skybox Sky4
{ 
sky4
sky4
sky4
sky4
sky4
sky4
}

//Skulltag Grenade Launcher
PointLight GRENADE
{
Color 1.0 0.5 0.0
Size 22
}

FlickerLight GRENADE_X1
{
Color 1.0 0.5 0.0
Size 22
SecondarySize 72
Chance 0.3
}

FlickerLight GRENADE_X2
{
Color 0.3 0.0 0.0
Size 28
SecondarySize 88
Chance 0.3
}

FlickerLight GRENADE_X3
{
Color 0.2 0.0 0.0
Size 32
SecondarySize 104
Chance 0.3
}

Object STGrenade
{
Frame SGRN { Light GRENADE }
Frame MISLB { Light GRENADE_X1 }
Frame MISLC { Light GRENADE_X2 }
Frame MISLD { Light GRENADE_X3 }
}

//Skulltag BFG10K
PointLight BFG10kShot
{
Color 0.0 1.0 0.0
Size 80
}

FlickerLight BFG10KSHOT_X1
{
Color 0.0 1.0 0.0
Size 80
SecondarySize 88
Chance 0.3
}

FlickerLight BFG10KSHOT_X2
{
Color 0.0 1.0 0.0
Size 104
SecondarySize 112
Chance 0.3
}

FlickerLight BFG10KSHOT_X3
{
Color 0.0 1.0 0.0
Size 120
SecondarySize 128
Chance 0.3
}

Object BFG10kShot
{
Frame BFE1A0 { Light BFG10KSHOT }
Frame BFE1B0 { Light BFG10KSHOT }
Frame BFE1C0 { Light BFG10KSHOT_X1 }
Frame BFE1D0 { Light BFG10KSHOT_X2 }
Frame BFE1E0 { Light BFG10KSHOT_X3 }
}


// Floor lamp
pointlight LAMP
{
    color 1.0 1.0 0.8
    size 56
    offset 0 44 0
}

object EmpColumn
{
    frame COLU { light LAMP }
}

flickerlight2 BIGREDTORCH
{
    color 1.0 0.3 0.0
    size 64
    secondarySize 72
    interval 0.1
    offset 0 60 0
}

object EmpRedTorch
{
    frame TRED { light BIGREDTORCH }
}

flickerlight2 BIGGREENTORCH
{
    color 0.0 1.0 0.0
    size 64
    secondarySize 72
    interval 0.1
    offset 0 60 0
}

object EmpGreenTorch
{
    frame TGRN { light BIGGREENTORCH }
}

flickerlight2 BIGBLUETORCH
{
    color 0.0 0.0 1.0
    size 64
    secondarySize 72
    interval 0.1
    offset 0 60 0
}

object EmpBlueTorch
{
    frame TBLU { light BIGBLUETORCH }
}

flickerlight2 SMALLREDTORCH
{
    color 1.0 0.3 0.0
    size 48
    secondarySize 54
    interval 0.1
    offset 0 35 0
}

object EmpShortRedTorch
{
    frame SMRT { light SMALLREDTORCH }
}

flickerlight2 SMALLGREENTORCH
{
    color 0.0 1.0 0.0
    size 48
    secondarySize 54
    interval 0.1
    offset 0 35 0
}

object EmpShortGreenTorch
{
    frame SMGT { light SMALLGREENTORCH }
}

// Small blue torch
flickerlight2 SMALLBLUETORCH
{
    color 0.0 0.0 1.0
    size 48
    secondarySize 54
    interval 0.1
    offset 0 35 0
}

object EmpShortBlueTorch
{
    frame SMBT { light SMALLBLUETORCH }
}

// Candelabra
pointlight CANDELABRA
{
    color 1.0 1.0 0.0
    size 48
    offset 0 52 0
}

object EmpCandelabra
{
    frame CBRA { light CANDELABRA }
}