ACTOR TeleportFog2 replaces TeleportFog
{
renderstyle normal
scale 2.5
  States
  {
  Spawn:
    TFOG A 0
	TFOG A 3 A_PlaySound("misc/teleport")
    TFOG BC 2
    Stop
}
}

ACTOR ItemFog2 replaces ItemFog
{
renderstyle normal
scale 2.5
  States
  {
  Spawn:
    TFOG B 0
	TFOG C 3 A_PlaySound("misc/spawn")
	TFOG C 3
    Stop
  }
}

actor MMSplash
{
+CLIENTSIDEONLY
+NOINTERACTION
Height 1
Radius 1
+NOGRAVITY
scale 2.5
-SOLID
States
{
Spawn:
DOLP B 0
DOLP B 0 A_PlaySoundEx("misc/splash","Voice")
DOLP BCDE 5
stop
}
}