ACTOR BlueCyberRail : FastProjectile
{
Radius 6
Height 6
Speed 300
Damage (Random(60,80))
Scale 1.26
DeathSound "CyberRail/Hit"
MissileType "BlueCyberRailTrail"
Species "Cybers"
+RIPPER
+THRUSPECIES
+EXTREMEDEATH
+BLOODLESSIMPACT
States
{
Spawn:
    TNT1 A 1
    Loop
Death:
	TNT1 A 1	
	Stop
	}
}

ACTOR BlueCyberRailTrail
{
RenderStyle Add
+CLIENTSIDEONLY
+NOBLOCKMAP
+DONTSPLASH
+NOCLIP
+NOINTERACTION
+THRUACTORS
Scale 1
States
{
Spawn:
	TNT1 A 0
	BCRL ABCDEFGHIJKLMNOP 2 A_FadeOut(0.04)
	Stop
	}
}
