//Dynamic lights

Pointlight TerminatorBlaster
{
Color 1.0 0.8 0.0
Size 40
}

Pointlight TerminatorBlaster2
{
Color 1.0 0.8 0.0
Size 44
}

Pointlight TerminatorBlaster3
{
Color 1.0 0.8 0.0
Size 48
}

Pointlight TerminatorBlaster4
{
Color 1.0 0.8 0.0
Size 44
}

Pointlight TerminatorBlaster5
{
Color 0.9 0.7 0.0
Size 40
}

Pointlight TerminatorBlaster6
{
Color 0.9 0.7 0.0
Size 38
}

Pointlight TerminatorBlaster7
{
Color 0.8 0.6 0.0
Size 36
}

Pointlight TerminatorBlaster8
{
Color 0.7 0.5 0.0
Size 34
}

Pointlight TerminatorBlaster9
{
Color 0.6 0.4 0.0
Size 32
}

Pointlight TerminatorBlaster10
{
Color 0.5 0.3 0.0
Size 30
}

Pointlight TerminatorBlaster11
{
Color 0.4 0.2 0.0
Size 28
}

Pointlight TerminatorBlaster12
{
Color 0.3 0.1 0.0
Size 26
}

Object TerminatorBlaster
{
Frame 0LSTA { Light TerminatorBlaster }
Frame 0LSTB { Light TerminatorBlaster2 }
Frame 0LSTC { Light TerminatorBlaster3 }
Frame 0LSTD { Light TerminatorBlaster4 }
Frame 0LSTE { Light TerminatorBlaster5 }
Frame 0LSTF { Light TerminatorBlaster6 }
Frame 0LSTG { Light TerminatorBlaster7 }
Frame 0LSTH { Light TerminatorBlaster8 }
Frame 0LSTI { Light TerminatorBlaster9 }
Frame 0LSTJ { Light TerminatorBlaster10 }
Frame 0LSTK { Light TerminatorBlaster11 }
Frame 0LSTL { Light TerminatorBlaster12 }
}

Pointlight RedStar
{
Color 1.0 0.0 0.0
Size 32
}

Pointlight RedStar2
{
Color 1.0 0.0 0.0
Size 36
}

Pointlight RedStar3
{
Color 1.0 0.0 0.0
Size 40
}

Pointlight RedStar4
{
Color 0.9 0.0 0.0
Size 36
}

Pointlight RedStar5
{
Color 0.9 0.0 0.0
Size 32
}

Pointlight RedStar6
{
Color 0.8 0.0 0.0
Size 30
}

Pointlight RedStar7
{
Color 0.8 0.0 0.0
Size 28
}

Pointlight RedStar8
{
Color 0.7 0.0 0.0
Size 26
}

Pointlight RedStar9
{
Color 0.6 0.0 0.0
Size 24
}

Pointlight RedStar10
{
Color 0.5 0.0 0.0
Size 22
}

Pointlight RedStar11
{
Color 0.4 0.0 0.0
Size 20
}

Pointlight RedStar12
{
Color 0.3 0.0 0.0
Size 18
}

Object RedStar
{
Frame TPR9A { Light RedStar }
Frame TPR9B { Light RedStar }
Frame TPR9C { Light RedStar }
Frame TPR9D { Light RedStar }
Frame TPR9E { Light RedStar2 }
Frame TPR9F { Light RedStar3 }
Frame TPR9G { Light RedStar4 }
Frame TPR9H { Light RedStar5 }
Frame TPR9I { Light RedStar6 }
Frame TPR9J { Light RedStar7 }
Frame TPR9K { Light RedStar8 }
Frame TPR9L { Light RedStar9 }
Frame TPR9M { Light RedStar10 }
Frame TPR9N { Light RedStar11 }
Frame TPR9O { Light RedStar12 }
}

Pointlight Redgrenade
{
Color 1.0 0.0 0.0
Size 24
}

Object Redgrenade
{
Frame TGNDA { Light Redgrenade }
Frame TGNDB { Light Redgrenade }
Frame TGNDC { Light Redgrenade }
}

Pointlight Grenadeblast1
{
Color 1.0 0.0 0.0
Size 36
}

Pointlight Grenadeblast2
{
Color 1.0 0.0 0.0
Size 40
}

Pointlight Grenadeblast3
{
Color 1.0 0.0 0.0
Size 44
}

Pointlight Grenadeblast4
{
Color 0.9 0.0 0.0
Size 40
}

Pointlight Grenadeblast5
{
Color 0.9 0.0 0.0
Size 36
}

Pointlight Grenadeblast6
{
Color 0.8 0.0 0.0
Size 34
}

Pointlight Grenadeblast7
{
Color 0.8 0.0 0.0
Size 32
}

Pointlight Grenadeblast8
{
Color 0.7 0.0 0.0
Size 30
}

Pointlight Grenadeblast9
{
Color 0.6 0.0 0.0
Size 28
}

Pointlight Grenadeblast10
{
Color 0.5 0.0 0.0
Size 26
}

Pointlight Grenadeblast11
{
Color 0.4 0.0 0.0
Size 24
}

Object Grenadeblast
{
Frame TGBLA { Light Grenadeblast1 }
Frame TGBLB { Light Grenadeblast2 }
Frame TGBLC { Light Grenadeblast3 }
Frame TGBLD { Light Grenadeblast4 }
Frame TGBLE { Light Grenadeblast5 }
Frame TGBLF { Light Grenadeblast6 }
Frame TGBLG { Light Grenadeblast7 }
Frame TGBLH { Light Grenadeblast8 }
Frame TGBLI { Light Grenadeblast9 }
Frame TGBLJ { Light Grenadeblast10 }
Frame TGBLK { Light Grenadeblast11 }
}

Pointlight Terminatorpuff1
{
Color 1.0 0.8 0.0
Size 16
}

Pointlight Terminatorpuff2
{
Color 0.9 0.7 0.0
Size 20
}

Pointlight Terminatorpuff3
{
Color 0.8 0.6 0.0
Size 24
}

Pointlight Terminatorpuff4
{
Color 0.7 0.5 0.0
Size 20
}

Pointlight Terminatorpuff5
{
Color 0.6 0.4 0.0
Size 16
}

Pointlight Terminatorpuff6
{
Color 0.5 0.3 0.0
Size 14
}

Pointlight Terminatorpuff7
{
Color 0.4 0.2 0.0
Size 12
}

Pointlight Terminatorpuff8
{
Color 1.0 0.8 0.0
Size 10
}

Pointlight Terminatorpuff9
{
Color 0.9 0.7 0.0
Size 16
}

Pointlight Terminatorpuff10
{
Color 0.8 0.6 0.0
Size 20
}

Pointlight Terminatorpuff11
{
Color 0.7 0.5 0.0
Size 24
}

Pointlight Terminatorpuff12
{
Color 0.6 0.4 0.0
Size 20
}

Pointlight Terminatorpuff13
{
Color 0.5 0.3 0.0
Size 16
}

Pointlight Terminatorpuff14
{
Color 0.4 0.2 0.0
Size 14
}

Pointlight Terminatorpuff15
{
Color 0.4 0.2 0.0
Size 12
}

Object TerminatorBullet
{
Frame TPUFA { Light Terminatorpuff1 }
Frame TPUFB { Light Terminatorpuff2 }
Frame TPUFC { Light Terminatorpuff3 }
Frame TPUFD { Light Terminatorpuff4 }
Frame TPUFE { Light Terminatorpuff5 }
Frame TPUFF { Light Terminatorpuff6 }
Frame TPUFG { Light Terminatorpuff7 }
Frame TPUFH { Light Terminatorpuff8 }
Frame TPUFI { Light Terminatorpuff9 }
Frame TPUFJ { Light Terminatorpuff10 }
Frame TPUFK { Light Terminatorpuff11 }
Frame TPUFL { Light Terminatorpuff12 }
Frame TPUFM { Light Terminatorpuff13 }
Frame TPUFN { Light Terminatorpuff14 }
Frame TPUFO { Light Terminatorpuff15 }
}

