// Player
Player/Spawn        DSTEAR

// Hell
Hell/Spawn  DSTEAR
$rolloff Hell/Spawn   2048 4096

// Elites
Elite/Death          DSELITE
Elite/Spawn          DSELITES
$rolloff Elite/Spawn   1024 2048

// Effects
Laser/Beam          DSLZRBM1
$limit Laser/Beam 0
$rolloff Laser/Beam   600 2200

// Weapons
misc/w_pkup2		dswpu
weapons/t2fbx1      DST2FBX1
Weapons/homingbeep  dshmrkb

// D-BFG
Weapons/dbfgup       DBFGUP
Weapons/dbfgready    DBFGRDY
Weapons/dbfgcharge   DBFGCHRG
Weapons/dbfgcharge2  DBFGCH2
Weapons/dbfgfire     DBFGFIRE
Weapons/dbfgfire2    DBFGFIR2
Weapons/dbfgball     DBFGBALL
Weapons/dbfgwave     DBFGWAVE
Weapons/dbfgexplode  DBFGEX
Weapons/dbfgexplode2 DBFGEX2
Weapons/dbfgcooldown DBFGCD
Weapons/dbfgcooldown2 DBFGCD2
$rolloff Weapons/dbfgball 256 1280
$rolloff Weapons/dbfgwave 96 768
$rolloff Weapons/dbfgcharge 400 2200
$rolloff Weapons/dbfgcharge2 400 2200
$rolloff Weapons/dbfgfire 600 2200
$rolloff Weapons/dbfgfire2 600 2200
$rolloff Weapons/dbfgexplode 1024 2560
$rolloff Weapons/dbfgexplode2 800 1800
$limit Weapons/dbfgexplode2 0

// Blue Cardinal
BlueCardinal/Sight   BCRDST1
BlueCardinal/Taunt   BCRDTA1
BlueCardinal/Active1 BCRDAC1
BlueCardinal/Huff    BCRDHF1
BlueCardinal/Whirl   BCRDWH1
BlueCardinal/Flash   BCRDFL1
BlueCardinal/Pain1   BCRDPA1
BlueCardinal/Pain2   BCRDPA2
BlueCardinal/Charge  BCRDCH1
BlueCardinal/Charge2 BCRDCH2
BlueCardinal/Death   BCRDDH1
BlueCardinal/Spit    DSTEAR
BlueCardinal/Rush    BCRDRS1

$random BlueCardinal/Active { BlueCardinal/Active1 BlueCardinal/Huff }
$random BlueCardinal/Pain { BlueCardinal/Pain1 BlueCardinal/Pain2 }
$rolloff BlueCardinal/Taunt  768 3584
$rolloff BlueCardinal/Active  768 2560
$rolloff BlueCardinal/Huff  256 1280
$rolloff BlueCardinal/Whirl  1024 2560
$rolloff BlueCardinal/Flash  1024 2560
$rolloff BlueCardinal/Pain1  768 2560
$rolloff BlueCardinal/Pain2  768 2560
$rolloff BlueCardinal/Charge  1024 2560
$rolloff BlueCardinal/Charge2  1024 2560
$rolloff BlueCardinal/Spit   768 2560
$limit BlueCardinal/Sight 3
$limit BlueCardinal/Rush 3

// Cyber Rail
CyberRail/Hit        DSCBRLEX
CyberRail/Charge		DSCBRLCH
$rolloff CyberRail/Charge 300 1800

// Leg BFG10K
LegBFG10K/Fire LB10KFR1

