BrightMap Sprite FALNA1
{
Map "Graphics/BMFALNA1"
DisableFullBright
}

BrightMap Sprite FALNA2A8
{
Map "Graphics/BMFALNA2"
DisableFullBright
}

BrightMap Sprite FALNA3A7
{
Map "Graphics/BMFALNA3"
DisableFullBright
}

BrightMap Sprite FALNA4A6
{
Map "Graphics/BMFALNA4"
DisableFullBright
}

BrightMap Sprite FALNA5
{
Map "Graphics/BMFALNA5"
DisableFullBright
}

BrightMap Sprite FALNB1
{
Map "Graphics/BMFALNB1"
DisableFullBright
}

BrightMap Sprite FALNB2B8
{
Map "Graphics/BMFALNB2"
DisableFullBright
}

BrightMap Sprite FALNB3B7
{
Map "Graphics/BMFALNB3"
DisableFullBright
}

BrightMap Sprite FALNB4B6
{
Map "Graphics/BMFALNB4"
DisableFullBright
}

BrightMap Sprite FALNB5
{
Map "Graphics/BMFALNB5"
DisableFullBright
}

BrightMap Sprite FALNC1
{
Map "Graphics/BMFALNC1"
DisableFullBright
}

BrightMap Sprite FALNC2C8
{
Map "Graphics/BMFALNC2"
DisableFullBright
}

BrightMap Sprite FALNC3C7
{
Map "Graphics/BMFALNC3"
DisableFullBright
}

BrightMap Sprite FALNC4C6
{
Map "Graphics/BMFALNC4"
DisableFullBright
}

BrightMap Sprite FALNC5
{
Map "Graphics/BMFALNC5"
DisableFullBright
}

BrightMap Sprite FALND1
{
Map "Graphics/BMFALND1"
DisableFullBright
}

BrightMap Sprite FALND2D8
{
Map "Graphics/BMFALND2"
DisableFullBright
}

BrightMap Sprite FALND3D7
{
Map "Graphics/BMFALND3"
DisableFullBright
}

BrightMap Sprite FALND4D6
{
Map "Graphics/BMFALND4"
DisableFullBright
}

BrightMap Sprite FALND5
{
Map "Graphics/BMFALND5"
DisableFullBright
}

BrightMap Sprite FALNE1
{
Map "Graphics/BMFALNE1"
DisableFullBright
}

BrightMap Sprite FALNE2E8
{
Map "Graphics/BMFALNE2"
DisableFullBright
}

BrightMap Sprite FALNE3E7
{
Map "Graphics/BMFALNE3"
DisableFullBright
}

BrightMap Sprite FALNE4E6
{
Map "Graphics/BMFALNE4"
DisableFullBright
}

BrightMap Sprite FALNE5
{
Map "Graphics/BMFALNE5"
DisableFullBright
}

BrightMap Sprite FALNF1
{
Map "Graphics/BMFALNF1"
DisableFullBright
}

BrightMap Sprite FALNF2F8
{
Map "Graphics/BMFALNF2"
DisableFullBright
}

BrightMap Sprite FALNF3F7
{
Map "Graphics/BMFALNF3"
DisableFullBright
}

BrightMap Sprite FALNF4F6
{
Map "Graphics/BMFALNF4"
DisableFullBright
}

BrightMap Sprite FALNF5
{
Map "Graphics/BMFALNF5"
DisableFullBright
}

BrightMap Sprite FALNG1
{
Map "Graphics/BMFALNG1"
DisableFullBright
}

BrightMap Sprite FALNG2G8
{
Map "Graphics/BMFALNG2"
DisableFullBright
}

BrightMap Sprite FALNG3G7
{
Map "Graphics/BMFALNG3"
DisableFullBright
}

BrightMap Sprite FALNG4G6
{
Map "Graphics/BMFALNG4"
DisableFullBright
}

BrightMap Sprite FALNG5
{
Map "Graphics/BMFALNG5"
DisableFullBright
}

BrightMap Sprite FALNH0
{
Map "Graphics/BMFALNH0"
DisableFullBright
}

BrightMap Sprite FALNI0
{
Map "Graphics/BMFALNI0"
DisableFullBright
}

BrightMap Sprite FALNJ0
{
Map "Graphics/BMFALNJ0"
DisableFullBright
}

BrightMap Sprite FALNK0
{
Map "Graphics/BMFALNK0"
DisableFullBright
}

BrightMap Sprite FALNL0
{
Map "Graphics/BMFALNL0"
DisableFullBright
}

/*BrightMap Sprite FALNM0
{
Map "Graphics/BMFALNM0"
DisableFullBright
}*/

BrightMap Sprite BALFA1
{
Map "Graphics/BMBALFA1"
DisableFullBright
}

BrightMap Sprite BALFA2A8
{
Map "Graphics/BMBALFA2"
DisableFullBright
}

BrightMap Sprite BALFA3A7
{
Map "Graphics/BMBALFA3"
DisableFullBright
}

BrightMap Sprite BALFA4A6
{
Map "Graphics/BMBALFA4"
DisableFullBright
}

BrightMap Sprite BALFA5
{
Map "Graphics/BMBALFA5"
DisableFullBright
}

BrightMap Sprite BALFB1
{
Map "Graphics/BMBALFB1"
DisableFullBright
}

BrightMap Sprite BALFB2B8
{
Map "Graphics/BMBALFB2"
DisableFullBright
}

BrightMap Sprite BALFB3B7
{
Map "Graphics/BMBALFB3"
DisableFullBright
}

BrightMap Sprite BALFB4B6
{
Map "Graphics/BMBALFB4"
DisableFullBright
}

BrightMap Sprite BALFB5
{
Map "Graphics/BMBALFB5"
DisableFullBright
}

BrightMap Sprite BALFC0
{
Map "Graphics/BMBALFC0"
DisableFullBright
}

BrightMap Sprite BALFD0
{
Map "Graphics/BMBALFD0"
DisableFullBright
}

BrightMap Sprite BALFE0
{
Map "Graphics/BMBALFE0"
DisableFullBright
}

BrightMap Sprite BALFF0
{
Map "Graphics/BMBALFF0"
DisableFullBright
}

BrightMap Sprite FBFXA0
{
Map "Graphics/BMFBFXA0"
DisableFullBright
}

BrightMap Sprite FBFXB0
{
Map "Graphics/BMFBFXB0"
DisableFullBright
}

BrightMap Sprite FBFXC0
{
Map "Graphics/BMFBFXC0"
DisableFullBright
}

BrightMap Sprite FBFXD0
{
Map "Graphics/BMFBFXD0"
DisableFullBright
}

BrightMap Sprite FBFXE0
{
Map "Graphics/BMFBFXE0"
DisableFullBright
}

BrightMap Sprite FBSPA0
{
Map "Graphics/BMFBSPA0"
DisableFullBright
}

BrightMap Sprite FBSPB0
{
Map "Graphics/BMFBSPB0"
DisableFullBright
}

BrightMap Sprite FBSPC0
{
Map "Graphics/BMFBSPC0"
DisableFullBright
}

BrightMap Sprite FBSPD0
{
Map "Graphics/BMFBSPD0"
DisableFullBright
}

BrightMap Sprite FBSPE0
{
Map "Graphics/BMFBSPE0"
DisableFullBright
}