Pointlight TerminatorDeath1
{
Color 0.6 0.1 0.0
Size 40
}

Pointlight TerminatorDeath2
{
Color 0.7 0.2 0.0
Size 44
}

Pointlight TerminatorDeath3
{
Color 0.8 0.3 0.0
Size 48
}

Pointlight TerminatorDeath4
{
Color 0.9 0.4 0.0
Size 52
}

Pointlight TerminatorDeath5
{
Color 1.0 0.5 0.0
Size 56
}

Pointlight TerminatorDeath6
{
Color 1.0 0.5 0.0
Size 52
}

Pointlight TerminatorDeath7
{
Color 0.9 0.5 0.0
Size 48
}

Pointlight TerminatorDeath8
{
Color 0.8 0.4 0.0
Size 44
}

Pointlight TerminatorDeath9
{
Color 0.7 0.3 0.0
Size 40
}

Pointlight TerminatorDeath10
{
Color 0.6 0.2 0.0
Size 36
}

Pointlight TerminatorDeath11
{
Color 0.6 0.2 0.0
Size 32
}

Pointlight TerminatorDeath12
{
Color 0.5 0.1 0.0
Size 28
}

Pointlight TerminatorDeath13
{
Color 0.4 0.1 0.0
Size 26
}

FlickerLight2 TerminatorAttack1
{
Color 1.0 0.8 0.2
Size 56
SecondarySize 64
Interval 1
Offset 0 80 0
}

Pointlight TerminatorAttack2
{
Color 1.0 0.5 0.2
Size 56
}

Pointlight TerminatorAttack3
{
Color 1.0 0.0 0.0
Size 56
}

Object Terminator
{
Frame TERMF { Light TerminatorAttack2 }
Frame TERMH { Light TerminatorAttack1 }
Frame TERMI { Light TerminatorAttack1 }
Frame TERMK { Light TerminatorAttack3 }
Frame TERMM { Light TerminatorDeath1 }
Frame TERMN { Light TerminatorDeath2 }
Frame TERMO { Light TerminatorDeath3 }
Frame TERMP { Light TerminatorDeath4 }
Frame TERMQ { Light TerminatorDeath5 }
Frame TERMR { Light TerminatorDeath6 }
Frame TERMS { Light TerminatorDeath7 }
Frame TERMT { Light TerminatorDeath8 }
Frame TERMU { Light TerminatorDeath9 }
Frame TERMV { Light TerminatorDeath10 }
Frame TERMW { Light TerminatorDeath11 }
Frame TERMX { Light TerminatorDeath12 }
Frame TERMY { Light TerminatorDeath13 }
}

