ACTOR BlueCyberRail : FastProjectile
{
Radius 6
Height 6
Speed 300
Damage (Random(60,80))
Scale 1.26
DeathSound "CyberRail/Hit"
MissileType "BlueCyberRailTrail"
Species "Cybers"
+RIPPER
+THRUSPECIES
+EXTREMEDEATH
+BLOODLESSIMPACT
States
	{
	Spawn:
		TNT1 A 1
		Loop
	Death:
		TNT1 A 1	
		Stop
	}
}

ACTOR BlueCyberRailTrail
{
Scale 1
RenderStyle Add
+NOCLIP
+NOBLOCKMAP
+NOTELEPORT
+DONTSPLASH
+THRUACTORS
+NOINTERACTION
+CLIENTSIDEONLY
States
	{
	Spawn:
		TNT1 A 0
		BCRL ABCDEFGHIJKLMNOP 2 A_FadeOut(0.04,1)
		Stop
	}
}