//Desolator
Deso/Sight		CBANNSI
Deso/Death		CBANNDT
$RANDOM Deso/Pain { CBANNP1 CBANNP2 }
CBANNP1 CBANNP1
CBANNP2 CBANNP2

//Gore Imp
$RANDOM Goreimp/Death { goredeath1 goredeath2 }
goredeath1 GOREDEA1
goredeath2 GOREDEA2
$RANDOM Goreimp/Sight { goresight1 goresight2 }
goresight1 GORESIG1
goresight2 GORESIG2
$RANDOM Goreimp/Pain { gorepain1 gorepain2 }
gorepain1 GOREPAI1
gorepain2 GOREPAI2
$RANDOM Goreimp/Active { goreactive1 goreactive2 }
goreactive1 GOREACT1
goreactive2 GOREACT2

//Cerebral Cacodemon
CBCaco/See		CCACSI
$RANDOM CBCaco/Pain { CCACPAI1 CCACPAI2 CCACPAI3 }
CCACPAI1 CCACPAI1
CCACPAI2 CCACPAI2
CCACPAI3 CCACPAI3
$RANDOM CBCaco/Death { CCACDTH1 CCACDTH2 }
CCACDTH1 CCACDTH1
CCACDTH2 CCACDTH2
$RANDOM CBCaco/Active { CCACACT1 CCACACT2 CCACACT3 }
CCACACT1 CCACACT1
CCACACT2 CCACACT2
CCACACT3 CCACACT3

//Nether Imp
NetherLightning			NLITE

//Mechtre
Mechtre/Sight			DSADEMSI
Mechtre/Death			DSADEMDT
Mechtre/Active			DSADEMAC
Mechtre/Attack			DSADEMAT
Mechtre/Pain			DSADEMPN

//Pain Lord
Painlord/Sight			PLORDSEE
Painlord/Active			PLORDACT
Painlord/Death			PLORDDTH
Painlord/Pain			PLORDPAI
Painlord/Attack			PLORDATK
Painlord/Explode1		SORBLEXP
Painlord/Explode2		GRENLX1A

//Chaos Soul
ChaosSoul/Sight			CHSOULSI
ChaosSoul/Pain			CHSOULPA
ChaosSoul/Active		CHSOULAC
$RANDOM ChaosSoul/Death { CHSOULD1 CHSOULD2 CHSOULD3 CHSOULD4 }
CHSOULD1 CHSOULD1
CHSOULD2 CHSOULD2
CHSOULD3 CHSOULD3
CHSOULD4 CHSOULD4

//True Legendary Zombie
TLegZomb/Sight			TZMACT2
TLegZomb/Active			TZMACT5
TLegZomb/Pain			TZMPN10
TLegZomb/Death			TZCDIE3
TLegZomb/Resurrect		TZCRES

//Legendary Phase Imp
LPhaseImp/Sight			DSLPHSEE
LPhaseImp/Active		DSLPHACT
LPhaseImp/Pain			DSLPHHIT
LPhaseImp/Death			DSLPHDIE
LPhaseImp/Attack		DSLPHATT

//Mancutank
MancuTank/Sight			MTANKSIG
MancuTank/Active		MTANKACT
MancuTank/Pain			MTANKPAI
MancuTank/Death			MTANKDTH
MancuTank/Tank			MTANKWLK

//Dark Bishop
DarkBishop/Sight		DBISHSIG
DarkBishop/Active		DBISHACT
DarkBishop/Pain			DBISHPAI
DarkBishop/Death		DBISHDTH
DBish/Atk1				DSMAGIC1
DBish/Atk2				DSMAGIC2
DBish/Atk3				DSMAGIC3
monster/acohit			dsacohit

//Impure Vile
ImpureVile/Sight		IMVILSIT
ImpureVile/Active		IMVILACT
ImpureVile/Pain			IMVIPAIN
ImpureVile/Death		IMVILDTH

//Bloody Flandre
$rolloff BFlan/Laugh	400 2200
$RANDOM BFlan/Laugh { bflanlaugh1 bflanlaugh2 bflanlaugh3 bflanlaugh4 bflanlaugh5 bflanlaugh6 }
bflanlaugh1			BFLALAF
bflanlaugh2			BFLALAF2
bflanlaugh3			BFLALAF3
bflanlaugh4			BFLALAF4
bflanlaugh5			BFLALAF5
bflanlaugh6			BFLALAF6

BFlan/Rush			DARKWIND
BFlan/Pain			BFLANPAI
BFlan/Death			BFLADED
BFlan/Heart			HEART
BFlan/Attack		DEATHDEF
BFlan/Drain			BLDDRAIN
BFlan/Draw			LAZDRAW
BFlan/Swing			LAZSWING
BFlan/Lightning		BFLALITE
$rolloff BFlan/Lightning 800 2200
BFlan/LightningExp	BFLALITX
$rolloff BFlan/LightningExp 800 2200
BFlan/Slash			BFLASLSH
BFlan/Vile			BFLAVILE

