#include "xlat/doom.txt"

//Unavailable because xlat does not work with UDMF These can be uncommented if UDMF support is ever available for xlat.
//243 = USE|REP, ACS_ExecuteAlways(17293 , 0, 0, 0, 0) //Exit_Normal (0), Exit Level switch (UDMF)
//244 = USE|REP, ACS_ExecuteAlways(17293 , 0, 0, 0, 0) //Exit_Secret (0), Exit Level switch secret (UDMF)
//75 = USE|REP, ACS_ExecuteAlways(17293 , 0, 0, 0, 0) //Exit_EndGame (0), Exit Level Endgame (UDMF)
//75 = WALK|REP, ACS_ExecuteAlways(17293 , 0, 0, 0, 0) //Exit_EndGame (0), Exit Level walk Endgame (UDMF)
11 = USE|REP, ACS_ExecuteAlways(17293 , 0, 0, 0, 0) //Exit_Normal (0), Exit Level switch (Boom)
51 = USE|REP, ACS_ExecuteAlways(17293 , 0, 0, 0, 0) //Exit_Secret (0), Exit Level switch secret (Boom)
52 = WALK|REP, ACS_ExecuteAlways(17293 , 0, 0, 0, 0) //Exit_Normal (0) Exit Level walk (Boom)
124 = WALK|REP, ACS_ExecuteAlways(17293 , 0, 0, 0, 0) //Exit_Secret (0) Exit Level walk secret (Boom)
197 = SHOOT|REP, ACS_ExecuteAlways(17293 , 0, 0, 0, 0) //Exit_Normal (0), Exit Level Shoot (Boom)
198 = SHOOT|REP, ACS_ExecuteAlways(17293 , 0, 0, 0, 0) //Exit_Secret (0), Exit Level Shoot Secret (Boom)