texture VAREMPTY, 56, 8
{
patch BAREMPTY, 0, 0 {rotate 90}
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texture VARHEALT, 56, 8
{
patch BARHEALT, 0, 0 {rotate 90}
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texture VARAMMO1, 56, 8
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patch BARAMMO1, 0, 0 {rotate 90}
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texture VARAMMO2, 56, 8
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patch BARAMMO2, 0, 0 {rotate 90}
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texture VARAMMO3, 56, 8
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patch BARAMMO3, 0, 0 {rotate 90}
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texture VARAMMO4, 56, 8
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patch BARAMMO4, 0, 0 {rotate 90}
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texture VARAMMO5, 56, 8
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patch BARAMMO5, 0, 0 {rotate 90}
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texture VARAMMO6, 56, 8
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patch BARAMMO6, 0, 0 {rotate 90}
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texture VARAMMO7, 56, 8
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patch BARAMMO7, 0, 0 {rotate 90}
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texture VARAMMO8, 56, 8
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patch BARAMMO8, 0, 0 {rotate 90}
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texture VARAMMO9, 56, 8
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patch BARAMMO9, 0, 0 {rotate 90}
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texture VARAMM10, 56, 8
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patch BARAMM10, 0, 0 {rotate 90}
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texture VARAMM11, 56, 8
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patch BARAMM11, 0, 0 {rotate 90}
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texture VARAMM12, 56, 8
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patch BARAMM12, 0, 0 {rotate 90}
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texture VARAMM13, 56, 8
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patch BARAMM13, 0, 0 {rotate 90}
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texture VARAMM14, 56, 8
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patch BARAMM14, 0, 0 {rotate 90}
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texture VARAMM15, 56, 8
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patch BARAMM15, 0, 0 {rotate 90}
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texture VARAMM16, 56, 8
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patch BARAMM16, 0, 0 {rotate 90}
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texture VARAMM17, 56, 8
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patch BARAMM17, 0, 0 {rotate 90}
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texture VARAMM18, 56, 8
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patch BARAMM18, 0, 0 {rotate 90}
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texture VARAMM19, 56, 8
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patch BARAMM19, 0, 0 {rotate 90}
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texture VARAMM20, 56, 8
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patch BARAMM20, 0, 0 {rotate 90}
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texture VARAMM21, 56, 8
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patch BARAMM21, 0, 0 {rotate 90}
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texture VARAMM22, 56, 8
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patch BARAMM22, 0, 0 {rotate 90}
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texture VARAMM23, 56, 8
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patch BARAMM23, 0, 0 {rotate 90}
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texture VARAMM24, 56, 8
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patch BARAMM24, 0, 0 {rotate 90}
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texture VARAMM25, 56, 8
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patch BARAMM25, 0, 0 {rotate 90}
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texture VARAMM26, 56, 8
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patch BARAMM26, 0, 0 {rotate 90}
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texture VARAMM27, 56, 8
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patch BARAMM27, 0, 0 {rotate 90}
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texture VARAMM28, 56, 8
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patch BARAMM28, 0, 0 {rotate 90}
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texture VARAMM29, 56, 8
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patch BARAMM29, 0, 0 {rotate 90}
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texture VARAMM30, 56, 8
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patch BARAMM30, 0, 0 {rotate 90}
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texture VARAMM31, 56, 8
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patch BARAMM31, 0, 0 {rotate 90}
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texture VARAMM32, 56, 8
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patch BARAMM32, 0, 0 {rotate 90}
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texture VARAMM33, 56, 8
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patch BARAMM33, 0, 0 {rotate 90}
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texture VARAMM34, 56, 8
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patch BARAMM34, 0, 0 {rotate 90}
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texture VARAMM35, 56, 8
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patch BARAMM35, 0, 0 {rotate 90}
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texture VARAMM36, 56, 8
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patch BARAMM36, 0, 0 {rotate 90}
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texture VARAMM37, 56, 8
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patch BARAMM37, 0, 0 {rotate 90}
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texture VARAMM38, 56, 8
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patch BARAMM38, 0, 0 {rotate 90}
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texture VARAMM39, 56, 8
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patch BARAMM39, 0, 0 {rotate 90}
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texture VARAMM41, 56, 8
{
patch BARAMM41, 0, 0 {rotate 90}
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texture VARAMM42, 56, 8
{
patch BARAMM42, 0, 0 {rotate 90}
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texture BARFLS1, 8, 56
{
patch BARAMMO1, 0, 0
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texture BARFLS2, 8, 56
{
patch BARAMMO1, 0, 0 
}

