//================
// Fullscreen HUD
//================
// 2018-Mar-14 - Complex26 + iLCA +  DUST + DJB
Height 32;
MonoSpaceFonts True, "0";

MugShot "GodAnimated", Health2 {
    {
        GOD00,
        GOD01,
        GOD02
    }
    17;
}

MugShot "XDeath" {
    XDTH0 3;
    XDTH1 1;
    XDTH2 2;
    XDTH3 2;
    XDTH4 - 1;
}

StatusBar FullScreen, FullScreenOffsets {
    DrawMugshot 5, AnimatedGodMode, XDeathFace, 88, -38;

    InInventory PowerStrength {
        DrawImage "ZERKA0", 22, -4, CenterBottom;
    }
    InInventory Not PowerStrength {
        DrawImage "MEDIA0", 22, -4, CenterBottom;
    }

    DrawNumber 3, HUDFONT_DOOM, Black, Health, 84, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Health, WhenNotZero, 84, -22, 0, Red, 25, Green, 51;

    DrawImage ArmorIcon, 22, -27, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, Green, Armor, WhenNotZero, 84, -41, 0, Red, 50, Blue, 151;

    DrawImage AmmoIcon2, -16, -25, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, Black, Ammo2, -27, -41, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo2, WhenNotZero, -27, -41, 0, Red, 10, Green, 21;

