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An addon Mod made by "DoomJoshuaBoy"			=
All sprites	and coding belong to their          =
respective creators.                            =
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Thanks to LCA Team for the brilliant mod.

Redone Sprites and coding:

Legendary Sheriff/Cowboy:
Sprites: Gibs
Coding: DoomJoshuaBoy

Legendary Chainsaw:
Sprites: Gibs
Coding: DoomJoshuaBoy

Legendary Chainsaw Zombie:
Sprites: Gibs
Coding: DoomJoshuaBoy

Legendary Revolver:
All: DoomJoshuaBoy

New Legendary Runes:
All: DoomJoshuaBoy

Legendary Sawed-Off Shotgun:
Sprites: Carrot
Coding: DoomJoshuaBoy

Legendary SSG Guy:
All: SenPie + Theundeadsolder

Legendary Railgun:
Sprites: Craneo
Coding: DoomJoshuaBoy

Demon Tech Ballista + Zombie:
All: Gregm9999

Plasma Pistol:
Sprites: Carrot
Coding: DoomJoshuaBoy

Nailgun:
Sprites: Eriance
Coding: DoomJoshuaBoy

Nailgun Commando:
All: Xim

Cyber Belphegor:
Sprites: mattbratt11
Coding: DoomJoshuaBoy

Belphegor:
Sprites: Skulltag Team + DoomJoshuaBoy + Lazorinc
Coding: DoomJoshuaBoy

Corrupted Revenant:
All: DoomJoshuaBoy

M79 Gas Grenade Launcher:
All: DoomJoshuaBoy

BFG 15K:
Sprites: Lazorinc
Coding: DoomJoshuaBoy

BFG15K Major:
All: DoomJoshuaBoy

Freezer BFG:
Sprites: Carrot
Coding: DoomJoshuaBoy

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Note: You can use anything in this mod as long  =
as you give the proper credits or just ask me.  =
If you wish to contact me I'll usually be on    =
IRC and Discord as DoomJoshuaBoy.				= 
Specific Channels are:     						=
#zandronum and #tspg.                			=
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Updates
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v4.3.12:
Updates for Plasma Pistol:
-new sprites thats looked like from doom 4.(Thanks to Carrot)
-now has reloading function + uses Cells (can change to charge blast when not reloading)
-buffed a bit.



v4.3.11:(this is another quick HF)
fixed the projectile speed for the plasma pistol's alt.

v4.3.10:(this is a quick HF)
fixed the super rune causing the script to break on execute.


v4.3.9:
readded Spread for super leg rune (now you can toggle it to turn on or off for the server)
nerf damages to the freezerbfg (too op) 
added shake effects to the freezer bfg
added menu stuff from complex doom 27
Fixed the Legendary Chainsaw causing to kill other Legendaries and fixed the idle and weapon up.

v4.3.8:
More changes to the Legendary Sawed-Off Shotgun
Fixed the Legendary Railgun causing to kill other Legendaries. (Sorry Arkore.)
 
v4.3.7: (Yes, I'm back after a long break so I am puffed to work on fixes for you.) 
redone the Freezer BFG (centered) and Legendary Sawed-Off Shotgun thanks to Carrot for the sprites
Nerf the Legendary Sawed-Off Shotgun single shot because of the speed is too fast.


v4.3.6:
- fixes damage type on Legendary Cowboy and Legendary SSG Zombie to resist Legendary Player damage. -arkore
- fixes missing music: LEGM25, LEGM26, and LEGM27 -arkore
- fixes nopush on Big Freeze Gun, Legendary Railgun, and M79 Gas Grenade Launcher. -arkore
- fixes damagefactor resistances on certain Legendary monsters, for Legendary player damage. -arkore

v4.3.5:
- fixes damage type on player's Leg. Chainsaw to use legendary player damage. -arkore
- fixes damage type on Legendary Railgun Projectile to use legendary player damage. -arkore

v4.3.4:
merged changes from lca-djb-v4-nopush-v5.pk3. -arkore
- changes bullets to projectiles for Leg. Rev., and SSG.
- fixes bugs in Leg. SSG.
- reduces speed of Leg. rail projectile, and increases scale.
improved Leg. railgun particle effects. -arkore

v4.3.3:
added doomEd nums to monsters, weapons, and items. -arkore
changed doomEd nums on certain monsters, weapons, and items. -arkore

v4.3.2:
Leg Railgun Now has a zoom feature.

