsProjectBrutality", 1 { DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-FLAM", -73, -24;
DrawNumber 4, INDEXFONTY, untranslated, ammo Gas, -6, -24; }
Else { DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-FLAM", -73, -18;
DrawNumber 4, INDEXFONTY, untranslated, ammo Gas, -6, -18; }
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28;
InInventory not "IsPlayingAsPurist" {
InInventory "DaedabusSlimeSelected", 1 { DrawImage "HXSLIME", -99, -59, center; }
Else { DrawImage "HXFLAME", -99, -59, center; } } }

IsSelected "HellishMissileLauncher"
{ DrawImage "HXAMMO", -134, -33; DrawImage "FATBD0", -100, -43, center, 36, 12;
InInventory "IsPlayingAsProjectBrutality", 1 { DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-HELL", -73, -18;
DrawNumber 4, INDEXFONTY, untranslated, ammo MiniHellRocketAmmo, -6, -18; }
Else { DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-HELL", -73, -24;
DrawNumber 4, INDEXFONTY, untranslated, ammo MiniHellRocketAmmo, -6, -24; }
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28;
InInventory not "IsPlayingAsPurist"{
InInventory "HasRailgun", 1 { DrawImage "HXRAIL", -99, -59, center; }
Else { DrawImage "HXROCKET", -99, -59, center; } } }

IsSelected "Revenant_Rune"
{ DrawImage "HXAMMO", -134, -33; DrawImage "FATBD0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, 666, -82, -29; }

/* Slot 0 */

IsSelected "Hitlersbuzzsaw"
{ DrawImage "HXAMMO", -134, -33; DrawImage "HBUSD0", -93, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-BUZZ", -73, -12;
DrawNumber 4, INDEXFONTY, untranslated, ammo buzzsawammo, -6, -12;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "SecretWeapon_MP40"
{ DrawImage "HXCLIP", -134, -33; DrawImage "MP40I0", -100, -43, center, 36, 12;
InInventory "IsPlayingAsProjectBrutality", 1 { DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-CLIP", -73, -60;
DrawNumber 4, INDEXFONTY, untranslated, ammo newclip, -6, -60; }
Else { DrawNumber 4, STATUSFONTY, untranslated, ammo2, -82, -29; DrawImage "HX-CLIP", -73, -48;
DrawNumber 4, INDEXFONTY, untranslated, ammo newclip, -6, -48; }
DrawBar "HXAMCLOK", "HXAMCLNO", ammo2, vertical, -128, -28; }

// ADDONS WEAPONS

IsSelected "Det_Pipebomb"
{ DrawImage "HXAMMO", -134, -33; DrawImage "HXPIPE", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "Det_satchelCharge"
{ DrawImage "HXAMMO", -134, -33; DrawImage "HXSAT", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "Unmaker"
{ DrawImage "HXAMMO", -134, -33; DrawImage "UNMAP0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-DEMO", -73, -30;
DrawNumber 4, INDEXFONTY, untranslated, ammo demonpower, -6, -30;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28;
InInventory not "IsPlayingAsPurist" {
InInventory "UnmakerBeamMode", 1 { DrawImage "HXBEAM", -99, -59, center; }
Else { DrawImage "HXLASER", -99, -59, center; } }
}

IsSelected "Unmaker2.0"
{ DrawImage "HXAMMO", -134, -33; DrawImage "UNM2A0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-FLAM", -73, -18;
DrawNumber 4, INDEXFONTY, untranslated, ammo gas, -6, -18;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28;
}

IsSelected "LightningGun"
{ DrawImage "HXAMMO", -134, -33; DrawImage "LTGNA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29; DrawImage "HX-CELL", -73, -36;
DrawNumber 4, INDEXFONTY, untranslated, ammo cell, -6, -36;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