    IsSelected "Hand Grenade" {
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 2, Green, 5;
    }
    IsSelected "Land Mine" {
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 2, Green, 5;
    }
    IsSelected Handgun {
        DrawImage "SEWPA0", -64, -53;
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 4, Green, 9;
    }
    IsSelected "Plasma Handgun" {
        DrawImage "SEWPA0", -64, -53;
        //DrawImage AmmoIcon1, -16, -6, CenterBottom;
        //DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        //DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 4, Green, 9;
    }
    IsSelected "Combat Shotgun" {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -34, -6, CenterBottom;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Assault Shotgun " {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -32, -6, CenterBottom;
        DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Double Barrel Shotgun" {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -31, -5, CenterBottom;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 1, Green, 2;
    }
    IsSelected "Quad Barrel Shotgun" {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -31, -5, CenterBottom;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 2, Green, 4;
    }
    IsSelected "Hexa-Shotgun" {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -31, -5, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Enraged Legendary Assault Shotgun" {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -32, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Explosive Shotgun" {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -31, -5, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Legendary Assault Shotgun" {
        DrawImage "SEWPA0", -56, -53; // or -64, -53
        DrawImage AmmoIcon1, -32, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Assault Rifle" {
        DrawImage "SEWPA0", -48, -53;
        DrawImage AmmoIcon1, -30, -6, CenterBottom;
        DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 10, Green, 20;
    }
    IsSelected "Explosive Minigun" {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 25, Green, 51;
    }
    IsSelected "Minigun " {
        DrawImage "SEWPA0", -48, -53;
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 25, Green, 50;
    }
    IsSelected "Legendary Plasmatic Cannon" {
        DrawImage "SEWPA0", -40, -53;
        DrawImage "LEGWZ0", -25, -6, CenterBottom;
    }
    IsSelected "Enraged Legendary Plasmatic Cannon" {
        DrawImage "SEWPA0", -40, -53;
        DrawImage "LEGWZ0", -25, -6, CenterBottom;
    }
    IsSelected "Freezer Rifle" {
        DrawImage "SEWPA0", -32, -53;
        DrawImage "RIPGA0", -28, -6, CenterBottom;
    }
    IsSelected BehemothCannon {
        DrawImage "SEWPA0", -40, -53;
        DrawImage "FHMRH0", -25, -6, CenterBottom;
    }
    IsSelected BarbatosCannon {
        DrawImage "SEWPA0", -40, -53;
        DrawImage "BRBCH0", -25, -6, CenterBottom;
    }
    IsSelected "D-BFG" {
        DrawImage "SEWPA0", -24, -53;
        DrawImage "BFG3A0", -35, -1, CenterBottom;
    }
    IsSelected "FreezerBFG" {
        DrawImage "SEWPA0", -24, -53;
        DrawImage "FZDZA0", -30, -14, CenterBottom;
		DrawImage AmmoIcon1, -16, -6, CenterBottom;
		DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
		DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 40, Green, 81;	
    }
    IsSelected PlasmaRepeater {
        DrawImage "SEWPA0", -24, -53;
        DrawImage "REPPA0", -30, -4, CenterBottom;
    }
    IsSelected "Rocket Launcher" {
        DrawImage "SEWPA0", -40, -53;
        DrawImage AmmoIcon1, -32, -5, CenterBottom;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 1, Green, 4;
    }
    IsSelected "Grenade Launcher" {
        DrawImage "SEWPA0", -40, -53;
        DrawImage AmmoIcon1, -25, -6, CenterBottom;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 1, Green, 4;
    }
    IsSelected "Plasma Rifle" {
        DrawImage "SEWPA0", -32, -53;
        DrawImage AmmoIcon1, -28, -6, CenterBottom;
        DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 10, Green, 20;
    }
    IsSelected HellStaff {
        DrawImage "SEWPA0", -32, -53;
        //DrawImage AmmoIcon1, -28, -6, CenterBottom;
        //DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        //DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 10, Green, 20;
    }
    IsSelected "Demon Tech Rifle " {
        DrawImage "SEWPA0", -32, -53;
        DrawImage AmmoIcon1, -32, -6, CenterBottom;
        DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 10, Green, 20;
    }
    IsSelected "Legendary Plasmatic Rifle" {
        DrawImage "SEWPA0", -32, -53;
        DrawImage AmmoIcon1, -32, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected "Enraged Legendary Plasmatic Rifle" {
        DrawImage "SEWPA0", -32, -53;
        DrawImage AmmoIcon1, -32, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected "Railgun " {
        DrawImage "SEWPA0", -32, -53;
        DrawImage AmmoIcon1, -27, -6, CenterBottom;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 1, Green, 3;
    }
    IsSelected "Demon Tech Railgun" {
        DrawImage "SEWPA0", -32, -53;
        DrawImage AmmoIcon1, -27, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected BFG9500 {
		DrawImage "SEWPA0", -24, -53;
		DrawImage AmmoIcon1, -16, -6, CenterBottom;
		DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
		DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 40, Green, 81;	
    }
    IsSelected "BFG10K " {
        DrawImage "SEWPA0", -24, -53;
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 30, Green, 60;
    }
    IsSelected "Advanced Necronomicon" {
        DrawImage "SEWPA0", -24, -53;
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "Demon Tech BFG10K" {
		DrawImage "SEWPA0", -24, -53;
		DrawImage AmmoIcon1, -16, -6, CenterBottom;
		DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
		DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "Demon Tech Devastator" {
        DrawImage "SEWPA0", -24, -53;
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "Legendary BFG" {
        DrawImage "SEWPA0", -24, -53;
        //DrawImage AmmoIcon1, -16, -6, CenterBottom;
        //DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        //DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "Legendary BFG 10K" {
        DrawImage "SEWPA0", -24, -53;
        //DrawImage AmmoIcon1, -16, -6, CenterBottom;
        //DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        //DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "PyroCannon" {
        DrawImage "SEWPA0", -32, -53;
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "BlackHole Generator" {
        DrawImage "SEWPA0", -24, -53;
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 30, Green, 61;
    }
    IsSelected "Demon Tech Shotgun" {
        DrawImage "SEWPA0", -56, -53;
        //DrawImage AmmoIcon1, -16, -6, CenterBottom;
        //DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        //DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 30, Green, 61;
    }
    IsSelected MP40 {
        DrawImage "SEWPA0", -64, -53;
        DrawImage AmmoIcon1, -24, -6, CenterBottom;
        DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, -27, -22, 0, Red, 10, Green, 20;
    }
    IsSelected "Legendary Revolver" {
        DrawImage "SEWPA0", -64, -53;
        DrawImage AmmoIcon1, -30, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 5;
    }
    IsSelected "Legendary Railgun" {
        DrawImage "SEWPA0", -32, -53;
        DrawImage AmmoIcon1, -27, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 40;
    }
    IsSelected "Legendary Sawed-Off Shotgun" {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -31, -5, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 1, Green, 2;
    }
    IsSelected "Demon Tech Ballista" {
        DrawImage "SEWPA0", -32, -53;
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 150;
    }
    IsSelected "Nailgun" {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 25, Green, 51;
    }
    IsSelected "Legendary AK-47" {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -30, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 8, Green, 18;
    }
    IsSelected "Legendary Light Machine Gun" {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -30, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 8, Green, 18;
    }
    IsSelected "Enraged Legendary Light Machine Gun" {
        DrawImage "SEWPA0", -56, -53;
        DrawImage AmmoIcon1, -30, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 8, Green, 18;
    }
    DrawImage "HDCPA0", -14, -87;
    DrawNumber 3, INDEXFONT, White, Ammo BulletMag, -16, -87;
    DrawImage "HDSLA0", -16, -80;
    DrawNumber 3, INDEXFONT, White, Ammo NewShell, -16, -80;
    DrawImage "HDRKA0", -15, -73;
    DrawNumber 3, INDEXFONT, White, Ammo Missile, -16, -73;
    DrawImage "HDCLA0", -14, -66;
    DrawNumber 3, INDEXFONT, White, Ammo NewCell, -16, -66;
    DrawImage "HDTKA0", -14, -59;
    DrawNumber 3, INDEXFONT, White, Ammo DemonAmmo, -16, -59;