//Brightmaps


BrightMap Sprite TERMA1
{
Map "graphics/brightmaps/BMTERMA1"
DisableFullBright
}

BrightMap Sprite TERMA2
{
Map "graphics/brightmaps/BMTERMA2"
DisableFullBright
}

BrightMap Sprite TERMA3
{
Map "graphics/brightmaps/BMTERMA3"
DisableFullBright
}

BrightMap Sprite TERMA6
{
Map "graphics/brightmaps/BMTERMA6"
DisableFullBright
}

BrightMap Sprite TERMA7
{
Map "graphics/brightmaps/BMTERMA7"
DisableFullBright
}

BrightMap Sprite TERMA8
{
Map "graphics/brightmaps/BMTERMA8"
DisableFullBright
}

BrightMap Sprite TERMB1
{
Map "graphics/brightmaps/BMTERMB1"
DisableFullBright
}

BrightMap Sprite TERMB2
{
Map "graphics/brightmaps/BMTERMB2"
DisableFullBright
}

BrightMap Sprite TERMB3
{
Map "graphics/brightmaps/BMTERMB3"
DisableFullBright
}

BrightMap Sprite TERMB7
{
Map "graphics/brightmaps/BMTERMB7"
DisableFullBright
}

BrightMap Sprite TERMB8
{
Map "graphics/brightmaps/BMTERMB8"
DisableFullBright
}

BrightMap Sprite TERMC1
{
Map "graphics/brightmaps/BMTERMC1"
DisableFullBright
}

BrightMap Sprite TERMC2
{
Map "graphics/brightmaps/BMTERMC2"
DisableFullBright
}

BrightMap Sprite TERMC3
{
Map "graphics/brightmaps/BMTERMC3"
DisableFullBright
}

BrightMap Sprite TERMC4
{
Map "graphics/brightmaps/BMTERMC4"
DisableFullBright
}

BrightMap Sprite TERMC7
{
Map "graphics/brightmaps/BMTERMC7"
DisableFullBright
}

BrightMap Sprite TERMC8
{
Map "graphics/brightmaps/BMTERMC8"
DisableFullBright
}

BrightMap Sprite TERMD1
{
Map "graphics/brightmaps/BMTERMD1"
DisableFullBright
}

BrightMap Sprite TERMD2
{
Map "graphics/brightmaps/BMTERMD2"
DisableFullBright
}

BrightMap Sprite TERMD3
{
Map "graphics/brightmaps/BMTERMD3"
DisableFullBright
}

BrightMap Sprite TERMD7
{
Map "graphics/brightmaps/BMTERMD7"
DisableFullBright
}

BrightMap Sprite TERMD8
{
Map "graphics/brightmaps/BMTERMD8"
DisableFullBright
}

BrightMap Sprite TERME1
{
Map "graphics/brightmaps/BMTERME1"
DisableFullBright
}

BrightMap Sprite TERME2
{
Map "graphics/brightmaps/BMTERME2"
DisableFullBright
}

BrightMap Sprite TERME3
{
Map "graphics/brightmaps/BMTERME3"
DisableFullBright
}

BrightMap Sprite TERME7
{
Map "graphics/brightmaps/BMTERME7"
DisableFullBright
}

BrightMap Sprite TERME8
{
Map "graphics/brightmaps/BMTERME8"
DisableFullBright
}

BrightMap Sprite TERMF1
{
Map "graphics/brightmaps/BMTERMF1"
DisableFullBright
}

BrightMap Sprite TERMF2
{
Map "graphics/brightmaps/BMTERMF2"
DisableFullBright
}

BrightMap Sprite TERMF3
{
Map "graphics/brightmaps/BMTERMF3"
DisableFullBright
}

BrightMap Sprite TERMF4
{
Map "graphics/brightmaps/BMTERMF4"
DisableFullBright
}

BrightMap Sprite TERMF5
{
Map "graphics/brightmaps/BMTERMF5"
DisableFullBright
}

BrightMap Sprite TERMF6
{
Map "graphics/brightmaps/BMTERMF6"
DisableFullBright
}

BrightMap Sprite TERMF7
{
Map "graphics/brightmaps/BMTERMF7"
DisableFullBright
}

BrightMap Sprite TERMF8
{
Map "graphics/brightmaps/BMTERMF8"
DisableFullBright
}

BrightMap Sprite TERMG1
{
Map "graphics/brightmaps/BMTERMG1"
DisableFullBright
}

BrightMap Sprite TERMG2
{
Map "graphics/brightmaps/BMTERMG2"
DisableFullBright
}

BrightMap Sprite TERMG3
{
Map "graphics/brightmaps/BMTERMG3"
DisableFullBright
}

BrightMap Sprite TERMG7
{
Map "graphics/brightmaps/BMTERMG7"
DisableFullBright
}

BrightMap Sprite TERMG8
{
Map "graphics/brightmaps/BMTERMG8"
DisableFullBright
}

BrightMap Sprite TERMH1
{
Map "graphics/brightmaps/BMTERMH1"
DisableFullBright
}

BrightMap Sprite TERMH2
{
Map "graphics/brightmaps/BMTERMH2"
DisableFullBright
}

BrightMap Sprite TERMH3
{
Map "graphics/brightmaps/BMTERMH3"
DisableFullBright
}

BrightMap Sprite TERMH4
{
Map "graphics/brightmaps/BMTERMH4"
DisableFullBright
}

BrightMap Sprite TERMH5
{
Map "graphics/brightmaps/BMTERMH5"
DisableFullBright
}

BrightMap Sprite TERMH6
{
Map "graphics/brightmaps/BMTERMH6"
DisableFullBright
}

BrightMap Sprite TERMH7
{
Map "graphics/brightmaps/BMTERMH7"
DisableFullBright
}

BrightMap Sprite TERMH8
{
Map "graphics/brightmaps/BMTERMH8"
DisableFullBright
}

BrightMap Sprite TERMI1
{
Map "graphics/brightmaps/BMTERMI1"
DisableFullBright
}

BrightMap Sprite TERMI2
{
Map "graphics/brightmaps/BMTERMI2"
DisableFullBright
}

BrightMap Sprite TERMI3
{
Map "graphics/brightmaps/BMTERMI3"
DisableFullBright
}

BrightMap Sprite TERMI4
{
Map "graphics/brightmaps/BMTERMI4"
DisableFullBright
}

BrightMap Sprite TERMI5
{
Map "graphics/brightmaps/BMTERMI5"
DisableFullBright
}

BrightMap Sprite TERMI6
{
Map "graphics/brightmaps/BMTERMI6"
DisableFullBright
}

BrightMap Sprite TERMI7
{
Map "graphics/brightmaps/BMTERMI7"
DisableFullBright
}

BrightMap Sprite TERMI8
{
Map "graphics/brightmaps/BMTERMI8"
DisableFullBright
}

BrightMap Sprite TERMJ1
{
Map "graphics/brightmaps/BMTERMJ1"
DisableFullBright
}

BrightMap Sprite TERMJ2
{
Map "graphics/brightmaps/BMTERMJ2"
DisableFullBright
}

BrightMap Sprite TERMJ3
{
Map "graphics/brightmaps/BMTERMJ3"
DisableFullBright
}

BrightMap Sprite TERMJ7
{
Map "graphics/brightmaps/BMTERMJ7"
DisableFullBright
}

BrightMap Sprite TERMJ8
{
Map "graphics/brightmaps/BMTERMJ8"
DisableFullBright
}

BrightMap Sprite TERMK1
{
Map "graphics/brightmaps/BMTERMK1"
DisableFullBright
}

BrightMap Sprite TERMK2
{
Map "graphics/brightmaps/BMTERMK2"
DisableFullBright
}

BrightMap Sprite TERMK3
{
Map "graphics/brightmaps/BMTERMK3"
DisableFullBright
}

BrightMap Sprite TERMK4
{
Map "graphics/brightmaps/BMTERMK4"
DisableFullBright
}

BrightMap Sprite TERMK5
{
Map "graphics/brightmaps/BMTERMK5"
DisableFullBright
}

BrightMap Sprite TERMK6
{
Map "graphics/brightmaps/BMTERMH6"
DisableFullBright
}

BrightMap Sprite TERMK7
{
Map "graphics/brightmaps/BMTERMK7"
DisableFullBright
}

BrightMap Sprite TERMK8
{
Map "graphics/brightmaps/BMTERMK8"
DisableFullBright
}

BrightMap Sprite TERML1
{
Map "graphics/brightmaps/BMTERML1"
DisableFullBright
}

BrightMap Sprite TERML2
{
Map "graphics/brightmaps/BMTERML2"
DisableFullBright
}

BrightMap Sprite TERML3
{
Map "graphics/brightmaps/BMTERML3"
DisableFullBright
}

BrightMap Sprite TERML4
{
Map "graphics/brightmaps/BMTERML4"
DisableFullBright
}

BrightMap Sprite TERML8
{
Map "graphics/brightmaps/BMTERML8"
DisableFullBright
}

BrightMap Sprite TERMM0
{
Map "graphics/brightmaps/BMTERMM0"
DisableFullBright
}

BrightMap Sprite TERMN0
{
Map "graphics/brightmaps/BMTERMN0"
DisableFullBright
}

BrightMap Sprite TERMO0
{
Map "graphics/brightmaps/BMTERMO0"
DisableFullBright
}

BrightMap Sprite TERMP0
{
Map "graphics/brightmaps/BMTERMP0"
DisableFullBright
}

BrightMap Sprite TERMQ0
{
Map "graphics/brightmaps/BMTERMQ0"
DisableFullBright
}

BrightMap Sprite TERMR0
{
Map "graphics/brightmaps/BMTERMR0"
DisableFullBright
}

BrightMap Sprite TERMS0
{
Map "graphics/brightmaps/BMTERMS0"
DisableFullBright
}

BrightMap Sprite TERMT0
{
Map "graphics/brightmaps/BMTERMT0"
DisableFullBright
}

BrightMap Sprite TERMU0
{
Map "graphics/brightmaps/BMTERMU0"
DisableFullBright
}

BrightMap Sprite TERMV0
{
Map "graphics/brightmaps/BMTERMV0"
DisableFullBright
}

BrightMap Sprite TERMW0
{
Map "graphics/brightmaps/BMTERMW0"
DisableFullBright
}

BrightMap Sprite TERMX0
{
Map "graphics/brightmaps/BMTERMX0"
DisableFullBright
}

BrightMap Sprite TERMY0
{
Map "graphics/brightmaps/BMTERMY0"
DisableFullBright
}

//Dynamic Lights

Pointlight DCBMiss1
{
Color 0.0 1.0 0.0
Size 40
}

Pointlight DCBMiss12
{
Color 0.0 1.0 0.0
Size 48
}

Pointlight DCBMiss13
{
Color 0.0 0.9 0.0
Size 44
}

Pointlight DCBMiss14
{
Color 0.0 0.8 0.0
Size 40
}

Pointlight DCBMiss15
{
Color 0.0 0.7 0.0
Size 36
}

Pointlight DCBMiss16
{
Color 0.0 0.6 0.0
Size 32
}

Pointlight DCBMiss17
{
Color 0.0 0.5 0.0
Size 28
}

Pointlight DCBMiss18
{
Color 0.0 0.4 0.0
Size 24
}

Pointlight DCBMiss19
{
Color 0.0 0.3 0.0
Size 20
}

Pointlight DCBMiss110
{
Color 0.0 0.2 0.0
Size 16
}

Pointlight DCBMiss111
{
Color 0.0 0.1 0.0
Size 12
}

Object DCBMiss1
{
Frame CBTSA { Light DCBMiss1 }
Frame CBTSB { Light DCBMiss1 }
Frame CBTSC { Light DCBMiss1 }
Frame CBTSD { Light DCBMiss1 }
Frame CBTSE { Light DCBMiss1 }
Frame CBTSF { Light DCBMiss1 }
Frame CBTSG { Light DCBMiss1 }
Frame CBTSH { Light DCBMiss1 }
Frame CBTSI { Light DCBMiss1 }
Frame CBTSJ { Light DCBMiss1 }
Frame CBTSK { Light DCBMiss12 }
Frame CBTSL { Light DCBMiss13 }
Frame CBTSM { Light DCBMiss14 }
Frame CBTSN { Light DCBMiss15 }
Frame CBTSO { Light DCBMiss16 }
Frame CBTSP { Light DCBMiss17 }
Frame CBTSQ { Light DCBMiss18 }
Frame CBTSR { Light DCBMiss19 }
Frame CBTSS { Light DCBMiss110 }
Frame CBTST { Light DCBMiss111 }
Frame CBTSU { Light DCBMiss111 }
Frame CBTSV { Light DCBMiss111 }
Frame CBTSW { Light DCBMiss111 }
}

Pointlight DCBMiss2
{
Color 0.0 1.0 0.0
Size 32
}

Pointlight DCBMiss22
{
Color 0.0 1.0 0.0
Size 36
}

Pointlight DCBMiss23
{
Color 0.0 1.0 0.0
Size 40
}

Pointlight DCBMiss24
{
Color 0.0 0.9 0.0
Size 36
}

Pointlight DCBMiss25
{
Color 0.0 0.8 0.0
Size 32
}

Pointlight DCBMiss26
{
Color 0.0 0.7 0.0
Size 30
}

Pointlight DCBMiss27
{
Color 0.0 0.6 0.0
Size 28
}

Pointlight DCBMiss28
{
Color 0.0 0.5 0.0
Size 26
}

Pointlight DCBMiss29
{
Color 0.0 0.4 0.0
Size 24
}

Pointlight DCBMiss210
{
Color 0.0 0.3 0.0
Size 22
}

Pointlight DCBMiss211
{
Color 0.0 0.2 0.0
Size 20
}

Object DCBMiss2
{
Frame THZ4A { Light DCBMiss2 }
Frame FSFXD { Light DCBMiss22 }
Frame FSFXE { Light DCBMiss23 }
Frame FSFXF { Light DCBMiss24 }
Frame FSFXG { Light DCBMiss25 }
Frame FSFXH { Light DCBMiss26 }
Frame FSFXI { Light DCBMiss27 }
Frame FSFXJ { Light DCBMiss28 }
Frame FSFXK { Light DCBMiss29 }
Frame FSFXL { Light DCBMiss210 }
Frame FSFXM { Light DCBMiss211 }
}

