#Include st_weapons/minigun.dec
#Include st_weapons/GrenadeLauncher.dec
#Include st_weapons/RailGun.dec
#Include st_weapons/BFG10K.dec

ACTOR EmpCameraIsInUse : Inventory
{
Inventory.Amount 1
Inventory.MaxAmount 1
-INVBAR
}

ACTOR EmpCameraInvul : Inventory
{
Inventory.Amount 1
Inventory.MaxAmount 1
-INVBAR
}

ACTOR EmpBlueTorch : BlueTorch 15044
{
  -SOLID
}

ACTOR EmpShortBlueTorch : ShortBlueTorch 15055
{
  -SOLID
}

ACTOR EmpGreenTorch : GreenTorch 15045
{
  -SOLID
}

ACTOR EmpShortGreenTorch : ShortGreenTorch 15056
{
  -SOLID
}

ACTOR EmpRedTorch : RedTorch 15046
{
  -SOLID
}

ACTOR EmpShortRedTorch : ShortRedTorch 15057
{
  -SOLID
}

ACTOR EmpColumn : Column 17028
{
  -SOLID
}

ACTOR EmpCandelabra : Candelabra 15035
{
  -SOLID
}

ACTOR EmpHeadsOnAStick : HeadsOnAStick 15028
{
  -SOLID
}
ACTOR EmpHeadOnAStick : HeadOnAStick 15027
{
  -SOLID
}