    DrawImage "HDLCA0", -14, -73;
    DrawNumber 3, INDEXFONT, White, Ammo LegendaryLMGBulletMag, -16, -73;
    DrawImage "LHELB0", -14, -66;
    DrawNumber 3, INDEXFONT, White, Ammo LegendaryShell, -16, -66;
    DrawImage "HDTKB0", -14, -59;
    DrawNumber 3, INDEXFONT, White, Ammo LDemonAmmo, -16, -59;

    DrawImage "IGRNA0", -32, -54;
    DrawNumber 1, INDEXFONT, White, HandGrenadeAmmo, -37, -59;
    DrawImage "HMINA0", -49, -54;
    DrawNumber 1, INDEXFONT, White, MineAmmo, -59, -59;

    DrawSwitchableImage WeaponSlot 2, "HUDNUM2", "HU2NUM2", -61, -50;
    DrawSwitchableImage WeaponSlot 3, "HUDNUM3", "HU2NUM3", -53, -50;
    DrawSwitchableImage WeaponSlot 4, "HUDNUM4", "HU2NUM4", -45, -50;
    DrawSwitchableImage WeaponSlot 5, "HUDNUM5", "HU2NUM5", -37, -50;
    DrawSwitchableImage WeaponSlot 6, "HUDNUM6", "HU2NUM6", -29, -50;
    DrawSwitchableImage WeaponSlot 7, "HUDNUM7", "HU2NUM7", -21, -50;
    DrawSwitchableImage WeaponSlot 8, "HUDNUM8", "HU2NUM8", -13, -50;

    DrawSwitchableImage BlueCard && BlueSkull, "", "STKEYS0", "STKEYS3", "STKEYS6", -14, 4;
    DrawSwitchableImage YellowCard && YellowSkull, "", "STKEYS1", "STKEYS4", "STKEYS7", -14, 13;
    DrawSwitchableImage RedCard && RedSkull, "", "STKEYS2", "STKEYS5", "STKEYS8", -14, 22;

    DrawSelectedInventory INDEXFONT, -38, -116, -6, -96, White;

    InInventory LegendaryRuneItem, 1 {
        DrawImage "LGRNA0", 22, -57, CenterBottom;
    }

    InInventory LifeLegendaryRuneItem, 1 {
        DrawImage "RGRNA0", 22, -77, CenterBottom;
    }
    InInventory EnragedLegendaryRuneItem, 1 {
        DrawImage "EGRNA0", 22, -57, CenterBottom;
    }
    InInventory SuperLegendaryRuneItem, 1 {
        DrawImage "GLRNA0", 22, -97, CenterBottom;
    }



}

}

StatusBar InventoryFullscreen, FullScreenOffsets {
    InInventory Not InDemonForm {
        DrawInventoryBar Doom, NoArrows, Translucent, 6, INDEXFONT, -96 + Center, 0, -68 + Center, 2, White;
    }
    InInventory InDemonForm {
        InInventory PowerIronFeet {}
    }
}

//=============
// StatBar HUD
//=============

StatusBar Normal {
    DrawImage "CSTBAR", 0, 168;