Pointlight DCBMiss3M1
{
Color 0.0 1.0 0.0
Size 20
}

Pointlight DCBMiss3M2
{
Color 0.0 1.0 0.0
Size 24
}

Pointlight DCBMiss3M3
{
Color 0.0 1.0 0.0
Size 20
}

Pointlight DCBMiss3M4
{
Color 0.0 0.9 0.0
Size 18
}

Pointlight DCBMiss3M5
{
Color 0.0 0.8 0.0
Size 16
}

Pointlight DCBMiss3M6
{
Color 0.0 0.7 0.0
Size 14
}

Pointlight DCBMiss3M7
{
Color 0.0 0.6 0.0
Size 12
}

Pointlight DCBMiss3M8
{
Color 0.0 0.5 0.0
Size 10
}

Pointlight DCBMiss3M9
{
Color 0.0 0.4 0.0
Size 8
}

Pointlight DCBMiss3M10
{
Color 0.0 0.3 0.0
Size 6
}

Pointlight DCBMiss3M11
{
Color 0.0 0.2 0.0
Size 4
}

Object DCBMiss3M
{
Frame FSFXN { Light DCBMiss3M1 }
Frame FSFXO { Light DCBMiss3M2 }
Frame FSFXP { Light DCBMiss3M3 }
Frame FSFXD { Light DCBMiss3M4 }
Frame FSFXQ { Light DCBMiss3M5 }
Frame FSFXR { Light DCBMiss3M6 }
Frame FSFXS { Light DCBMiss3M7 }
Frame FSFXT { Light DCBMiss3M8 }
Frame FSFXU { Light DCBMiss3M9 }
Frame FSFXV { Light DCBMiss3M10 }
Frame FSFXW { Light DCBMiss3M11 }
}

Object DCBMiss3MG
{
Frame FSFXN { Light DCBMiss3M1 }
Frame FSFXO { Light DCBMiss3M2 }
Frame FSFXP { Light DCBMiss3M3 }
Frame FSFXD { Light DCBMiss3M4 }
Frame FSFXQ { Light DCBMiss3M5 }
Frame FSFXR { Light DCBMiss3M6 }
Frame FSFXS { Light DCBMiss3M7 }
Frame FSFXT { Light DCBMiss3M8 }
}

Object KjarochGroundFlames
{
Frame FSFXN { Light DCBMiss3M1 }
Frame FSFXO { Light DCBMiss3M2 }
Frame FSFXP { Light DCBMiss3M3 }
Frame FSFXD { Light DCBMiss3M4 }
Frame FSFXQ { Light DCBMiss3M5 }
Frame FSFXR { Light DCBMiss3M6 }
Frame FSFXS { Light DCBMiss3M7 }
Frame FSFXT { Light DCBMiss3M8 }
}

Pointlight ThamuzDeath1
{
Color 0.0 0.8 0.0
Size 50
}

Pointlight ThamuzDeath2
{
Color 0.0 0.9 0.0
Size 58
}

Pointlight ThamuzDeath3
{
Color 0.0 1.0 0.0
Size 62
}

Pointlight ThamuzDeath4
{
Color 0.0 1.0 0.0
Size 66
}

Pointlight ThamuzDeath5
{
Color 0.0 1.0 0.0
Size 62
}

Pointlight ThamuzDeath6
{
Color 0.0 0.7 0.0
Size 58
}

Pointlight ThamuzDeath7
{
Color 0.0 0.4 0.0
Size 50
}

Pointlight ThamuzDeath8
{
Color 0.0 0.2 0.0
Size 50
}

Pointlight ThamuzAttack
{
Color 0.0 0.8 0.0
Size 56
}

Object Thamuz
{
Frame DCYBF { Light ThamuzAttack }
Frame DCYBH { Light ThamuzDeath1 }
Frame DCYBI { Light ThamuzDeath2 }
Frame DCYBJ { Light ThamuzDeath3 }
Frame DCYBK { Light ThamuzDeath4 }
Frame DCYBL { Light ThamuzDeath5 }
Frame DCYBM { Light ThamuzDeath6 }
Frame DCYBN { Light ThamuzDeath7 }
Frame DCYBO { Light ThamuzDeath8 }
}