Acid/Fire			ACIDFIRE
Acid/Hit			ACIDHIT
Soul/Fire			SOLSCR1
Soul/Hit			SOLSCR2
Soul2/Fire			SOLSCR3
Soul2/Hit			SOLSCR4
AttackCharge		FIRECARG

$limit BFlan/Drain 0
$limit Acid/Fire 5
$limit Acid/Hit 5
$limit Soul/Fire 5
$limit Soul/Hit 5
$limit Soul2/Fire 5
$limit Soul2/Hit 5
$limit BFlan/Heart 0

//Legendary Mage
$RANDOM LegMage/Attack { LGMGATK1 LGMGATK2 }
LGMGATK1 LGMGATK1
LGMGATK2 LGMGATK2
$RANDOM LegMage/Active { LGMGACT1 LGMGACT2 LGMGACT3 LGMGACT4 LGMGACT5 }
LGMGACT1 LGMGACT1
LGMGACT2 LGMGACT2
LGMGACT3 LGMGACT3
LGMGACT4 LGMGACT4
LGMGACT5 LGMGACT5
LegMage/Attack2		LGMGATK3
LegMage/Sight		LGMGSIT
LegMage/Pain		LGMGPAI
LegMage/Death		LGMGDTH
LegMage/Death2		LGMGDT2
$rolloff LegMage/Attack	800 2200
$rolloff LegMage/Attack2	800 2200
$rolloff LegMage/Active	400 2200
$rolloff LegMage/Pain	400 2200

//Cerebral Incarnate
$RANDOM CerebralIncarnate/Pain { CEREIPA1 CEREIPA2 CEREIPA3 }
CEREIPA1 CEREIPA1
CEREIPA2 CEREIPA2
CEREIPA3 CEREIPA3
CerebralIncarnate/Sight				CEREISIT
CerebralIncarnate/Active			CEREIACT
CerebralIncarnate/Death				CEREIDIE
CerebralIncarnate/Minigun			CEREIGUN
$rolloff CerebralIncarnate/Minigun	 400 2200

//Spec Ops Zombies
$RANDOM SpecOpsZombie/Sight { ZPCSIG1 ZPCSIG2 ZPCSIG3 }
ZPCSIG1 ZPCSIG1
ZPCSIG2 ZPCSIG2
ZPCSIG3 ZPCSIG3
$RANDOM SpecOpsZombie/Active { ZPCACT1 ZPCACT2 ZPCACT3 ZPCACT4 ZPCACT5 }
ZPCACT1 ZPCACT1
ZPCACT2 ZPCACT2
ZPCACT3 ZPCACT3
ZPCACT4 ZPCACT4
ZPCACT5 ZPCACT5
$RANDOM SpecOpsZombie/Pain { ZPCPAI1 ZPCPAI2 }
ZPCPAI1 ZPCPAI1
ZPCPAI2 ZPCPAI2
$RANDOM SpecOpsZombie/Death { ZPCDTH1 ZPCDTH2 }
ZPCDTH1 ZPCDTH1
ZPCDTH2 ZPCDTH2
$RANDOM SpecOpsZombie/Machinegun { ZPCMGUN1 ZPCMGUN2 }
ZPCMGUN1 ZPCMGUN1
ZPCMGUN2 ZPCMGUN2
SpecOpsZombie/Shotgun ZPCSHTG

//Spider Masterspark / Big Fucking Hakkero
$rolloff MastersparkCharge	 400 2200
MastersparkCharge		SPRKCHRG
Masterspark				MSPRK

//Cerebral Elemental
weapons/devzap			dsdevzap
CBElem/Sight			dshelsit
$random CBElem/Active 	      { CBElem/Active1 CBElem/Active2 }
CBElem/Active1			dshelac1
CBElem/Active2			dshelac2
CBElem/Pain				dshelpai
CBElem/Death			dsheldth
CBElem/Charge			dshelchr
$rolloff CBElem/Charge	 400 2200

//Hades Sphere
HSphere/Sight			dshadsit
HSphere/Death			dshaddth
HSphere/Explode			dshadexp
HSphere/Tele			dshadtel
HSphere/Active			dshadwlk