    GameMode Cooperative, Deathmatch, Teamgame {
        DrawImage Translatable "STFBANY", 143, 169;
    }

    DrawImage "STTPRCNT", 90, 172;
    DrawImage "STTPRCNT", 221, 172;

    DrawMugshot 5, AnimatedGodMode, XDeathFace, 144, 168;

    InInventory Not PowerStrength {
        DrawImage "STHELT", 55, 191;
    }
    InInventory PowerStrength {
        DrawImage "STHELT", 50, 191;
        DrawImage "HBERZK", 93, 189;
    }

    DrawImage "STARMR", 195, 191;

    DrawSwitchableImage ArmorType StartingArmor, "", "HARMSV", 183, 189;
    DrawSwitchableImage ArmorType GreenArmorGiver, "", "HARMGR", 183, 189;
    DrawSwitchableImage ArmorType BlueArmorGiver, "", "HARMBL", 183, 189;
    DrawSwitchableImage ArmorType RedArmorGiver, "", "HARMRE", 183, 189;
    // DJB
    DrawSwitchableImage ArmorType ModdedGreenArmor2, "", "HARMGR", 182, 188;
    DrawSwitchableImage ArmorType ModdedBlueArmor2, "", "HARMBL", 182, 188;
    DrawSwitchableImage ArmorType RedArmor2, "", "HARMRE", 182, 188;
    DrawSwitchableImage ArmorType LegendaryArmor, "", "HARMLEG", 182, 188;
    DrawSwitchableImage ArmorType LegendaryArmor2, "", "HARMLEG", 182, 188;
    DrawSwitchableImage ArmorType LegendaryArmor3, "", "HARMLEG", 182, 188;
    // END - DJB


    DrawNumber 3, HUDFONT_DOOM, Black, Health, FillZeros, 97, 172, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Health, FillZeros, WhenNotZero, 97, 172, 0, Red, 25, Green, 51;

    DrawNumber 3, HUDFONT_DOOM, Black, Armor, FillZeros, 228, 172, 0;
    DrawNumber 3, HUDFONT_DOOM, Green, Armor, FillZeros, WhenNotZero, 228, 172, 0, Red, 50, Blue, 151;

