clearplayerclasses
addplayerclass Doomer

weaponsection "Brutal_Doom"

setslot 1 Chain_Saw Melee_Attacks 
setslot 2 Rifle BrutalPistol
setslot 3 Shot_Gun SSG
setslot 4 Mini_Gun Mini_Gun2
setslot 5 Grenade_Launcher Rocket_Launcher 
setslot 6 Rail_Gun Plasma_Gun
setslot 7 BFG10000 BIG_FUCKING_GUN 
setslot 8 HellishMissileLauncher
setslot 9 FlameCannon
setslot 0 SecretWeapon_MP40  

   addkeysection "BrutalDoom - Actions" BrutalDoomActions               // the last unquoted bit used to say MySampleKeysection
   
   addmenukey "Kick" kickem
   alias kickem "puke 301"
   defaultbind Q kickem

   addmenukey "Reload" reloader
   alias reloader "puke 303"
   defaultbind R reloader




   addkeysection "Brutal Doom - Interactions" BrutalDoomInteractions               // here too

   addmenukey "Offend" brutaltaunt
   alias brutaltaunt "puke 302"
   defaultbind F brutaltaunt
   
   addmenukey "Wave(1)" wave1
   alias wave1 "puke 431"
   defaultbind V wave1

   addmenukey "Wave(2)" wave2
   alias wave2 "puke 432"
   defaultbind X wave2
   
   addmenukey "Advanced Taunt" advtaunt
   alias advtaunt "puke 304"
   defaultbind J advtaunt
   
   addmenukey "One-Liners" oneliner
   alias oneliner "puke 305"
   defaultbind K oneliner
   
   
   
   
   
   
   addkeysection "Brutal Doom - Advanced Moves" BrutalDoomAdvMoves              // here too

   addmenukey "Roll Left" roleft
   alias roleft "puke 306"
   defaultbind Z roleft
   
   
   addmenukey "Roll Right" roright
   alias roright "puke 307"
   defaultbind C roright