//Brightmaps

BrightMap Sprite DCYBA1
{
Map "graphics/brightmaps/BMDCYBA1"
DisableFullBright
}

BrightMap Sprite DCYBA2
{
Map "graphics/brightmaps/BMDCYBA2"
DisableFullBright
}

BrightMap Sprite DCYBA3
{
Map "graphics/brightmaps/BMDCYBA3"
DisableFullBright
}

BrightMap Sprite DCYBA7
{
Map "graphics/brightmaps/BMDCYBA7"
DisableFullBright
}

BrightMap Sprite DCYBA8
{
Map "graphics/brightmaps/BMDCYBA8"
DisableFullBright
}

BrightMap Sprite DCYBB1
{
Map "graphics/brightmaps/BMDCYBB1"
DisableFullBright
}

BrightMap Sprite DCYBB2
{
Map "graphics/brightmaps/BMDCYBB2"
DisableFullBright
}

BrightMap Sprite DCYBB3
{
Map "graphics/brightmaps/BMDCYBB3"
DisableFullBright
}

BrightMap Sprite DCYBB7
{
Map "graphics/brightmaps/BMDCYBB7"
DisableFullBright
}

BrightMap Sprite DCYBB8
{
Map "graphics/brightmaps/BMDCYBB8"
DisableFullBright
}

BrightMap Sprite DCYBC1
{
Map "graphics/brightmaps/BMDCYBC1"
DisableFullBright
}

BrightMap Sprite DCYBC2
{
Map "graphics/brightmaps/BMDCYBC2"
DisableFullBright
}

BrightMap Sprite DCYBC3
{
Map "graphics/brightmaps/BMDCYBC3"
DisableFullBright
}

BrightMap Sprite DCYBC7
{
Map "graphics/brightmaps/BMDCYBC7"
DisableFullBright
}

BrightMap Sprite DCYBC8
{
Map "graphics/brightmaps/BMDCYBC8"
DisableFullBright
}

BrightMap Sprite DCYBD1
{
Map "graphics/brightmaps/BMDCYBD1"
DisableFullBright
}

BrightMap Sprite DCYBD2
{
Map "graphics/brightmaps/BMDCYBD2"
DisableFullBright
}

BrightMap Sprite DCYBD3
{
Map "graphics/brightmaps/BMDCYBD3"
DisableFullBright
}

BrightMap Sprite DCYBD7
{
Map "graphics/brightmaps/BMDCYBD7"
DisableFullBright
}

BrightMap Sprite DCYBD8
{
Map "graphics/brightmaps/BMDCYBD8"
DisableFullBright
}

BrightMap Sprite DCYBE1
{
Map "graphics/brightmaps/BMDCYBE1"
DisableFullBright
}

BrightMap Sprite DCYBE2
{
Map "graphics/brightmaps/BMDCYBE2"
DisableFullBright
}

BrightMap Sprite DCYBE3
{
Map "graphics/brightmaps/BMDCYBE3"
DisableFullBright
}

BrightMap Sprite DCYBE7
{
Map "graphics/brightmaps/BMDCYBE7"
DisableFullBright
}

BrightMap Sprite DCYBE8
{
Map "graphics/brightmaps/BMDCYBE8"
DisableFullBright
}

BrightMap Sprite DCYBF1
{
Map "graphics/brightmaps/BMDCYBF1"
DisableFullBright
}

BrightMap Sprite DCYBF2
{
Map "graphics/brightmaps/BMDCYBF2"
DisableFullBright
}

BrightMap Sprite DCYBF3
{
Map "graphics/brightmaps/BMDCYBF3"
DisableFullBright
}

BrightMap Sprite DCYBF4
{
Map "graphics/brightmaps/BMDCYBF4"
DisableFullBright
}

BrightMap Sprite DCYBF5
{
Map "graphics/brightmaps/BMDCYBF5"
DisableFullBright
}

BrightMap Sprite DCYBF6
{
Map "graphics/brightmaps/BMDCYBF6"
DisableFullBright
}

BrightMap Sprite DCYBF7
{
Map "graphics/brightmaps/BMDCYBF7"
DisableFullBright
}

BrightMap Sprite DCYBF8
{
Map "graphics/brightmaps/BMDCYBF8"
DisableFullBright
}

BrightMap Sprite DCYBG1
{
Map "graphics/brightmaps/BMDCYBG1"
DisableFullBright
}

BrightMap Sprite DCYBG2
{
Map "graphics/brightmaps/BMDCYBG2"
DisableFullBright
}

BrightMap Sprite DCYBG8
{
Map "graphics/brightmaps/BMDCYBG8"
DisableFullBright
}

BrightMap Sprite DCYBJ0
{
Map "graphics/brightmaps/BMDCYBJ0"
DisableFullBright
}

BrightMap Sprite DCYBK0
{
Map "graphics/brightmaps/BMDCYBK0"
DisableFullBright
}

BrightMap Sprite DCYBL0
{
Map "graphics/brightmaps/BMDCYBL0"
DisableFullBright
}

BrightMap Sprite DCYBM0
{
Map "graphics/brightmaps/BMDCYBM0"
DisableFullBright
}

BrightMap Sprite DCYBN0
{
Map "graphics/brightmaps/BMDCYBN0"
DisableFullBright
}

BrightMap Sprite DCYBO0
{
Map "graphics/brightmaps/BMDCYBO0"
DisableFullBright
}

Pointlight SatyrLordMissile11
{
Color 0.6 0.0 0.0
Size 48
}

Pointlight SatyrLordMissile12
{
Color 0.8 0.0 0.0
Size 56
}

Pointlight SatyrLordMissile13
{
Color 1.0 0.0 0.0
Size 64
}

Pointlight SatyrLordMissile14
{
Color 0.8 0.0 0.0
Size 48
}

Pointlight SatyrLordMissile15
{
Color 0.4 0.0 0.0
Size 24
}

Object SatyrLordMissile1
{
Frame ANFBA { Light SatyrLordMissile11 }
Frame ANFBB { Light SatyrLordMissile11 }
Frame ANFBC { Light SatyrLordMissile11 }
Frame ANFBD { Light SatyrLordMissile12 }
Frame ANFBE { Light SatyrLordMissile13 }
Frame ANFBF { Light SatyrLordMissile14 }
Frame ANFBG { Light SatyrLordMissile15 }
}

Pointlight SatyrLordMissile21
{
Color 0.8 0.8 0.8
Size 16
}

Pointlight SatyrLordMissile22
{
Color 0.8 0.8 0.8
Size 24
}

Pointlight SatyrLordMissile23
{
Color 0.8 0.8 0.8
Size 32
}

Pointlight SatyrLordMissile24
{
Color 0.8 0.8 0.8
Size 48
}

Pointlight SatyrLordMissile25
{
Color 0.7 0.7 0.7
Size 48
}

Pointlight SatyrLordMissile26
{
Color 0.6 0.6 0.6
Size 48
}

Pointlight SatyrLordMissile27
{
Color 0.4 0.4 0.4
Size 48
}

Pointlight SatyrLordMissile28
{
Color 0.4 0.4 0.4
Size 40
}

Pointlight SatyrLordMissile29
{
Color 0.4 0.4 0.4
Size 32
}

Pointlight SatyrLordMissile210
{
Color 0.4 0.4 0.4
Size 24
}

Pointlight SatyrLordMissile211
{
Color 0.4 0.4 0.4
Size 16
}

Object SatyrLordMissile2
{
Frame PSMMA { Light SatyrLordMissile21 }
Frame PSMMB { Light SatyrLordMissile22 }
Frame PSMMC { Light SatyrLordMissile23 }
Frame PSMMD { Light SatyrLordMissile24 }
Frame PSMME { Light SatyrLordMissile24 }
Frame PSMMF { Light SatyrLordMissile24 }
Frame PSMMG { Light SatyrLordMissile25 }
Frame PSMMH { Light SatyrLordMissile26 }
Frame PSMMI { Light SatyrLordMissile27 }
Frame PSMMJ { Light SatyrLordMissile28 }
Frame PSMMK { Light SatyrLordMissile29 }
Frame PSMML { Light SatyrLordMissile210 }
Frame PSMMM { Light SatyrLordMissile211 }
}

Pointlight SLGroundFire
{
Color 0.3 0.0 0.0
Size 40
}

Object SLGroundFire
{
Frame FX03 { Light SLGroundFire }
}

Pointlight SatyrLordWhiteMissile1
{
Color 1.0 1.0 1.0
Size 32
}

Pointlight SatyrLordWhiteMissile2
{
Color 1.0 1.0 1.0
Size 40
}

Pointlight SatyrLordWhiteMissile3
{
Color 0.6 0.6 0.6
Size 32
}

Pointlight SatyrLordWhiteMissile4
{
Color 0.4 0.4 0.4
Size 24
}

Object SatyrLordMissileDual2Real
{
Frame CSSFD { Light SatyrLordWhiteMissile1 }
Frame CSSFE { Light SatyrLordWhiteMissile1 }
Frame CSSFG { Light SatyrLordWhiteMissile2 }
Frame CSSFH { Light SatyrLordWhiteMissile3 }
Frame CSSFI { Light SatyrLordWhiteMissile4 }
}

Pointlight SatyrLordRedMissile1
{
Color 0.4 0.0 0.0
Size 32
}

Pointlight SatyrLordRedMissile2
{
Color 0.6 0.0 0.0
Size 24
}

Pointlight SatyrLordRedMissile3
{
Color 0.8 0.0 0.0
Size 32
}

Pointlight SatyrLordRedMissile4
{
Color 1.0 0.0 0.0
Size 48
}

Pointlight SatyrLordRedMissile5
{
Color 1.0 0.0 0.0
Size 64
}

Pointlight SatyrLordRedMissile6
{
Color 1.0 0.0 0.0
Size 56
Offset 0 6 0
}

Pointlight SatyrLordRedMissile7
{
Color 1.0 0.0 0.0
Size 48
Offset 0 8 0
}

Pointlight SatyrLordRedMissile8
{
Color 0.8 0.0 0.0
Size 32
Offset 0 12 0
}

Pointlight SatyrLordRedMissile9
{
Color 0.6 0.0 0.0
Size 24
Offset 0 16 0
}

Pointlight SatyrLordRedMissile10
{
Color 0.4 0.0 0.0
Size 20
Offset 0 20 0
}

Pointlight SatyrLordRedMissile11
{
Color 0.3 0.0 0.0
Size 16
Offset 0 24 0
}

Object SatyrLordMissileDual1Real
{
Frame MSP2 { Light SatyrLordRedMissile1 }
Frame MSP1G { Light SatyrLordRedMissile2 }
Frame MSP1H { Light SatyrLordRedMissile3 }
Frame MSP1I { Light SatyrLordRedMissile4 }
Frame MSP1J { Light SatyrLordRedMissile5 }
Frame MSP1K { Light SatyrLordRedMissile6 }
Frame MSP1L { Light SatyrLordRedMissile7 }
Frame MSP1M { Light SatyrLordRedMissile8 }
Frame MSP1N { Light SatyrLordRedMissile9 }
Frame MSP1O { Light SatyrLordRedMissile10 }
Frame MSP1P { Light SatyrLordRedMissile11 }
}

PointLight PillarFlash
{
	Color 0.9 0.9 0.08
	Size 64
}

PointLight BurningFlash
{
	Color 1.0 1.0 0.0
	Size 56
}

PointLight BurningFlash2
{
	Color 1.0 1.0 0.0
	Size 40
}

FlickerLight BurningFlash3
{
	Color 1.0 1.0 0.0
	Size 32
	SecondarySize 24
}

Object FirePillarShot
{
	frame DGFLA { light PillarFlash }
	frame DGFLB { light PillarFlash }
	frame DGFLC { light PillarFlash }
	frame DGFLD { light PillarFlash }
	frame DGFLE { light PillarFlash }
	frame DGFLF { light PillarFlash }
	frame DGFLG { light PillarFlash }
	frame DGFLH { light PillarFlash }
	frame DGFLI { light PillarFlash }
	frame DGFLJ { light PillarFlash }
	frame DGFLK { light BurningFlash }
	frame DGFLL { light BurningFlash }
	frame DGFLM { light BurningFlash }
	frame DGFLN { light BurningFlash2 }
	frame DGFLO { light BurningFlash2 }
	frame DGFLP { light BurningFlash2 }
	frame DGFLQ { light BurningFlash2 }
	frame DGFLR { light BurningFlash2 }
	frame DGFLS { light BurningFlash3 }
	frame DGFLT { light BurningFlash3 }
	frame DGFLU { light BurningFlash3 }
	frame DGFLV { light BurningFlash3 }
	frame DGFLW { light BurningFlash3 }
}