texture BARFLS3, 8, 56
{
patch BARAMMO1, 0, 0 
}

texture BARFLS4, 8, 56
{
patch BARAMMO1, 0, 0 
}

texture BARFLS5, 8, 56
{
patch BARAMMO1, 0, 0 
}

texture BARFLS6, 8, 56
{
patch BARAMMO1, 0, 0
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texture BARFLS7, 8, 56
{
patch BARAMMO1, 0, 0
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texture BARFLS8, 8, 56
{
patch BARAMMO1, 0, 0
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texture BARFLS9, 8, 56
{
patch BARAMMO1, 0, 0
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texture VARFLS1, 56, 8
{
patch BARAMMO1, 0, 0 {rotate 90}
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texture VARFLS2, 56, 8
{
patch BARAMMO1, 0, 0 {rotate 90}
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texture VARFLS3, 56, 8
{
patch BARAMMO1, 0, 0 {rotate 90}
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texture VARFLS4, 56, 8
{
patch BARAMMO1, 0, 0 {rotate 90}
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texture VARFLS5, 56, 8
{
patch BARAMMO1, 0, 0 {rotate 90}
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texture VARFLS6, 56, 8
{
patch BARAMMO1, 0, 0 {rotate 90}
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texture VARFLS7, 56, 8
{
patch BARAMMO1, 0, 0 {rotate 90}
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texture VARFLS8, 56, 8
{
patch BARAMMO1, 0, 0 {rotate 90}
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texture VARFLS9, 56, 8
{
patch BARAMMO1, 0, 0 {rotate 90}
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texture FBLIND1, 64,64
{
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   Patch BLIND1, 0, 0
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texture FBLIND2, 64,64
{
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texture FBLIND3, 64,64
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sprite BUBBE0, 320, 200
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sprite BUBBF0, 320, 200
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sprite WOODI0, 320, 200
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sprite WOODJ0, 320, 200
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sprite WOODK0, 320, 200
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sprite AIRSD0, 320, 200
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sprite AIRSE0, 320, 200
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sprite AIRSF0, 320, 200
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sprite HEATG0, 320, 200
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sprite HEATH0, 320, 200
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sprite HEATI0, 320, 200
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sprite HEATJ0, 320, 200
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sprite HEATK0, 320, 200
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sprite HEATL0, 320, 200
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sprite BLIZD0, 320, 200
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sprite BLIZE0, 320, 200
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sprite BLIZF0, 320, 200
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sprite CRASX0, 320, 200
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sprite CRASY0, 320, 200
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sprite CRASZ0, 320, 200
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sprite CRYEK0, 320, 200
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sprite CRYEL0, 320, 200
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sprite CRYEM0, 320, 200
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sprite DRILD0, 320, 200
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sprite DRILE0, 320, 200
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sprite DRILF0, 320, 200
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sprite DSTSB0, 320, 200
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sprite DSTSC0, 320, 200
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sprite DSTSD0, 320, 200
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sprite FIREG0, 320, 200
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sprite FIREH0, 320, 200
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sprite FIREI0, 320, 200
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sprite FLMBI0, 320, 200
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sprite FLMBJ0, 320, 200
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sprite FLMBK0, 320, 200