    IsSelected "NewMelee" {
        DrawImage "STTMINUS", 22, 172;
    }
    IsSelected "Hand Grenade" {
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 2, Green, 5;
    }
    IsSelected "Land Mine" {
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 2, Green, 5;
    }
    IsSelected "Chainsaw " {
        DrawImage "STTMINUS", 22, 172;
    }
    IsSelected LegendaryChainsaw {
        DrawImage "STTMINUS", 22, 172;
    }
    IsSelected Handgun {
        DrawImage "SEWBA0", 106, 169;
        DrawImage "BULPA0", 24, 189;
        DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 4, Green, 9;
    }
	/* Does nothing:
    IsSelected "Plasma Handgun" {
        DrawImage "SEWBA0", 118, 179;
        DrawImage "CELLA0", 23, 189;
        DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 10, Green, 20;
    }
	*/
    IsSelected "Combat Shotgun" {
        DrawImage "SEWBA0", 118, 169;
        DrawImage "SBOXA0", 21, 187;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 2, Green, 6;
    }
    IsSelected "Assault Shotgun " {
        DrawImage "SEWBA0", 118, 169;
        DrawImage "SBOXA0", 21, 187;
        DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 2, Green, 6;
    }
    IsSelected "Double Barrel Shotgun" {
        DrawImage "SEWBA0", 118, 169;
        DrawImage "SBOXA0", 21, 187;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 1, Green, 2;
    }
    IsSelected "Quad Barrel Shotgun" {
        DrawImage "SEWBA0", 118, 169;
        DrawImage "SBOXA0", 21, 187;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 2, Green, 4;
    }
    IsSelected "Hexa-Shotgun" {
        DrawImage "SEWBA0", 118, 169;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 6;
    }
    IsSelected "Explosive Shotgun" {
        DrawImage "SEWBA0", 118, 169;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 6;
    }
    IsSelected "Enraged Legendary Assault Shotgun" {
        DrawImage "SEWBA0", 118, 169;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 172, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 2, Green, 6;
        DrawImage "LGCSTBAR", 0, 168;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
    IsSelected "Legendary Assault Shotgun" {
        DrawImage "SEWBA0", 118, 169;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 172, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 2, Green, 6;
        DrawImage "LGCSTBAR", 0, 168;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryLMGBulletMag, 319, 170;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryCell, 319, 188;
    }
    IsSelected "Legendary Sawed-Off Shotgun" {
        DrawImage "SEWBA0", 118, 169;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 172, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 1, Green, 2;
        DrawImage "LGCSTBAR", 0, 168;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryCell, 319, 188;
    }
    IsSelected "Assault Rifle" {
        DrawImage "SEWBA0", 130, 169;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 172, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 10, Green, 21;
    }
    IsSelected "Minigun " {
        DrawImage "SEWBA0", 130, 169;
        DrawImage "BULPA0", 24, 189;
        DrawNumber 3, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 25, Green, 50;
    }
    IsSelected "Legendary Plasmatic Cannon" {
        DrawImage "SEWBA0", 130, 169; // or 106, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 25, Green, 51;
        DrawImage "LGCSTBAR", 0, 168;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryLMGBulletMag, 319, 170;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryCell, 319, 188;
    }
    IsSelected "Rocket Launcher" {
        DrawImage "SEWBA0", 106, 179;
        DrawImage "SHRKA0", 24, 186;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 1, Green, 4;
    }
    IsSelected "Grenade Launcher" {
        DrawImage "SEWBA0", 106, 179;
        DrawImage "SHRKA0", 24, 186;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 1, Green, 4;
    }
    IsSelected "Freezer Rifle" {
        DrawImage "SEWBA0", -24, -53; // or 118, 179;
        DrawImage AmmoIcon1, -16, -6, CenterBottom;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "Plasma Rifle" {
        DrawImage "SEWBA0", 118, 179;
        DrawImage "CELLA0", 23, 189;
        DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 10, Green, 20;
    }
    IsSelected "Demon Tech Rifle " {
        DrawImage "SEWBA0", 118, 179;
        DrawImage "DAMGA0", 21, 187;
        DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 10, Green, 20;
    }
    IsSelected "Legendary Plasmatic Rifle" {
        DrawImage "SEWBA0", 118, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
        DrawImage "LGCSTBAR", 0, 168;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryLMGBulletMag, 319, 170;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryCell, 319, 188;
    }
    IsSelected "Enraged Legendary Plasmatic Rifle" {
        DrawImage "SEWBA0", 118, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
        DrawImage "LGCSTBAR", 0, 168;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
    IsSelected "Railgun " {
        DrawImage "SEWBA0", 118, 179;
        DrawImage "CELLA0", 23, 189;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 1, Green, 3;
    }
    IsSelected "Demon Tech Railgun" {
        DrawImage "SEWBA0", 118, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
    IsSelected BFG9500 {
        DrawImage "SEWBA0", 130, 179;
        DrawImage "CE2PG0", 24, 191;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 1, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 1, Green, 3;
    }
    IsSelected "Freezer Rifle" {
        DrawImage "SEWBA0", 130, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 40, Green, 81;
    }
    IsSelected "BFG10K " {
        DrawImage "SEWBA0", 130, 179;
        DrawImage "CE2PG0", 24, 191;
        DrawNumber 3, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 30, Green, 60;
    }
    IsSelected "Demon Tech BFG10K" {
        DrawImage "SEWBA0", 130, 179;
        DrawImage "DAMGA0", 21, 187;
        DrawNumber 1, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 1, HUDFONT_DOOM, Green, Ammo1, WhenNotZero, 44, 172, 0;
    }
    IsSelected BehemothCannon {
        DrawImage "SEWBA0", 106, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
    IsSelected BarbatosCannon {
        DrawImage "SEWBA0", 106, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
    IsSelected "Demon Tech Devastator" {
        DrawImage "SEWBA0", 130, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
    IsSelected "Legendary BFG" {
        DrawImage "SEWBA0", 130, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
        DrawImage "LGCSTBAR", 0, 168;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryLMGBulletMag, 319, 170;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryCell, 319, 188;
    }
    IsSelected "PyroCannon" {
        DrawImage "SEWBA0", 130, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
    IsSelected "Advanced Necronomicon" {
        DrawImage "SEWBA0", 130, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
    IsSelected "Demon Tech Shotgun" {
        DrawImage "SEWBA0", 130, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 30, Green, 61;
    }
    IsSelected "BlackHole Generator" {
        DrawImage "SEWBA0", 130, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 30, Green, 61;
    }
    IsSelected "Demon Tech Ballista" {
        DrawImage "SEWBA0", 118, 169;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 30, Green, 61;
    }
    IsSelected MP40 {
        DrawImage "BULPA0", 24, 189;
        DrawNumber 2, HUDFONT_DOOM, Black, Ammo1, 44, 172, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 10, Green, 20;
    }

