Actor LegendaryPistols : Weapon
{
	Scale 0.20
	Weapon.AmmoType "LPistolAmmo"
	Weapon.AmmoUse 2
	Weapon.AmmoGive 60
	Weapon.SelectionOrder 7980
	Weapon.KickBack 80
	Inventory.PickUpMessage "You got the Legendary Pistols!"
	Inventory.PickUpSound "legendarypistols/pickup"
	Tag "Legendary Pistols"
	Obituary "%o was raped thanks to %k's Legendary Pistols."
	+INVENTORY.UNDROPPABLE
	-NOAUTOFIRE
	States
	{
	Spawn:
		GCLT Q -1
		Loop
	Select:
		GCLT A 1 A_Raise
		TNT1 AA 0 A_Raise
		Loop
	Deselect:
		GCLT A 1 A_Lower
		TNT1 AA 0 A_Lower
		Loop
	Ready:
		GCLT A 1 A_WeaponReady
		Loop
	Fire:
		TNT1 A 0 A_PlaySound("legendatypistols/fire",6,5.0)
		TNT1 A 0 Radius_Quake(2,2,0,1,0)
		TNT1 A 0 A_FireBullets(1.5, 1.5, 1, 55, "ModdedBulletPuff")
		GCLT B 5 A_FireBullets(1.5, 1.5, 1, 55, "ModdedBulletPuff")
		GCLT C 2 
		TNT1 A 0 A_Light0
		GCLT DE 2
		GCLT FG 2
		TNT1 A 0 A_Refire
		Goto Ready
	}
}					

ACTOR LPistolAmmo : Ammo
{
Scale 0.65
Inventory.PickupMessage "Legendary Pistols Bullets Obtained"
Inventory.PickupSound "items/clipbox"
Inventory.Amount 60
Inventory.MaxAmount 120
Ammo.BackpackAmount 60
Ammo.BackpackMaxAmount 220
Inventory.Icon "LEGPA0"
States
{
Spawn:
	LEGP A -1
    Stop
    }
}