Pointlight STracer1
{
Color 0.6 0.5 0.0
Size 16
}

Pointlight STracer2
{
Color 0.8 0.6 0.0
Size 48
}

Pointlight STracer3
{
Color 1.0 0.8 0.0
Size 64
}

Pointlight STracer4
{
Color 0.8 0.3 0.0
Size 56
}

Pointlight STracer5
{
Color 0.6 0.0 0.0
Size 48
}

Pointlight STracer6
{
Color 0.3 0.0 0.0
Size 24
}

Object STracerPuff
{
Frame FTRA { Light STracer1 }
}

Object STracer
{
Frame FTRAK { Light STracer2 }
Frame FTRAL { Light STracer3 }
Frame FTRAM { Light STracer4 }
Frame FTRAN { Light STracer5 }
Frame FTRAO { Light STracer6 }
}

Pointlight SmithExplode1
{
Color 1.0 0.8 0.0
Size 56
}

Pointlight SmithExplode2
{
Color 1.0 0.8 0.0
Size 64
}

Pointlight SmithExplode3
{
Color 1.0 0.8 0.0
Size 72
Offset 0 8 0
}

Pointlight SmithExplode4
{
Color 1.0 0.8 0.0
Size 80
Offset 0 16 0
}

Pointlight SmithExplode5
{
Color 1.0 0.8 0.0
Size 88
Offset 0 24 0
}

Pointlight SmithExplode6
{
Color 1.0 0.8 0.0
Size 96
Offset 0 32 0
}

Pointlight SmithExplode7
{
Color 1.0 0.8 0.0
Size 104
Offset 0 40 0
}

Pointlight SmithExplode8
{
Color 1.0 0.8 0.0
Size 112
Offset 0 48 0
}

Pointlight SmithExplode9
{
Color 1.0 0.8 0.0
Size 128
Offset 0 48 0
}

Pointlight SmithExplode10
{
Color 1.0 0.8 0.0
Size 136
Offset 0 48 0
}

Pointlight SmithExplode11
{
Color 1.0 0.8 0.0
Size 96
Offset 0 48 0
}

Pointlight SmithExplode12
{
Color 1.0 0.8 0.0
Size 80
Offset 0 48 0
}

Pointlight SmithExplode13
{
Color 1.0 0.8 0.0
Size 64
Offset 0 48 0
}

Pointlight SmithExplode14
{
Color 1.0 0.8 0.0
Size 56
Offset 0 48 0
}

Pointlight SmithExplode15
{
Color 1.0 0.8 0.0
Size 48
Offset 0 48 0
}

Pointlight SmithExplode16
{
Color 1.0 0.8 0.0
Size 40
Offset 0 48 0
}

Pointlight SmithExplode17
{
Color 1.0 0.8 0.0
Size 32
Offset 0 48 0
}

Object SmithFire
{
Frame MNSMA { Light SmithExplode1 }
Frame MNSMB { Light SmithExplode2 }
Frame MNSMC { Light SmithExplode3 }
Frame MNSMD { Light SmithExplode4 }
Frame MNSME { Light SmithExplode5 }
Frame MNSMF { Light SmithExplode6 }
Frame MNSMG { Light SmithExplode7 }
Frame MNSMH { Light SmithExplode8 }
Frame MNSMI { Light SmithExplode9 }
Frame MNSMJ { Light SmithExplode10 }
Frame MNSMK { Light SmithExplode11 }
Frame MNSML { Light SmithExplode12 }
Frame MNSMM { Light SmithExplode13 }
Frame MNSMN { Light SmithExplode14 }
Frame MNSMO { Light SmithExplode15 }
Frame MNSMP { Light SmithExplode16 }
Frame MNSMQ { Light SmithExplode17 }
}

Pointlight PentaFire
{
Color 1.0 0.4 0.0
Size 24
}

Object PentaFire
{
Frame CFCF { Light PentaFire }
}

Object PentaFire2
{
Frame CFCF { Light PentaFire }
}

Pointlight HellShot1
{
Color 1.0 0.4 0.0
Size 48
}

Pointlight HellShot2Explode1
{
Color 1.0 0.0 0.0
Size 16
}

Pointlight HellShot2Explode2
{
Color 1.0 0.4 0.0
Size 32
}

Pointlight HellShot2Explode3
{
Color 1.0 0.6 0.0
Size 48
}

Pointlight HellShot2Explode4
{
Color 1.0 0.4 0.0
Size 56
Offset 0 16 0
}

Pointlight HellShot2Explode5
{
Color 1.0 0.0 0.0
Size 64
Offset 0 24 0
}

Pointlight HellShot2Explode6
{
Color 1.0 0.0 0.0
Size 56
Offset 0 32 0
}

Pointlight HellShot2Explode7
{
Color 1.0 0.0 0.0
Size 48
Offset 0 32 0
}

Pointlight HellShot2Explode8
{
Color 1.0 0.0 0.0
Size 40
Offset 0 32 0
}

Pointlight HellShot2Explode9
{
Color 1.0 0.0 0.0
Size 32
Offset 0 32 0
}

Pointlight HellShot2Explode10
{
Color 1.0 0.0 0.0
Size 24
Offset 0 32 0
}

Object HellShot2
{
Frame HEPA { Light HellShot1 }
Frame MSP1G { Light HellShot2Explode1 }
Frame MSP1H { Light HellShot2Explode2 }
Frame MSP1I { Light HellShot2Explode3 }
Frame MSP1J { Light HellShot2Explode4 }
Frame MSP1K { Light HellShot2Explode5 }
Frame MSP1L { Light HellShot2Explode6 }
Frame MSP1M { Light HellShot2Explode7 }
Frame MSP1N { Light HellShot2Explode8 }
Frame MSP1O { Light HellShot2Explode9 }
Frame MSP1P { Light HellShot2Explode10 }
}

Pointlight SmithDeathFire1
{
Color 0.9 0.9 0.0
Size 44
}

Pointlight SmithDeathFire2
{
Color 0.8 0.8 0.0
Size 40
}

Pointlight SmithDeathFire3
{
Color 0.7 0.7 0.0
Size 36
}

Pointlight SmithDeathFire4
{
Color 0.6 0.6 0.0
Size 28
}

Pointlight SmithDeathFire5
{
Color 0.5 0.5 0.0
Size 24
}

Pointlight SmithDeathFire6
{
Color 0.4 0.4 0.0
Size 16
}

Pointlight SmithDeathFire7
{
Color 0.2 0.2 0.0
Size 12
}

Object SmithDeathFire
{
Frame FRFXJ { Light SmithDeathFire1 }
Frame FRFXK { Light SmithDeathFire2 }
Frame FRFXL { Light SmithDeathFire3 }
Frame FRFXM { Light SmithDeathFire4 }
Frame FRFXN { Light SmithDeathFire5 }
Frame FRFXO { Light SmithDeathFire6 }
Frame FRFXP { Light SmithDeathFire7 }
}

FlickerLight2 AvatarAttack11
{
Color 0.8 0.0 0.0
Size 96
SecondarySize 72
Interval 1.0
Offset 0 96 0
}

FlickerLight2 AvatarAttack12
{
Color 0.8 0.0 0.0
Size 96
SecondarySize 72
Interval 1.0
Offset 0 48 0
}

FlickerLight2 AvatarAttack21
{
Color 1.0 1.0 1.0
Size 96
SecondarySize 72
Interval 1.0
Offset 0 96 0
}

FlickerLight2 AvatarAttack22
{
Color 1.0 1.0 1.0
Size 96
SecondarySize 72
Interval 1.0
Offset 0 48 0
}

FlickerLight2 AvatarAttack31
{
Color 0.1 0.0 1.0
Size 96
SecondarySize 72
Interval 1.0
Offset 0 96 0
}