//Cerebral Imp
$RANDOM CBimp/Death { doomedimpdeath1 doomedimpdeath2 }
doomedimpdeath1 DMDIMPDE
doomedimpdeath2 DMDIMPD2
$RANDOM CBimp/Sight { doomedimpsight1 doomedimpsight2 }
doomedimpsight1 DMDIMPSI
doomedimpsight2 DMDIMPS2
$RANDOM CBimp/Pain { doomedimppain1 doomedimppain2 }
doomedimppain1 DMDIMPPA
doomedimppain2 DMDIMPP2
$RANDOM CBimp/Active { doomedimpactive1 doomedimpactive2 }
doomedimpactive1 DMDIMPID
doomedimpactive2 DMDIMPI2
CerebralImp/ChargeDeath		CBIXDEAT

//FormerAdmiral
$RANDOM FormerAdmiral/Sight { FADMSIT1 FADMSIT2 }
FADMSIT1 FADMSIT1
FADMSIT2 FADMSIT2
$RANDOM FormerAdmiral/Pain { FADMPAI1 FADMPAI2 }
FADMPAI1 FADMPAI1
FADMPAI2 FADMPAI2
$RANDOM FormerAdmiral/Death { FADMDTH1 FADMDTH2 }
FADMDTH1 FADMDTH1
FADMDTH2 FADMDTH2
$RANDOM FormerAdmiral/Attack { FADMATK1 FADMATK2 }
FADMATK1 FADMATK1
FADMATK2 FADMATK2
$RANDOM FormerAdmiral/Active { FADMACT1 FADMACT2 FADMACT3 FADMACT4 FADMACT5 FADMACT6 }
FADMACT1 FADMACT1
FADMACT2 FADMACT2
FADMACT3 FADMACT3
FADMACT4 FADMACT4
FADMACT5 FADMACT5
FADMACT6 FADMACT6

//Infernal Cybernoble
InfernalCyberBaron/Sight		INCYSIT
InfernalCyberBaron/Pain			INCYPAIN
InfernalCyberBaron/Death		INCYDTH
InfernalCyberBaron/Active		INCYACT
weapons/firex3					DSFIREX3

//Overseer
$Random Overseer/pain { Overseer/pain1 Overseer/pain2 Overseer/pain3 }
Overseer/pain1 			OVMIPAI1
Overseer/pain2 			OVMIPAI2
Overseer/pain3 			OVMIPAI3
Overseer/sight 			OVMISIG
Overseer/death 			OVMIDTH
$Random Overseer/active { Overseer/active1 Overseer/active2 }
Overseer/active1 		OVMIACT1
Overseer/active2 		OVMIACT2
Overseer/loop			OVMILOOP
Overseer/attack			OVMIATT1
$rolloff Overseer/loop	400 2200
$rolloff Overseer/active	400 2200
$rolloff Overseer/attack	800 3500
OverseerPlasma/Fire		SUPLFIRE
OverseerPlasma/Explode		SUPLEXPL
$limit OverseerPlasma/Fire		10
$limit OverseerPlasma/Explode	10

//Baby Overseer
BabyOverseer/Sight		BOVMSIGH
BabyOverseer/Death		BOVMDETH
$Random BabyOverseer/active { BabyOverseer/active1 BabyOverseer/active2 }
BabyOverseer/active1 	BOVMACT1
BabyOverseer/active2 	BOVMACT2
$Random BabyOverseer/pain { BabyOverseer/pain1 BabyOverseer/pain2 }
BabyOverseer/pain1 		BOVMPAI1
BabyOverseer/pain2 		BOVMPAI2

//Legendary Vile
$Random Legvile/pain { Legvile/pain1 Legvile/pain2 }
Legvile/pain1 			LGVIPAI1
Legvile/pain2 			LGVIPAI2
Legvile/sight 			LGVISIT
Legvile/death 			LGVIDTH
Legvile/attack1 		LGVIATK1
$Random Legvile/attack2 { LGVIATK2 LGVIATK3 }
LGVIATK2 				LGVIATK2
LGVIATK3 				LGVIATK3
$Random Legvile/active { Legvile/active1 Legvile/active2 Legvile/active3 }
Legvile/active1 			LGVIACT1
Legvile/active2 			LGVIACT2
Legvile/active3 			LGVIACT3
$rolloff Legvile/active	400 2200
$rolloff Legvile/attack1	400 2200
$rolloff Legvile/attack2	400 2200
$rolloff Legvile/pain	400 2200
Legvile/Void1			LGVIVOI1
Legvile/Void2			LGVIVOI2

//Chaos Elemental
ChaosElemental/Sight	CHELSIG
ChaosElemental/Active	CHELACT
ChaosElemental/Pain		CHELPAI
ChaosElemental/Death	CHELDTH

//Legendary Archon
LegArchon/Sight			LEARSIG
$rolloff LegArchon/Sight	400 2200
LegArchon/Active		LEARACT
$rolloff LegArchon/Active	400 2200
LegArchon/Pain			LEARPAI
$rolloff LegArchon/Pain		400 2200
LegArchon/Death			LEARDTH

