//RTCW'S HUD STYLE
//Fullscreen HUD.
statusbar fullscreen, forcescaled
{

drawimage "GRNTIMG", 225,125 ;
drawimage weaponicon, 250,160 ;


drawnumber 7,RTCWFONT, green, Score, drawshadow,150, 175;
drawnumber 7,RTCWFONT, white, Health, drawshadow,30, 175;
drawnumber 7,RTCWFONT, white, Ammo1, drawshadow,300, 140;
drawnumber 7,RTCWFONT, white, Ammo2, drawshadow,245, 175;
drawnumber 7,RTCWFONT, white, GrenadeAmmo, drawshadow,215, 125;
drawswitchableimage BlueCard && BlueSkull, "nullimage", "STKEYS0", "STKEYS3", "STKEYS3", 20, 145;
drawswitchableimage YellowCard && YellowSkull, "nullimage", "STKEYS1", "STKEYS4", "STKEYS4", 20, 155;
drawswitchableimage RedCard && RedSkull, "nullimage", "BRKEY", "BRKEY", "BRKEY",20, 165;


gamemode deathmatch, teamgame
	{
     	drawnumber 8, SMALLFONT, darkred, frags, 302, 8;
       DrawString SMALLFONT, darkred, "Frags", 302, 0;
   
        }



}

statusbar automap,Forcescaled
{
}




//Mixed hud from Wolfenstein:The new Order and old Wolfenstein 3D.By me :P(Exept the grapichs,even if i modificated them.)

statusbar normal, forcescaled
{

DrawImage "GRNINV",275, 150;
DrawImage "AMMO",275, 180;
DrawImage "TRSINV",170, 180;
DrawImage "MEDIC",130, 180;
DrawImage "KEYINV",30, 180;


drawnumber 7,WOLFFONT, Yellow, Score, drawshadow,240, 185;
drawnumber 3,WOLFFONT, White, health, drawshadow,125, 185;
drawnumber 3, WOLFFONT, White, ammo1, 315, 190;
drawnumber 2, WOLFFONT, White, ammo2, 310, 180;
drawnumber 2, WOLFFONT, White, GrenadeAmmo,310,155;
     
DrawImage weaponicon,0, 150;	

drawswitchableimage BlueCard && BlueSkull, "nullimage", "STKEYS0", "STKEYS3", "STKEYS3", 37, 182;
	
drawswitchableimage YellowCard && YellowSkull, "nullimage", "STKEYS1", "STKEYS4", "STKEYS4", 37, 186;
	
drawswitchableimage RedCard && RedSkull, "nullimage", "BRKEY", "BRKEY", "BRKEY",37, 190;

gamemode deathmatch, teamgame
	{
     	drawnumber 8, SMALLFONT, darkred, frags, 302, 8;
       DrawString SMALLFONT, darkred, "Frags", 302, 0;
   
        }

}

statusbar automap,Forcescaled
{
}