// Hitbox for Arachnotron's head.
// Unused ATM


actor ArachnotronHitBox
{
	+NOTARGET
damagefactor "Cut", 4.9
damagefactor "Cutless", 1.2
damagefactor "Plasma", 1.9
damagefactor "Blast", 3.0
damagefactor "Explosive", 3.0
damagefactor "SSG", 3.0
Health 100
Radius 18
Height 32
DamageType head    
BloodType "Big_Blood"
PainChance 255
+NOGRAVITY
+SHOOTABLE
+NOTELEPORT
+NODAMAGETHRUST
+THRUGHOST
+NORADIUSDMG
+FORCERADIUSDMG
	damagefactor "Trample", 0
States
{
Spawn:
XXXX A 7
XXXX A 1
Stop
Stop
Death:
TNT1 A 1 A_SpawnItem ("HeadshotHit", 0, 0)
TNT1 A 1
Stop
Death.Plasma:
TNT1 A 1 A_SpawnItem ("HeadshotHitPlasma", 0, 0)
TNT1 A 1
Stop
Death.Cut:
TNT1 A 1 A_SpawnItem ("HeadshotHitSaw", 0, 0)
TNT1 A 1
Stop
XDeath:
TNT1 A 1 A_SpawnItem ("HeadshotXSpider", 0, 0)
TNT1 A 1
Stop
 }
}