#include "actors/effects.txt"
#include "actors/effects/dbfg.txt"
#include "actors/effects/rage.txt"
#include "actors/effects/cybrrail.txt"
#include "actors/effects/lasers.txt"
#include "actors/weapons/dbfg.txt"
#include "actors/items/ammo.txt"
#include "actors/player/tear.txt"
#include "actors/monsters/bluecard.txt"
#include "actors/spawners.txt"

ACTOR ArkMarine : ComplexDoomPlayer {
    // LCA
    DamageFactor "PlayerDevBall2", 0.0
    DamageFactor "LegendaryPlayer", 0.0

    // RM
    DamageFactor "PlayerPyro", 0.0
    DamageFactor "PDTPuff", 0.0

    // Ark	
	DamageFactor "Player", 0.0
	DamageFactor "Players", 0.0
	DamageFactor "PlayerTear", 0.0
	DamageFactor "PlayerDBFG2", 0.0
	DamageFactor "PlayerDBFG10K2", 0.65
}