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sprite KNIGB0, 320, 200
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sprite KNIGC0, 320, 200
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sprite KNIGD0, 320, 200
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sprite MAGGC0, 320, 200
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sprite MAGGD0, 320, 200
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sprite MAGGE0, 320, 200
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sprite NAPAT0, 320, 200
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sprite NAPAU0, 320, 200
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sprite NAPAV0, 320, 200
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sprite NEDCB0, 320, 200
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sprite NEDCC0, 320, 200
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sprite NEDCD0, 320, 200
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sprite PLANT0, 320, 200
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sprite PLANS0, 320, 200
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sprite TOMAC0, 320, 200
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sprite TOMAD0, 320, 200
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sprite TOMAE0, 320, 200
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sprite SKLBG0, 320, 200
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sprite SKLBH0, 320, 200
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sprite SPASC0, 320, 200
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sprite SPASD0, 320, 200
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sprite SPASE0, 320, 200
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sprite STARI0, 320, 200
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sprite STARJ0, 320, 200
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sprite STARK0, 320, 200
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sprite THUNH0, 320, 200
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sprite THUNI0, 320, 200
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sprite THUNJ0, 320, 200
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sprite TIMSA0, 320, 200
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sprite YAMAD0, 320, 200
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sprite YAMAB0, 320, 200
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sprite YAMAC0, 320, 200
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sprite QUICF0, 320, 200
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sprite QUICE0, 320, 200
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sprite RINGG0, 320, 200
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sprite RINGE0, 320, 200
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sprite RINGF0, 320, 200
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sprite FCRAH0, 320, 200
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sprite FCRAF0, 320, 200
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sprite FCRAG0, 320, 200
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sprite NCRUK0, 320, 200
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sprite NCRUI0, 320, 200
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sprite NCRUJ0, 320, 200
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sprite NCRUL0, 320, 200
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sprite NCRUM0, 320, 200
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sprite NCRUN0, 320, 200
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sprite DWRAI0, 320, 200
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sprite DWRAJ0, 320, 200
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sprite SAPTA0, 320, 200
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sprite SAPTB0, 320, 200
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sprite SAPTC0, 320, 200
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sprite SAPTD0, 320, 200
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sprite TBOLS0, 320, 200
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sprite TBOLT0, 320, 200
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sprite TBOLU0, 320, 200
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sprite TALKA0, 40, 18
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graphic REGGS, 30, 30
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   XScale 2.0
   YScale 2.0
   Patch WEA3J0, 0, 0
}