// MEAT SHIELDS

IsSelected "ImpShield"
{ DrawImage "HXCLIP", -134, -33; DrawImage "ISHGA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "DarkImpShield"
{ DrawImage "HXCLIP", -134, -33; DrawImage "DSHGA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "ZMANShield"
{ DrawImage "HXCLIP", -134, -33; DrawImage "ZSHGA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

IsSelected "SguyShield"
{ DrawImage "HXCLIP", -134, -33; DrawImage "SSHGA0", -100, -43, center, 36, 12;
DrawNumber 4, STATUSFONTY, untranslated, ammo1, -82, -29;
DrawBar "HXAMCLOK", "HXAMCLNO", ammo1, vertical, -128, -28; }

// KEYS BAR

InInventory "IsPlayingAsProjectBrutality", 1
{
DrawImage "HXKEYS", -90, -103;
InInventory "BlueCard", 1 { DrawImage "HXKEYS0", -58, -100; }
InInventory "YellowCard", 1 { DrawImage "HXKEYS1", -49, -100; }
InInventory "RedCard", 1 { DrawImage "HXKEYS2", -40, -100; }
InInventory "BlueSkull", 1 { DrawImage "HXKEYS3", -31, -100; }
InInventory "YellowSkull", 1 { DrawImage "HXKEYS4", -22, -100; }
InInventory "RedSkull", 1 { DrawImage "HXKEYS5", -13, -100; }
}

InInventory "IsPlayingAsPurist"
{
DrawImage "HXKEYS", -90, -79;
InInventory "BlueCard", 1 { DrawImage "HXKEYS0", -58, -76; }
InInventory "YellowCard", 1 { DrawImage "HXKEYS1", -49, -76; }
InInventory "RedCard", 1 { DrawImage "HXKEYS2", -40, -76; }
InInventory "BlueSkull", 1 { DrawImage "HXKEYS3", -31, -76; }
InInventory "YellowSkull", 1 { DrawImage "HXKEYS4", -22, -76; }
InInventory "RedSkull", 1 { DrawImage "HXKEYS5", -13, -76; }
}

// ARMS BAR

InInventory "IsPlayingAsProjectBrutality", 1
{
DrawImage "HXARMS", -96, -90;
DrawSwitchableImage weaponslot 1, "HXGNUM1", "HXYSNUM1", -65, -86;
DrawSwitchableImage weaponslot 2, "HXGNUM2", "HXYSNUM2", -59, -86;
DrawSwitchableImage weaponslot 3, "HXGNUM3", "HXYSNUM3", -53, -86;
DrawSwitchableImage weaponslot 4, "HXGNUM4", "HXYSNUM4", -47, -86;
DrawSwitchableImage weaponslot 5, "HXGNUM5", "HXYSNUM5", -41, -86;
DrawSwitchableImage weaponslot 6, "HXGNUM6", "HXYSNUM6", -35, -86;
DrawSwitchableImage weaponslot 7, "HXGNUM7", "HXYSNUM7", -29, -86;
DrawSwitchableImage weaponslot 8, "HXGNUM8", "HXYSNUM8", -23, -86;
DrawSwitchableImage weaponslot 9, "HXGNUM9", "HXYSNUM9", -17, -86;
DrawSwitchableImage weaponslot 0, "HXGNUM0", "HXYSNUM0", -11, -86;
}

InInventory "IsPlayingAsPurist"
{
DrawImage "HXARMS", -96, -66;
DrawSwitchableImage weaponslot 1, "HXGNUM1", "HXYSNUM1", -65, -62;
DrawSwitchableImage weaponslot 2, "HXGNUM2", "HXYSNUM2", -59, -62;
DrawSwitchableImage weaponslot 3, "HXGNUM3", "HXYSNUM3", -53, -62;
DrawSwitchableImage weaponslot 4, "HXGNUM4", "HXYSNUM4", -47, -62;
DrawSwitchableImage weaponslot 5, "HXGNUM5", "HXYSNUM5", -41, -62;
DrawSwitchableImage weaponslot 6, "HXGNUM6", "HXYSNUM6", -35, -62;
DrawSwitchableImage weaponslot 7, "HXGNUM7", "HXYSNUM7", -29, -62;
DrawSwitchableImage weaponslot 8, "HXGNUM8", "HXYSNUM8", -23, -62;
DrawSwitchableImage weaponslot 9, "HXGNUM9", "HXYSNUM9", -17, -62;
DrawSwitchableImage weaponslot 0, "HXGNUM0", "HXYSNUM0", -11, -62;
}

