texture VARHEALG, 56, 8
{
patch BARHEALG, 0, 0 {rotate 90}
}
texture VARHEALL, 56, 8
{
patch BARHEALL, 0, 0 {rotate 90}
}
texture VARHEALS, 56, 8
{
patch BARHEALS, 0, 0 {rotate 90}
}
texture VARHEALO, 56, 8
{
patch BARHEALO, 0, 0 {rotate 90}
}
texture VARHEALH, 56, 8
{
patch BARHEALH, 0, 0 {rotate 90}
}
texture VARHEALR, 56, 8
{
patch BARHEALR, 0, 0 {rotate 90}
}

graphic CTANK, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch ETANK, 0, 0 {Translation "187:197=16:16","198:198=178:178"}
}

graphic TSTOE, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch TSTOE0, 0, 0
}

/*graphic FLASHSI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch TSTOF0, 0, 0
}*/

graphic BULBJ, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch BULBJ0, 0, 0
}

graphic ARROA, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch ARROA0, 0, 0
}

graphic SSNIA, 30, 30
{
	XScale 2.0
	YScale 2.0
	Patch SSNIA0, 0, 0
}

graphic GBALA, 30, 30
{
	XScale 2.0
	YScale 2.0
	Patch GBALA0, 0, 0
}

graphic TIMMI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch SLOTA0, 0, 0
}

graphic OILLI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA7J0, 0, 0
}

graphic PCUP, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch PCOIC0, 0, 0
}

graphic PJUP, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch PJETD0, 0, 0
}

graphic CARRI, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch CARYD0, 0, 0
}

graphic GemIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch GEMSA0, 0, 0
}

graphic QuiIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch QUIIA0, 0, 0
}

graphic SSIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WLIIA0, 0, 0
}

graphic CapIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WLIIB0, 0, 0
}

graphic ClouIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch CLOHM0, 0, 0
}

graphic TimeIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch TICIA0, 0, 0
}

graphic PunkIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch PUNIA0, 0, 0
}

graphic ShadIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch SHAIA0, 0, 0
}

graphic Sha1Icon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch SHAHK0, 0, 0
}

graphic Sha2Icon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch SHAHL0, 0, 0
}

graphic WilyIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WILYI0, 0, 0
}

graphic AlieIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WILYJ0, 0, 0
}

graphic GravIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch GRAIA0, 0, 0
}

graphic CentIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch CENIA0, 0, 0
}

graphic BriIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEA3E0, 0, 0
}

graphic TrebBoo, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch TRBBI0, 0, 0
}

graphic TrebBoos, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch TRBIA0, 0, 0
}

graphic TrebIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch TRB2A0, 0, 0
}

graphic TIMICON, 30, 30
{
   XScale 0.25
   YScale 0.25
   offset 16, 10
   Patch SLOTA0, 0, 0
}

graphic RollIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch RSWBL0, 0, 0
}

graphic JETUP, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch UPGRA0, 0, 0
}

graphic POWUP, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch UPGRB0, 0, 0
}

graphic ARIcon, 30, 30
{
   XScale 2.0
   YScale 2.0
   Patch WEARI0, 0, 0
}

texture RUSHVAR, 56, 8
{
patch RUSHBAR, 0, 0 {rotate 90}
}

texture WILYVAR, 56, 8
{
patch WILYBAR, 0, 0 {rotate 90}
}

texture VARAMM81, 56, 8
{
patch OILBAR, 0, 0 {rotate 90}
}

texture BARFLS31, 8, 56
{
patch BARAMMO1, 0, 0
}

texture VARFLS31, 56, 8
{
patch BARAMMO1, 0, 0 {rotate 90}
}

texture BARFLS32, 8, 56
{
patch BARAMMO1, 0, 0
}

texture VARFLS32, 56, 8
{
patch BARAMMO1, 0, 0 {rotate 90}
}

sprite CSLIJ1, 13, 9
{  
offset 6,4
patch SCLAI1, 0, 0 {Translation "210:211=96:96"} 

}
sprite CSLIJ5, 13, 9
{  
offset 6,4
patch SCLAI5, 0, 0 {
Translation "210:211=96:96"
flipy} 