LegArchon/ripper 		SPIT6
LegArchon/ripperex 		IMPACT3

LegArchon/BigBall		LEARBINI
LegArchon/BigBallXP		LEARBXP
LegArchon/BallZap		LEARBZAP
LegArchon/BallHit		LEARBHIT

//Sacrosanct Overseer
$Random SOverseer/pain { SOverseer/pain1 SOverseer/pain2 SOverseer/pain3 }
SOverseer/pain1 		AOVMPAI1
SOverseer/pain2 		AOVMPAI2
SOverseer/pain3 		AOVMPAI3
SOverseer/sight 		AOVMSIG
SOverseer/death 		AOVMDTH
$Random SOverseer/active { SOverseer/active1 SOverseer/active2 }
SOverseer/active1 		AOVMACT1
SOverseer/active2 		AOVMACT2
$Random SOverseer/attack { SOverseer/attack1 SOverseer/attack2 SOverseer/attack3 SOverseer/attack4 }
SOverseer/attack1 		AOVMATK1
SOverseer/attack2 		AOVMATK2
SOverseer/attack3 		AOVMATK3
SOverseer/attack4 		AOVMATK4
$Random SOverseer/attack20 { SOverseer/attack21 SOverseer/attack22 }
SOverseer/attack21 		AOVMAT21
SOverseer/attack22 		AOVMAT22
SOverseer/loop			AOVMLOOP
SOverseer/attack			OVMIATT1
$rolloff SOverseer/loop 800 3500
$rolloff SOverseer/active 800 3500
$rolloff SOverseer/attack 800 3500

//Legendary Afrit
LegAfrit/Sight		LEAFSIG
$rolloff LegAfrit/Sight	400 2200
LegAfrit/Death2		LEAFDTH2


//Hierophant
Hierophant/Sight		HIERSIT
Hierophant/Active		HIERACT
Hierophant/Death		HIERDTH
$RANDOM Hierophant/Pain { HIERPAI1 HIERPAI2 }
HIERPAI1 HIERPAI1
HIERPAI2 HIERPAI2


//Spheres
Powerup/Quad			DSGETQUD
Powerup/Terror			GETSPOOK
Powerup/Salvation		GETSALV
Powerup/Salvate			DSALVATE
Powerup/Unstable		GETUNSTB

//Beacon
Beacon/Pickup			MPODPUP

//Plasma Repeater
PlasmaRepeater/Pickup		PLREPICK
PlasmaRepeater/Draw			PLREUP
PlasmaRepeater/Spin			PLRESPIN
PlasmaRepeater/Down			PLREDOWN

//Hell Staff
HellStaff/LeechFire		HSLEECHB
HellStaff/LeechHit		HSLEECHH
HellStaff/LeechGet		HSLEECHS
HellStaff/Fire			HSFIRE
HellStaff/Explode		HSEXP
HellStaff/Pickup		HSPICK
$limit HellStaff/Fire 0
$limit HellStaff/Explode 0

//Occult Spellbook
Spellbook/Charge		OCBKCHRG
Spellbook/Fire1			OCBKFIR1
Spellbook/Fire2			OBCKFIR2

//Explosive Shotgun
weapons/ExplosiveSG/fire 	HLSFIRE
weapons/ExplosiveSG/pump 	HLSPUMP

//Legendary Hell Knight Rune
$playeralias LegHellKnight male *pain100 lnoble/pain
$playeralias LegHellKnight male *pain75  lnoble/pain
$playeralias LegHellKnight male *pain50  lnoble/pain
$playeralias LegHellKnight male *pain25  lnoble/pain
$playeralias LegHellKnight male *death   lnoble/death
$playeralias LegHellKnight male *usefail lnoble/active
$playeralias LegHellKnight male *grunt   lnoble/active
$playeralias LegHellKnight male *land    lnoble/active
$playeralias LegHellKnight male *jump    lnoble/active
$playeralias LegHellKnight male *taunt   lnoble/see

//Legendary Salvation Sphere
LegSalvLoop		LEGSALV
$rolloff LegSalvLoop	400 2200

//Fantasy Staff
FantasyStaff/Explode	FANTASYS
$rolloff FantasyStaff/Explode	400 2200
FantasyStaff/Fire3		FANTASY2
FantasyStaff/Charge		LTBRCHRG
$rolloff FantasyStaff/Charge	400 2200
FantasyStaff/Fire		LTBRFIRE
FantasyStaff/FireLoop	LTBRFLOO
FantasyStaff/Fire2		LTBRFIR2
$rolloff FantasyStaff/Fire2	400 2200
FantasyStaff/Loop		LTBRLOOP
FantasyStaff/Meltdown	LTBRMELT
FantasyStaff/Recharge	LTBRRCHG

//Mana Ammo
Mana/Pickup			AMRUPICK