graphic RCOIL, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPB0, 0, 0
}

graphic ETANK, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch EBALF0, 0, 0
}

graphic MTANK, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch EBALG0, 0, 0
}

graphic WTANK, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch EBALH0, 0, 0
}

graphic BUBBI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPD0, 0, 0
}

graphic LEAFI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPF0, 0, 0
}

graphic NAPAI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPC0, 0, 0
}

graphic SHADI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPA0, 0, 0
}

graphic ATOMI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPE0, 0, 0
}

graphic AIRSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPG0, 0, 0
}

graphic BOMBSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPH0, 0, 0
}

graphic MAGNETSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPI0, 0, 0
}

graphic TOPSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPJ0, 0, 0
}

graphic NEEDSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPL0, 0, 0
}

graphic GEMISI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPM0, 0, 0
}


graphic SNAKESI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPK0, 0, 0
}

graphic FLASHSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPN0, 0, 0
}

graphic SARMSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPO0, 0, 0
}

graphic ICESI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPP0, 0, 0
}

graphic EDDIEC, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPQ0, 0, 0
}

graphic PROTOS, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPU0, 0, 0
}

graphic THUNSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPR0, 0, 0
}

graphic METLSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPS0, 0, 0
}

graphic HARDSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPT0, 0, 0
}

graphic DRILLSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPV0, 0, 0
}

graphic BLIZSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPW0, 0, 0
}

graphic FIRESI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPY0, 0, 0
}

graphic QUICKSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEAPZ0, 0, 0
}

graphic ITEM1, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2A0, 0, 0
}

graphic RUSHJ, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2B0, 0, 0
}

graphic CRASSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2C0, 0, 0
}

graphic CHARSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2E0, 0, 0
}

graphic RCUTSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2F0, 0, 0
}

graphic SPARSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2G0, 0, 0
}

graphic RINGSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2H0, 0, 0
}

graphic GYROSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2I0, 0, 0
}

graphic POWSSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2J0, 0, 0
}

graphic DUSTSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2K0, 0, 0
}

graphic PHASSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2L0, 0, 0
}

graphic WATRSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2M0, 0, 0
}

graphic CRYSSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2N0, 0, 0
}

graphic SKLBSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2O0, 0, 0
}

graphic FLMBSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2P0, 0, 0
}

graphic PROTUP, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2Q0, 0, 0
}

graphic BASSUP, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3A0, 0, 0
}


graphic TANGOSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3B0, 0, 0
}

graphic YAMASI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2R0, 0, 0
}

graphic DIVESI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2S0, 0, 0
}

graphic PLANTSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2T0, 0, 0
}

graphic TOMASI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2U0, 0, 0
}

graphic WINDSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2V0, 0, 0
}

graphic KNIGSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2W0, 0, 0
}

graphic STARSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2X0, 0, 0
}

graphic RAINSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2Y0, 0, 0
}

graphic SAKUSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA2Z0, 0, 0
}

graphic BALLSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3C0, 0, 0
}

graphic SCRWSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3D0, 0, 0
}

graphic BRIGHSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3E0, 0, 0
}

graphic GRAVSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3F0, 0, 0
}


graphic CENTSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3G0, 0, 0
}

graphic MIRRSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3H0, 0, 0
}

graphic FCRASI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3O0, 0, 0
}


graphic NCRUSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3J0, 0, 0
}

graphic WCOISI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3K0, 0, 0
}

graphic DWRASI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3L0, 0, 0
}

graphic SWHESI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3M0, 0, 0
}

graphic JSHISI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3N0, 0, 0
}

graphic ADAPSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3P0, 0, 0
}

graphic SCLASI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3Q0, 0, 0
}

graphic TBOLSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3R0, 0, 0
}

graphic TRBLSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch TRBIA0, 0, 0
}


graphic EXITSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch EXITA0, 0, 0
}

graphic M_DOOM, 1000,1000
{
   XScale 1.5
   YScale 1.5
   Patch MEGAMAN, 0, 32
}

texture TELEP1, 32, 16
{
   XScale 0.5
   YScale 0.5
   Patch TELE1, 0, 0
   WorldPanning 
}

texture TELEP2, 32, 16
{
   XScale 0.5
   YScale 0.5
   Patch TELE2, 0, 0
   WorldPanning 
}

texture TELEFL, 32, 32
{
   XScale 0.5
   YScale 0.5
   Patch TELE3, 0, 0
   WorldPanning 
}

texture TELEFL2, 32, 32
{
   XScale 0.5
   YScale 0.5
   Patch TELE3, 0, -16
   Patch TELE3, 0, 16
   WorldPanning 
}

texture TELEFL3, 32, 32
{
   XScale 0.5
   YScale 0.5
   Patch TELE3, 16, 16
   Patch TELE3, -16, -16
   Patch TELE3, 16, -16
   Patch TELE3, -16, 16
   WorldPanning 
}

texture TELEFL4, 32, 32
{
   XScale 0.5
   YScale 0.5
   Patch TELE3, -16, 0
   Patch TELE3, 16, 0
   WorldPanning 
}

texture WTEAML, 32, 32
{
   XScale 0.5
   YScale 0.5
   Patch WTEAMLX, 0, 0
   WorldPanning 
}

texture LTEAML, 32, 32
{
   XScale 0.5
   YScale 0.5
   Patch LTEAMLX, 0, 0
   WorldPanning 
}


texture WTEAM2, 32, 32
{
   XScale 0.125
   YScale 0.125
   Patch WTEAMLX, 0, 0
   WorldPanning 
}