FlickerLight2 AvatarAttack32
{
Color 0.1 0.2 1.0
Size 96
SecondarySize 72
Interval 1.0
Offset 0 48 0
}

FlickerLight2 AvatarAttack41
{
Color 1.0 0.4 0.0
Size 96
SecondarySize 72
Interval 1.0
Offset 0 96 0
}

FlickerLight2 AvatarAttack42
{
Color 1.0 0.4 0.0
Size 96
SecondarySize 72
Interval 1.0
Offset 0 48 0
}

PointLight AvatarExplode1
{
Color 0.8 0.0 0.0
Size 48
Offset 0 48 0
}

PointLight AvatarExplode2
{
Color 0.8 0.0 0.0
Size 192
Offset 0 48 0
}

PointLight AvatarExplode3
{
Color 0.8 0.0 0.0
Size 160
Offset 0 48 0
}

PointLight AvatarExplode4
{
Color 0.8 0.0 0.0
Size 128
Offset 0 48 0
}

PointLight AvatarExplode5
{
Color 0.8 0.0 0.0
Size 96
Offset 0 48 0
}


PointLight AvatarExplode6
{
Color 0.8 0.0 0.0
Size 64
Offset 0 48 0
}

Object AvatarofChaos
{
Frame AVATE { Light AvatarAttack11 }
Frame AVATF { Light AvatarAttack12 }
Frame AVATG { Light AvatarAttack21 }
Frame AVATH { Light AvatarAttack22 }
Frame AVATI { Light AvatarAttack31 }
Frame AVATJ { Light AvatarAttack32 }
Frame AVATK { Light AvatarAttack41 }
Frame AVATL { Light AvatarAttack42 }
Frame AVATN { Light AvatarExplode1 }
Frame AVATO { Light AvatarExplode2 }
Frame AVATP { Light AvatarExplode3 }
Frame AVATQ { Light AvatarExplode4 }
Frame AVATR { Light AvatarExplode5 }
Frame AVATS { Light AvatarExplode6 }
}

Flickerlight AvatarLightning
{
Color 0.8 0.0 0.0
Size 48
SecondarySize 52
Chance 0.7
}

Object RedLiteTop
{
Frame MLFX { light AvatarLightning }
Frame MLF2 { light AvatarLightning }
}

Object RedLiteBot
{
Frame MLFX { Light AvatarLightning }
Frame MLF2 { Light AvatarLightning }
}

Object LightningZap
{
Frame MLFX { Light AvatarLightning }
Frame MLF2 { Light AvatarLightning }
}

Pointlight AvatarElectroBall11
{
Color 0.4 0.4 1.0
Size 48
}

Pointlight AvatarElectroBall12
{
Color 0.2 0.2 1.0
Size 48
}

Pointlight AvatarElectroBall13
{
Color 0.3 0.3 1.0
Size 56
}

Pointlight AvatarElectroBall14
{
Color 0.5 0.5 1.0
Size 48
}

Pointlight AvatarElectroBall15
{
Color 0.2 0.2 0.7
Size 40
}

Pointlight AvatarElectroBall16
{
Color 0.1 0.1 0.3
Size 32
}

Object AvatarIceJet
{
Frame AVICABC { Light AvatarElectroBall11 }
Frame AVICD { Light AvatarElectroBall12 }
Frame AVICE { Light AvatarElectroBall13 }
Frame AVICF { Light AvatarElectroBall14 }
Frame AVICF { Light AvatarElectroBall15 }
Frame AVIG { Light AvatarElectroBall16 }
}

object YetiIceWave {
Frame AVICABC { Light AvatarElectroBall11 }
Frame AVICD { Light AvatarElectroBall12 }
Frame AVICE { Light AvatarElectroBall13 }
Frame AVICF { Light AvatarElectroBall14 }
Frame AVICF { Light AvatarElectroBall15 }
Frame AVIG { Light AvatarElectroBall16 }
}

Pointlight AvatarFireball1
{
Color 0.5 0.2 0.0
Size 32
}

Pointlight AvatarFireball2
{
Color 0.8 0.4 0.0
Size 40
}

Pointlight AvatarFireball3
{
Color 1.0 0.6 0.0
Size 48
}

Pointlight AvatarFireball4
{
Color 0.8 0.4 0.0
Size 56
}

Pointlight AvatarFireball5
{
Color 0.5 0.25 0.0
Size 48
}

Pointlight AvatarFireball6
{
Color 0.3 0.1 0.0
Size 32
}

Object AvaFireball
{
Frame AFX5A { Light AvatarFireball1 }
Frame AFX5B { Light AvatarFireball1 }
Frame AFX5C { Light AvatarFireball1 }
Frame AFX5D { Light AvatarFireball2 }
Frame AFX5E { Light AvatarFireball3 }
Frame AFX5F { Light AvatarFireball4 }
Frame AFX5G { Light AvatarFireball5 }
Frame AFX5H { Light AvatarFireball6 }
}

Pointlight AvatarHoly1
{
Color 1.0 1.0 1.0
Size 64
}

Pointlight AvatarHoly2
{
Color 1.0 1.0 1.0
Size 80
}

Pointlight AvatarHoly3
{
Color 1.0 1.0 1.0
Size 96
}

Pointlight AvatarHoly4
{
Color 1.0 1.0 1.0
Size 72
}

Pointlight AvatarHoly5
{
Color 1.0 1.0 1.0
Size 56
}

Pointlight AvatarHoly6
{
Color 1.0 1.0 1.0
Size 24
}

Object HolyMissile2
{
Frame SPIRA { Light AvatarHoly1 }
Frame SPIRB { Light AvatarHoly1 }
Frame SPIRK { Light AvatarHoly2 }
Frame SPIRL { Light AvatarHoly3 }
Frame SPIRM { Light AvatarHoly4 }
Frame SPIRN { Light AvatarHoly5 }
Frame SPIRO { Light AvatarHoly6 }
}

pointlight HARCHBLUCUBE
{
    color 0.0 0.0 1.0
    size 32
}

pointlight HARCHYELCUBE
{
    color 1.0 1.0 0.0
    size 32
}

pointlight HARCHREDCUBE
{
    color 1.0 0.0 0.0
    size 32
}

pointlight SummonLight {
    color 1.0 1.0 0.0
    size 40
}

pointlight HARCHYELEXP1 {
	color 1.0 1.0 0.2
	size 128
}

pointlight HARCHYELEXP2 {
	color 1.0 1.0 0.2
	size 96
}

pointlight HARCHYELEXP3 {
	color 1.0 1.0 0.2
	size 72
}

pointlight HARCHYELEXP4 {
	color 1.0 1.0 0.2
	size 56
}

pointlight HARCHYELEXP5 {
	color 1.0 1.0 0.2
	size 24
}

object AcolyteSummonBall {
	frame SBS3ABC { light SummonLight }
	frame SBS3D { light HARCHYELEXP1 }
	frame SBS3E { light HARCHYELEXP2 }
	frame SBS3F { light HARCHYELEXP3 }
	frame SBS3G { light HARCHYELEXP4 }
	frame SBS3H { light HARCHYELEXP5 }
}

pointlight HARCHREDEXP1 {
	color 1.0 0.2 0.2
	size 128
}

pointlight HARCHREDEXP2 {
	color 1.0 0.2 0.2
	size 96
}

pointlight HARCHREDEXP3 {
	color 1.0 0.2 0.2
	size 72
}

pointlight HARCHREDEXP4 {
	color 1.0 0.2 0.2
	size 56
}

pointlight HARCHREDEXP5 {
	color 1.0 0.2 0.2
	size 24
}

pointlight HARCHBLUEEXP1 {
	color 0.2 0.2 1.0
	size 128
}

pointlight HARCHBLUEEXP2 {
	color 0.2 0.2 1.0
	size 96
}

pointlight HARCHBLUEEXP3 {
	color 0.2 0.2 1.0
	size 72
}

pointlight HARCHBLUEEXP4 {
	color 0.2 0.2 1.0
	size 56
}

pointlight HARCHBLUEEXP5 {
	color 0.2 0.2 1.0
	size 24
}

object SorcBall1New
{
    frame SBMP { light HARCHREDCUBE }
	frame SBS4D { light HARCREDEXP1 }
	frame SBS4E { light HARCREDEXP2 }
	frame SBS4F { light HARCREDEXP3 }
	frame SBS4G { light HARCREDEXP4 }
	frame SBS4H { light HARCREDEXP5 }
}

