
splash 	blood2
{
 smallclass 	bloodsplashbasesmall
 smallclip		16
 //smallsound	world/sludgegloopsmall


 baseclass		bloodsplashbase3
 chunkclass	bloodsplash
 chunkxvelshift	8
 chunkyvelshift	8
 chunkzvelshift	8
 chunkbasezvel	2
 sound		world/sludgegloop
 NoAlert
}



terrain	blood2
{
 footclip	 12
 liquid
 splash 	blood2
}




splash snow3
{
	smallclass		None
	smallclip		0
	smallsound		njmt

	baseclass		None
	chunkclass		None
	chunkxvelshift	0
	chunkyvelshift	0
	chunkzvelshift	0
	chunkbasezvel	0
	sound			floor/snow
	NoAlert
}


terrain Snow3
{
 footclip	 2
 splash Snow3
}


ifdoom
floor HEFLOR12 Blood2
floor SNOW1 Snow3
floor SNOW2 Snow3
floor SNOW3 Snow3
floor SNOW4 Snow3
endif