// LEVEL STATES (TIME, KILLS, ITEMS & SECRETS)

DrawImage "HXPT+KIS", 2, 2;

DrawString CONFONT, white, time, 9, 6;

DrawNumber 4, INDEXFONTY, HXRTCLightWhite, kills, 49, 20;
DrawNumber 4, INDEXFONTY, HXRTCLightWhite, items, 49, 26;
DrawNumber 3, INDEXFONTY, HXRTCLightWhite, secrets, 54, 32;

DrawNumber 4, INDEXFONTY, HXRTCLightWhite, monsters, 74, 20;
DrawNumber 4, INDEXFONTY, HXRTCLightWhite, totalitems, 74, 26;
DrawNumber 3, INDEXFONTY, HXRTCLightWhite, totalsecrets, 74, 32;

// POWERUP PANELS & TIMEBAR INDICATOR

DrawSwitchableImage "PowerInvisibility", "HXBLURNO", "HXBLUROK", -98, 2;
DrawSwitchableImage "PowerInvulnerable", "HXINVUNO", "HXINVUOK", -74, 2;
DrawSwitchableImage "PowerIronFeet", "HXRADSNO", "HXRADSOK", -50, 2;
DrawSwitchableImage "PowerLightAmp", "HXNVDRNO", "HXNVDROK", -26, 2;

DrawSwitchableImage "PowerTimeFreezer", "HXTIMENO", "HXTIMEOK", -98, 25;
DrawSwitchableImage "PowerDoubleDamage", "HX2DMGNO", "HX2DMGOK", -74, 25;
DrawSwitchableImage "powerDoubleFiringSpeed", "HX2SPDNO", "HX2SPDOK", -50, 25;

InInventory "IsPlayingAsProjectBrutality", 1
{ DrawSwitchableImage "Ammosuply", "HXBCKPNO", "HXBCKPOK", -26, 25; }
InInventory "IsPlayingAsPurist"
{ DrawSwitchableImage "Backpack", "HXBCKPNO", "HXBCKPOK", -26, 25; }

DrawImage "HXPOWBAR", -97, 48;

InInventory "PowerInvulnerable" { DrawBar "HXPBLON", "HXPBLOFF", poweruptime invulnerabilitysphere, horizontal, -94, 51; }
InInventory "PowerInvisibility" { DrawBar "HXPBLON", "HXPBLOFF", poweruptime blursphere, horizontal, -94, 51; }
InInventory "PowerDoubleFiringSpeed" { DrawBar "HXPBLON", "HXPBLOFF", poweruptime ragesphere, horizontal, -94, 51; }
InInventory "PowerTimeFreezer" { DrawBar "HXPBLON", "HXPBLOFF", poweruptime timesphere, horizontal, -94, 51; }
InInventory "PowerDoubleDamage" { DrawBar "HXPBLON", "HXPBLOFF", poweruptime doublesphere, horizontal, -94, 51; }
InInventory "PowerIronFeet" { DrawBar "HXPBLON", "HXPBLOFF", poweruptime radsuit, horizontal, -94, 51; }
InInventory "PowerLightAmp" { DrawBar "HXPBLON", "HXPBLOFF", poweruptime infrared, horizontal, -94, 51; }

}
// HUD DISABLED FOR STATUSBAR AND AUTOMAP

StatusBar normal
{
}

StatusBar automap
{
}
// DISABLED (UGLY) INVENTORY BAR

StatusBar inventory
{
}

StatusBar inventoryfullscreen
{
}