texture LTEAM2, 32, 32
{
   XScale 0.125
   YScale 0.125
   Patch LTEAMLX, 0, 0
   WorldPanning 
}
texture BLACKR1, 16, 16
{
   XScale 0.5
   YScale 0.5
   Patch BLACKP, 0, 0
   WorldPanning 
}

texture BLACKR2, 16, 16
{
   XScale 0.5
   YScale 0.5
   Patch BLACKP, 0, 0
   WorldPanning 
}
texture BLACKR3, 16, 16
{
   XScale 0.5
   YScale 0.5
   Patch BLACKP, 0, 0
   WorldPanning 
}
texture BLACKR4, 16, 16
{
   XScale 0.5
   YScale 0.5
   Patch BLACKP, 0, 0
   WorldPanning 
}
texture BLACKR5, 16, 16
{
   XScale 0.5
   YScale 0.5
   Patch BLACKP, 0, 0
   WorldPanning 
}
texture BLACKR6, 16, 16
{
   XScale 0.5
   YScale 0.5
   Patch BLACKP, 0, 0
   WorldPanning 
}
texture BLACKR7, 16, 16
{
   XScale 0.5
   YScale 0.5
   Patch BLACKP, 0, 0
   WorldPanning 
}
texture BLACKR8, 16, 16
{
   XScale 0.5
   YScale 0.5
   Patch BLACKP, 0, 0
   WorldPanning 
}

texture DOZER1, 128, 64
{
   XScale 0.5
   YScale 0.5
   Patch DOZEW1, 0, 0
   Patch DOZEW1, 0, 63
   WorldPanning 
}

texture DOZER2, 128, 64
{
   XScale 0.5
   YScale 0.5
   Patch DOZEW2, 0, 0
   Patch DOZEW2, 0, 63
   WorldPanning 
}

texture DOZER3, 16, 16
{
   XScale 0.5
   YScale 0.5
   Patch DOZEW3, 0, 0
   WorldPanning 
}

texture SELEC1, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE1, 0, 0
   WorldPanning 
}

texture SELEC1X, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE1X, 0, 0
   WorldPanning 
}

texture SELEC2, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE2, 0, 0
   WorldPanning 
}

texture SELEC2X, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE2X, 0, 0
   WorldPanning 
}

texture SELEC3, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE3, 0, 0
   WorldPanning 
}

texture SELEC3X, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE3X, 0, 0
   WorldPanning 
}

texture SELEC4, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE4, 0, 0
   WorldPanning 
}

texture SELEC4X, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE4X, 0, 0
   WorldPanning 
}

texture SELEC5, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE5, 0, 0
   WorldPanning 
}

texture SELEC5X, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE5X, 0, 0
   WorldPanning 
}

texture SELEC6, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE6, 0, 0
   WorldPanning 
}

texture SELEC6X, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE6X, 0, 0
   WorldPanning 
}

texture SELEC7, 256, 256
{
   XScale 1.0
   YScale 1.0
   Patch STAGE7, 0, 0
   WorldPanning 
}

texture SCAM1, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN01, 0, 0
   WorldPanning 
}

texture SCAM2, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN02, 0, 0
   WorldPanning 
}

texture SCAM3, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN03, 0, 0
   WorldPanning 
}

texture SCAM4, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN04, 0, 0
   WorldPanning 
}

texture SCAM5, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN05, 0, 0
   WorldPanning 
}

texture SCAM6, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN06, 0, 0
   WorldPanning 
}

texture SCAM7, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN07, 0, 0
   WorldPanning 
}

texture SCAM8, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN08, 0, 0
   WorldPanning 
}

texture SCAM9, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN09, 0, 0
   WorldPanning 
}

texture SCAM10, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN10, 0, 0
   WorldPanning 
}

texture SCAM11, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN11, 0, 0
   WorldPanning 
}

texture SCAM12, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN12, 0, 0
   WorldPanning 
}

texture SCAM13, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN13, 0, 0
   WorldPanning 
}

texture SCAM14, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN14, 0, 0
   WorldPanning 
}