    IsSelected "Legendary AK-47" {
        DrawImage "SEWBA0", 130, 169;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 9, Green, 18;
        DrawImage "LGCSTBAR", 0, 168;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryLMGBulletMag, 319, 170;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryCell, 319, 188;
    }
    IsSelected "Legendary Revolver" {
        DrawImage "SEWBA0", 106, 169;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 4;
        DrawImage "LGCSTBAR", 0, 168;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryCell, 319, 188;
    }
    IsSelected "Legendary Railgun" {
        DrawImage "SEWBA0", 118, 179;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 40;
        DrawImage "LGCSTBAR", 0, 168;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryCell, 319, 188;
    }

    IsSelected "Legendary Light Machine Gun" {
        DrawImage "SEWBA0", 130, 169;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 9, Green, 18;
        DrawImage "LGCSTBAR", 0, 168;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryLMGBulletMag, 319, 170;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryCell, 319, 188;
    }
    IsSelected "Enraged Legendary Light Machine Gun" {
        DrawImage "SEWBA0", 130, 169;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 9, Green, 18;
        DrawImage "LGCSTBAR", 0, 168;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
        DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
    IsSelected "Nailgun" {
        DrawImage "SEWBA0", 130, 169;
        DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
        DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 25, Green, 51;
    }


    DrawNumber 3, INDEXFONT, Gold, Ammo BulletMag, 318, 170;
    DrawNumber 3, INDEXFONT, Gold, Ammo NewShell, 318, 176;
    DrawNumber 3, INDEXFONT, Gold, Ammo Missile, 318, 182;
    DrawNumber 3, INDEXFONT, Gold, Ammo NewCell, 318, 188;
    DrawNumber 3, INDEXFONT, Gold, Ammo DemonAmmo, 318, 194;

    DrawNumber 1, INDEXFONT, Gold, HandGrenadeAmmo, 285, 194;
    DrawNumber 1, INDEXFONT, Gold, MineAmmo, 267, 194;

    DrawSwitchableImage WeaponSlot 2, "STGNUM2", "STYSNUM2", 111, 172;
    DrawSwitchableImage WeaponSlot 3, "STGNUM3", "STYSNUM3", 123, 172;
    DrawSwitchableImage WeaponSlot 4, "STGNUM4", "STYSNUM4", 135, 172;
    DrawSwitchableImage WeaponSlot 5, "STGNUM5", "STYSNUM5", 111, 182;
    DrawSwitchableImage WeaponSlot 6, "STGNUM6", "STYSNUM6", 123, 182;
    DrawSwitchableImage WeaponSlot 7, "STGNUM7", "STYSNUM7", 135, 182;

    DrawSwitchableImage BlueCard && BlueSkull, "", "STKEYS0", "STKEYS3", "STKEYS6", 236, 169;
    DrawSwitchableImage YellowCard && YellowSkull, "", "STKEYS1", "STKEYS4", "STKEYS7", 236, 179;
    DrawSwitchableImage RedCard && RedSkull, "", "STKEYS2", "STKEYS5", "STKEYS8", 236, 189;

    DrawSelectedInventory INDEXFONT, 253, 165, 281, 172, Gold;
    InInventory LegendaryRuneItem, 1 {
        DrawImage "LEGRUN", 311, 159;
    }



} // End - Not InDemonForm


}


StatusBar Inventory, FullScreenOffsets {
    DrawInventoryBar Doom, NoArrows, Translucent, 6, INDEXFONT, -96 + Center, 0, -68 + Center, 2, White;
}