v4.3.1:
fixed the  Leg railgun yet again
replaced Spread to Drain for super leg rune


v4.3:
new replacement sprites for Leg Railgun + now uses Leg Demon Tech Ammo.(Thanks to Craneo) 
Fiixed the Leg Chainsaw from hitting Leg Monsters
added new music for the leg chainsaw guy
changed to an older leg chainsaw guy because of the new one is abit too yellowish.


v4.2.7:
fixed the corrupted revenant from crash of the blood and added no blood instead and pain now has a effect 

v4.2.6:
fixed the Belphegor from turning the wrong side.

v4.2.5:
fixed the leg ssg from throwing a grenade and mines.
BFG15k nerfed.

v4.2.4:
more fixes for BFG15k zombie.

v4.2.3:
changed the BFG15k zombie's health from 600 to 460.
more fixes for BFG15k and zombie.

v4.2.2:
Fixed the time freeze problem to the projectiles.
changed the BFG15k zombie's health from 80 to 600.  

v4.2.1 (quick fix):
Fixed Belphegor's death sprite problem. 

v4.2:
Fixed up folders and files a bit again
Added a new music for the Legendary Chainsaw Zombie (Just till someone gives me suggestions of a good replacement)
Fixed up the music coding and took out protection for the Legendary Zombies  
Released a new Zombie: BFG 15K Major
Released a new Slot 7: BFG 15K (now NON leg)
Released a new Slot 5: M79 Gas Grenade Launcher
Add Doom 64 Noble sounds to the Belphegor (UndeadSolder Suggestion) 

v4.1:
removed the hitscans from Cyber Belphegor and replaced with homing missiles.
More Fixes thanks to Arkore.
Released a new Revenant: Corrupted Revenant.
Made Leg Revolver hand jestion alot better for startup And Reloading. 

v4:
recoloured leg railgun
remade the leg revolver
took out leg bfg15k due to be changed to a normal bfg15k
moved the leg revolver in to the base instead of inside the leg cowboy.
added effects to the runes
changed the leg Railgun / leg cells pack drop spot to LegendaryCyberNoble instead of the legendary cowboy
made chanqes to life legendary runes and made it more bluish colour
change the Super legendary rune to black instead of red or light green and fix the spread powerup bug.
fixes for runes
added new weapon from our friend gregm9999 called: Plasma Handgun added to our startup weapon.
Buffed the Plasma Handgun a bit.
Legendary Chainsaw + guy has been recolored and edited.
Got rid of the leg powers and managed to fixed the runes again.
Leg Cowboy now has new see sounds.
all leg zombies now has gl lights.
Leg Chainsaw can now handle cells instead of fuel. (fuel sucks)
Buffed the plasma ball speed for the Plasma Handgun
Life leg rune's health and armor is now at max of 225
all leg zombies can now drop legendary power shards and spheres now
Fixes to folders and files again.
2 types of Belphegors has been released. (Normal and Cyber)


v3.7
Added Legendary chainsaw zombie sounds variants
Added a new music for the legendary super shotgun zombie
Added breathing sprites for legendary super shotgun zombie and legendary chainsaw zombie
Changed pickup sprite color of the legendary Supershotgun
recode the Leg SuperShotgun zombie
fixed up mass and explosive nails.

v3.6
resized the nail's explosion sprites from 0.15 to 0.5

V3.5
Fixed the leg chainsaw zombie corpse sprite again.

V3.4
Thanks to theundeadsolder who helped me find bugs.

fixed up some folders in this pk3.
Nailgun Commando released.
add the leg soul effect upon death to the leg zombies.
Fixed railgun from shooting due to the sprite bug.
leg ssg guy is no longer have grenades and mines throwers upon death(too much spam)
all leg zombies has a updated protection.
fixed the nailgun from shooting exploding nails.
dt bow zombie is now has female sounds.
fixed the leg ssg guy gldef due to death sprites was in there. 
old leg revolver has been swapped to the new leg revolver.
fixed the lca musics
Legendary Sheriff is now known as Legendary Cowboy
added and replaced new sounds for leg zombies (THANKS TO theundeadsolder.)  

V3.3
NailGun released!

V3.2 
Fixed the new runes from a players respawning in coop

V3.1
Demon Tech Ballista + Zombie added
Moved the bfg 15k dropping to the BFG 10k General


V3.0
Legendary Railgun is Released. 
Legendary Cowboy is now known as Legendary Sheriff.
Added protection to Legendary Sheriff.
Legendary Sawed-Off Shotgun is Released.
Legendary BFG 15K is Released.
Legendary Super Shotgun Zombie is  Released.

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V2.X
My memory is blank LOL.

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V1.X
I don't know.

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Coming Soon
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v4
recoding most of the leg zombies
a replacement for leg cowboy to leg revolver zombie 