object SorcBall2New
{
    frame SBMB { light HARCHBLUCUBE }
	frame SBS3D { light HARCHBLUEEXP1 }
	frame SBS3E { light HARCHBLUEEXP2 }
	frame SBS3F { light HARCHBLUEEXP3 }
	frame SBS3G { light HARCHBLUEEXP4 }
	frame SBS3H { light HARCHBLUEEXP5 }
}

object SorcBall3New
{
    frame SBMG { light HARCHYELCUBE }
	frame SBS3D { light HARCHYELEXP1 }
	frame SBS3E { light HARCHYELEXP2 }
	frame SBS3F { light HARCHYELEXP3 }
	frame SBS3G { light HARCHYELEXP4 }
	frame SBS3H { light HARCHYELEXP5 }
}

object SorcBall1Projectile
{
    frame SBMP { light HARCHREDCUBE }
	frame SBS4D { light HARCREDEXP1 }
	frame SBS4E { light HARCREDEXP2 }
	frame SBS4F { light HARCREDEXP3 }
	frame SBS4G { light HARCREDEXP4 }
	frame SBS4H { light HARCREDEXP5 }
}

object SorcBall2Projectile
{
    frame SBMB { light HARCHBLUCUBE }
	frame SBS3D { light HARCHBLUEEXP1 }
	frame SBS3E { light HARCHBLUEEXP2 }
	frame SBS3F { light HARCHBLUEEXP3 }
	frame SBS3G { light HARCHBLUEEXP4 }
	frame SBS3H { light HARCHBLUEEXP5 }
}

object SorcBall3Projectile
{
    frame SBMG { light HARCHYELCUBE }
	frame SBS3D { light HARCHYELEXP1 }
	frame SBS3E { light HARCHYELEXP2 }
	frame SBS3F { light HARCHYELEXP3 }
	frame SBS3G { light HARCHYELEXP4 }
	frame SBS3H { light HARCHYELEXP5 }
}

//Brightmaps

BrightMap Sprite 4NNIA1C1
{
Map "Graphics/Brightmaps/BMANNIA1"
DisableFullBright
}

BrightMap Sprite 4NNIA2C8
{
Map "Graphics/Brightmaps/BMANNIA2"
DisableFullBright
}

BrightMap Sprite 4NNIA3C7
{
Map "Graphics/Brightmaps/BMANNIA3"
DisableFullBright
}

BrightMap Sprite 4NNIA4C6
{
Map "Graphics/Brightmaps/BMANNIA4"
DisableFullBright
}

BrightMap Sprite 4NNIA7C3
{
Map "Graphics/Brightmaps/BMANNIA7"
DisableFullBright
}

BrightMap Sprite 4NNIA8C2
{
Map "Graphics/Brightmaps/BMANNIA8"
DisableFullBright
}

BrightMap Sprite 4NNIB1D1
{
Map "Graphics/Brightmaps/BMANNIB1"
DisableFullBright
}

BrightMap Sprite 4NNIB2D8
{
Map "Graphics/Brightmaps/BMANNIB2"
DisableFullBright
}

BrightMap Sprite 4NNIB3D7
{
Map "Graphics/Brightmaps/BMANNIB3"
DisableFullBright
}

BrightMap Sprite 4NNIB5D5
{
Map "Graphics/Brightmaps/BMANNIB5"
DisableFullBright
}

BrightMap Sprite 4NNIB7D3
{
Map "Graphics/Brightmaps/BMANNIB7"
DisableFullBright
}

BrightMap Sprite 4NNIB8D2
{
Map "Graphics/Brightmaps/BMANNIB8"
DisableFullBright
}

BrightMap Sprite 4NNIE1
{
Map "Graphics/Brightmaps/BMANNIE1"
DisableFullBright
}

BrightMap Sprite 4NNIE2E8
{
Map "Graphics/Brightmaps/BMANNIE2"
DisableFullBright
}

BrightMap Sprite 4NNIE3E7
{
Map "Graphics/Brightmaps/BMANNIE3"
DisableFullBright
}

BrightMap Sprite 4NNIF1
{
Map "Graphics/Brightmaps/BMANNIF1"
DisableFullBright
}

BrightMap Sprite 4NNIF2F8
{
Map "Graphics/Brightmaps/BMANNIF2"
DisableFullBright
}

BrightMap Sprite 4NNIF3F7
{
Map "Graphics/Brightmaps/BMANNIF3"
DisableFullBright
}

BrightMap Sprite 4NNIF4F6
{
Map "Graphics/Brightmaps/BMANNIF4"
DisableFullBright
}

BrightMap Sprite 4NNIF5
{
Map "Graphics/Brightmaps/BMANNIF5"
DisableFullBright
}

BrightMap Sprite 4NNIG1
{
Map "Graphics/Brightmaps/BMANNIG1"
DisableFullBright
}

BrightMap Sprite 4NNIG2G8
{
Map "Graphics/Brightmaps/BMANNIG2"
DisableFullBright
}

BrightMap Sprite 4NNIH0
{
Map "Graphics/Brightmaps/BMANNIH0"
DisableFullBright
}

BrightMap Sprite 4NNII0
{
Map "Graphics/Brightmaps/BMANNII0"
DisableFullBright
}

BrightMap Sprite 4NNIJ0
{
Map "Graphics/Brightmaps/BMANNIJ0"
DisableFullBright
}

BrightMap Sprite 4NNIK0
{
Map "Graphics/Brightmaps/BMANNIK0"
DisableFullBright
}

BrightMap Sprite 4NNIL0
{
Map "Graphics/Brightmaps/BMANNIL0"
DisableFullBright
}

BrightMap Sprite 4NNIM0
{
Map "Graphics/Brightmaps/BMANNIM0"
DisableFullBright
}

BrightMap Sprite 4NNIN0
{
Map "Graphics/Brightmaps/BMANNIN0"
DisableFullBright
}

BrightMap Sprite 4NNIO0
{
Map "Graphics/Brightmaps/BMANNIO0"
DisableFullBright
}

Object ThanatosRocket
{
	frame HMISA { light ROCKET }
	frame MACXA { light ROCKET_X1 }
	frame MACXB { light ROCKET_X1 }
	frame MACXC { light ROCKET_X1 }
	frame MACXD { light ROCKET_X2 }
	frame MACXE { light ROCKET_X2 }
	frame MACXF { light ROCKET_X2 }
	frame MACXG { light ROCKET_X2 }
	frame MACXH { light ROCKET_X3 }
	frame MACXI { light ROCKET_X3 }
	frame MACXJ { light ROCKET_X3 }
}

object ThanatosMiniRocket {
	frame DEVM { light Devastator }
}

flickerlight CerberusLight1 {
	color 0.85 0.85 0
	size 36
	secondarysize 64
}

pointlight CerberusLight2 {
	color 0.85 0.85 0
	size 64
}

pointlight CerberusLight3 {
	color 0.85 0.85 0
	size 80
}

pointlight CerberusLight4 {
	color 0.85 0.85 0
	size 64
}

pointlight CerberusLight5 {
	color 0.85 0.85 0
	size 88
}

pointlight CerberusLight6 {
	color 0.85 0.85 0
	size 78
}

pointlight CerberusLight7 {
	color 0.85 0.85 0
	size 68
}

pointlight CerberusLight8 {
	color 0.85 0.85 0
	size 58
}

pointlight CerberusLight9 {
	color 0.85 0.85 0
	size 48
}

pointlight CerberusLight10 {
	color 0.85 0.85 0
	size 38
}

pointlight CerberusLight11 {
	color 0.85 0.85 0
	size 28
}

Object CerberusShot {
	frame NAPP { light CerberusLight1 }
	
	frame LLSXA { light CerberusLight2 }
	frame LLSXB { light CerberusLight3 }
	frame LLSXC { light CerberusLight4 }
	frame LLSXD { light CerberusLight5 }
	frame LLSXE { light CerberusLight6 }
	frame LLSXF { light CerberusLight7 }
	frame LLSXG { light CerberusLight8 }
	frame LLSXH { light CerberusLight9 }
	frame LLSXI { light CerberusLight10 }
	frame LLSXJ { light CerberusLight11 }
}