user int bd_bloodamount	= 2;
user int bd_lowgraphicsmode = 0;
server int bd_classicmonsters = 0;



server int zdoombrutalblood	= 2;
server int zdoombrutaljanitor = 0;



server int isrunningzandronum = 1;



server int bd_nobulletpenetration = 1;

user int bd_shotgunstrap = 0;
server int zdoombd_shotgunstrap = 0;



server int bd_isnazilevel = 0;

server int bd_disabledecorations = 0;