texture SCAM15, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN15, 0, 0
   WorldPanning 
}

texture SCAM16, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN16, 0, 0
   WorldPanning 
}

texture SCAM17, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN17, 0, 0
   WorldPanning 
}

texture SCAM18, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN18, 0, 0
   WorldPanning 
}

texture SCAM19, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN19, 0, 0
   WorldPanning 
}

texture SCAM20, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN20, 0, 0
   WorldPanning 
}

texture SCAM21, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN21, 0, 0
   WorldPanning 
}

texture SCAM22, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN22, 0, 0
   WorldPanning 
}

texture SCAM23, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN23, 0, 0
   WorldPanning 
}

texture SCAM24, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN24, 0, 0
   WorldPanning 
}

texture SCAM25, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN25, 0, 0
   WorldPanning 
}

texture SCAM26, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN26, 0, 0
   WorldPanning 
}

texture SCAM27, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN27, 0, 0
   WorldPanning 
}

texture SCAM28, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN28, 0, 0
   WorldPanning 
}

texture SCAM29, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN29, 0, 0
   WorldPanning 
}

texture SCAM30, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN30, 0, 0
   WorldPanning 
}

texture SCAM31, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN31, 0, 0
   WorldPanning 
}

texture SCAM32, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN32, 0, 0
   WorldPanning 
}

texture SCAM33, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN33, 0, 0
   WorldPanning 
}

texture SCAM34, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN34, 0, 0
   WorldPanning 
}

texture SCAM35, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN35, 0, 0
   WorldPanning 
}

texture SCAM36, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN36, 0, 0
   WorldPanning 
}

texture SCAM37, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN37, 0, 0
   WorldPanning 
}

texture SCAM38, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN38, 0, 0
   WorldPanning 
}

texture SCAM39, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN39, 0, 0
   WorldPanning 
}

texture SCAM40, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN40, 0, 0
   WorldPanning 
}

texture SCAM41, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN41, 0, 0
   WorldPanning 
}

texture SCAM42, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN42, 0, 0
   WorldPanning 
}

texture SCAM43, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN43, 0, 0
   WorldPanning 
}

texture SCAM44, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN44, 0, 0
   WorldPanning 
}

texture SCAM45, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN45, 0, 0
   WorldPanning 
}

texture SCAM46, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN46, 0, 0
   WorldPanning 
}

texture SCAM47, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN47, 0, 0
   WorldPanning 
}

texture SCAM48, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN48, 0, 0
   WorldPanning 
}

texture SCAM49, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN49, 0, 0
   WorldPanning 
}

texture SCAM50, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN50, 0, 0
   WorldPanning 
}

texture SCAM51, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN51, 0, 0
   WorldPanning 
}

texture SCAM52, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN52, 0, 0
   WorldPanning 
}

texture SCAM53, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN53, 0, 0
   WorldPanning 
}

texture SCAM54, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch SCRN54, 0, 0
   WorldPanning 
}


texture NOSCAM, 512, 512
{
   XScale 2.0
   YScale 2.0
   Patch NOSTAGE, 0, 0
   WorldPanning 
}

texture DEVIL1, 128, 128
{
   XScale 0.5
   YScale 0.5
patch YDEVIL1, 0, 0 
Worldpanning
}

texture DEVIL2, 128, 128
{
   XScale 0.5
   YScale 0.5
patch YDEVIL2, 0, 0 
Worldpanning
}

texture DEVIL3, 128, 128
{
   XScale 0.5
   YScale 0.5
patch YDEVIL3, 0, 0 
Worldpanning
}

texture DEVIL4, 128, 128
{
   XScale 0.5
   YScale 0.5
patch YDEVIL4, 0, 0 
Worldpanning
}

texture DEVIL5, 128, 128
{
   XScale 0.5
   YScale 0.5
patch YDEVIL5, 0, 0 
Worldpanning
}

texture DEVIL6, 128, 128
{
   XScale 0.5
   YScale 0.5
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