}

sprite CSLIJ6J4, 21, 11
{
offset 5,8
patch SCLAI6I4, 0, 0 {Translation "210:211=96:96"} 
}

sprite CSLIJ7J3, 26, 9
{
offset 6,4
patch SCLAI7I3, 0, 0 {Translation "210:211=96:96"} 
}

sprite CSLIJ8J2, 28, 9
{
offset 8,6
patch SCLAI8I2, 0, 0 {Translation "210:211=96:96"} 
}

sprite CSLIK1, 18, 14
{  
offset 6,8
patch SCLAJ1, 0, 0 {Translation "210:211=96:96"} 

}
sprite CSLIK5, 18, 14
{  
offset 11,8
patch SCLAJ5, 0, 0 {
Translation "210:211=96:96"
flipy} 

}

sprite CSLIK6K4, 22, 23
{
offset 5,10
patch SCLAJ6J4, 0, 0 {Translation "210:211=96:96"} 
}

sprite CSLIK7K3, 24, 12
{
offset 2,9
patch SCLAJ7J3, 0, 0 {Translation "210:211=96:96"} 
}

sprite CSLIK8K2, 29, 14
{
offset 8,11
patch SCLAJ8J2, 0, 0 {Translation "210:211=96:96"} 
}


sprite RSWBJ1, 13, 9
{  
offset 6,4
patch SCLAI1, 0, 0 {Translation "210:211=199:199"} 

}
sprite RSWBJ5, 13, 9
{  
offset 6,4
patch SCLAI5, 0, 0 {
Translation "210:211=199:199"
flipy} 

}

sprite RSWBJ6J4, 21, 11
{
offset 5,8
patch SCLAI6I4, 0, 0 {Translation "210:211=199:199"} 
}

sprite RSWBJ7J3, 26, 9
{
offset 6,4
patch SCLAI7I3, 0, 0 {Translation "210:211=199:199"} 
}

sprite RSWBJ8J2, 28, 9
{
offset 8,6
patch SCLAI8I2, 0, 0 {Translation "210:211=199:199"} 
}

sprite RSWBK1, 18, 14
{  
offset 6,8
patch SCLAJ1, 0, 0 {Translation "210:211=199:199"} 

}
sprite RSWBK5, 18, 14
{  
offset 11,8
patch SCLAJ5, 0, 0 {
Translation "210:211=199:199"
flipy} 

}

sprite RSWBK6K4, 22, 23
{
offset 5,10
patch SCLAJ6J4, 0, 0 {Translation "210:211=199:199"} 
}

sprite RSWBK7K3, 24, 12
{
offset 2,9
patch SCLAJ7J3, 0, 0 {Translation "210:211=199:199"} 
}

sprite RSWBK8K2, 29, 14
{
offset 8,11
patch SCLAJ8J2, 0, 0 {Translation "210:211=199:199"} 
}

sprite SCLAM1, 18, 15
{
offset 2,12
patch SCLAK1, 0, 0 {Translation "210:211=4:4","212:255=210:210"} 
}
sprite SCLAM5, 18, 15
{
offset 13,11
patch SCLAK5, 0, 0 {Translation "210:211=4:4","212:255=210:210"} 
}
sprite SCLAM6M4, 16, 15
{
offset 0,12
patch SCLAK6K4, 0, 0 {Translation "210:211=4:4","212:255=210:210"} 
}
sprite SCLAM7M3, 12, 15
{
offset -11,12
patch SCLAK7K3, 0, 0 {Translation "210:211=4:4","212:255=210:210"} 
}
sprite SCLAM8M2, 16, 15
{
offset -5,13
patch SCLAK8K2, 0, 0 {Translation "210:211=4:4","212:255=210:210"} 
}

sprite SCLAN1, 11, 11
{
offset -6,13
patch SCLAL1, 0, 0 {Translation "210:211=4:4","212:255=210:210"} 
}
sprite SCLAN5, 11, 11
{
offset 16,13
patch SCLAL5, 0, 0 {Translation "210:211=4:4","212:255=210:210"} 
}
sprite SCLAN6N4, 9, 11
{
offset -5,13
patch SCLAL6L4, 0, 0 {Translation "210:211=4:4","212:255=210:210"} 
}
sprite SCLAN7N3, 8, 11
{
offset -15,12
patch SCLAL7L3, 0, 0 {Translation "210:211=4:4","212:255=210:210"} 
}
sprite SCLAN8N2, 8, 11
{
offset -8,13
patch SCLAL8L2, 0, 0 {Translation "210:211=4:4","212:255=210:210"} 
}