const int DND_MONSTERHEALSCRIPT = 958;

#include "Actors/MonsterIDs.txt"

#include "Actors/Monsters/Zombieman.txt"
#include "Actors/Monsters/Shotgunguy.txt"
#include "Actors/Monsters/Chaingunguy.txt"
#include "Actors/Monsters/Imp.txt"
#include "Actors/Monsters/Demon.txt"
#include "Actors/Monsters/Spectre.txt"
#include "Actors/Monsters/LostSoul.txt"
#include "Actors/Monsters/Cacodemon.txt"
#include "Actors/Monsters/PainElemental.txt"
#include "Actors/Monsters/Revenant.txt"
#include "Actors/Monsters/HellKnight.txt"
#include "Actors/Monsters/BaronofHell.txt"
#include "Actors/Monsters/Mancubus.txt"
#include "Actors/Monsters/Arachnotron.txt"
#include "Actors/Monsters/ArchVile.txt"
#include "Actors/Monsters/Cyberdemon.txt"
#include "Actors/Monsters/SpiderMastermind.txt"
#include "Actors/Monsters/Legendary.txt"
#include "Actors/Monsters/WolfenSS.txt"

// Spawners
#include "Actors/Spawners/Spawner.txt"
#include "Actors/Spawners/ZombieManSpawner.txt"
#include "Actors/Spawners/ShotgunguySpawner.txt"
#include "Actors/Spawners/ChaingunguySpawner.txt"
#include "Actors/Spawners/DemonSpawner.txt"
#include "Actors/Spawners/SpectreSpawner.txt"
#include "Actors/Spawners/ImpSpawner.txt"
#include "Actors/Spawners/CacoSpawner.txt"
#include "Actors/Spawners/PainElementalSpawner.txt"
#include "Actors/Spawners/LostSoulSpawner.txt"
#include "Actors/Spawners/RevenantSpawner.txt"
#include "Actors/Spawners/HellKnightSpawner.txt"
#include "Actors/Spawners/BaronSpawner.txt"
#include "Actors/Spawners/FatsoSpawner.txt"
#include "Actors/Spawners/ArchVileSpawner.txt"
#include "Actors/Spawners/ArachnoSpawner.txt"
#include "Actors/Spawners/SpiderBossSpawner.txt"
#include "Actors/Spawners/CyberdemonSpawner.txt"