// made by silva (com1337@gmail.com)

height 0;


statusbar fullscreen,forcescaled
{
   PlayerClass Marine
	{
	aspectratio "4:3"
	{
	drawimage "MarineH", 0, 0;
	}	
	aspectratio "5:4"
	{
	drawimage "Marine5", 0, -16;
	}
	aspectratio "16:10"
	{
	drawimage "MarineW", -54, 0;
	}
	aspectratio "16:9"
	{
	drawimage "MarineW", -54, 0;
	}
	//Marine Weapons & Health Hud Display
	drawimage "MarinHB", 0, 180;
	drawimage "MarinAB", 255, 183;
	drawimage armoricon, 5, 189;
	drawimage ammoicon1, 295, 188;  
	drawnumber 3, MarineHpFont, gold, health, 59, 186;
	drawnumber 3, MarineArFont, brown, armor, 28, 188;
	drawnumber 3, MarineArFont, yellow, MarineCarryMedkit, 73, 188; //MedKit
	drawnumber 3, MarineAmmoFont, Yellow, ammo1, 283, 187;
	//Marine Rank Progress Bar
	drawbar "EBARA", "EBARB",Ammo MarineExp, horizontal, 8,162;
	
	gamemode cooperative, singleplayer
	//Keys Collected Display
	 {
		drawswitchableimage BlueCard, "nullimage", "STKEYS0", 311, 1;
		drawswitchableimage YellowCard, "nullimage", "STKEYS1", 302, 1;
		drawswitchableimage RedCard, "nullimage", "STKEYS2", 293, 1;
		drawswitchableimage BlueSkull, "nullimage", "STKEYS3", 311, 9;
		drawswitchableimage YellowSkull, "nullimage", "STKEYS4", 302, 9;
		drawswitchableimage RedSkull, "nullimage", "STKEYS5", 293, 9;
	 }
	 }
	 
	drawselectedinventory INDEXFON, 306, 148;
 // TeamKills Display
    InInventory mskull,0
    {
	drawimage "TEAMER",277,0;
    drawnumber 3, MarineniceFont, lightblue, mskull, drawshadow, 290,2;
	}
 // Teamkilled Display
    InInventory Teamkill,0
    {
    drawnumber 3, MarineniceFont, gold, Teamkill, drawshadow, 275,1;
	 drawimage "yourKill",229,0;
	}
 // Deaths Display
    InInventory MarineManDown,0
    {
  //drawimage "TeamKill",180,7;
    drawnumber 3, MarineniceFont, gold, MarineManDown, drawshadow, 226,1;
	drawimage "MANDOWN",188 , 0;
	}
//Marine Overheat Counters
    InInventory MVulcanAltFireXYZ_counter,0
		{ drawnumber 4, MarineniceFont, gold, MVulcanAltFireXYZ_counter, drawshadow, 253,184; 
		drawimage "VULOHEAT", 205, 184; }	
    InInventory MBFG10K_Splash_Used,0
		{ drawnumber 4, MarineniceFont, gold, MBFG10K_Splash_Used, drawshadow, 253,192; 
	    drawimage "OVERHEAT", 212, 192; }
	InInventory MegaPrimary_counter,0
		{ drawnumber 4, MarineniceFont, gold, MegaPrimary_counter, drawshadow, 120,184; 
		drawimage "MEGAHEAT", 78, 184; }
	InInventory MegaAlt_counter,0
		{ drawnumber 4, MarineniceFont, gold, MegaAlt_counter, drawshadow, 120,192; 
		drawimage "MALTHEAT", 79, 192; }
	InInventory UberPrimary_counter,0
		{ drawnumber 4, MarineniceFont, gold, UberPrimary_counter, drawshadow, 183,193;
	    drawimage "UBERDPLT", 137, 193; }
//Puppet OverUse Counters
	InInventory PuppetBlackOpsYZ_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetBlackOpsYZ_counter, drawshadow, 183,193; 
		drawimage "BLACHEAT", 133, 193; }
    InInventory PuppetCyberAnni_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetCyberAnni_counter, drawshadow, 122,184; 
		drawimage "CYBRANNI", 73, 184; }
	InInventory PuppetCyberDemon_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetCyberDemon_counter, drawshadow, 122,192; 
		drawimage "CYBRDEMN", 73, 192; }
	InInventory PuppetSpiderMind_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetSpiderMind_counter, drawshadow, 253,192; 
		drawimage "SPDRMIND", 198, 192; }
	InInventory PuppetArchVile_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetArchVile_counter, drawshadow, 253,184; 
		drawimage "ARCHVILE", 202, 184; }		
//Marine & Puppet XYZIndicator
    InInventory Vulcaninfo,0
	    { drawimage "VULCANIN", 254, 172; }
	InInventory XYZALTN,0
	    { drawimage "XYZALTN", 254, 176; }	
	InInventory XYZALTSX,0
	    { drawimage "XYZALSX", 254, 176; }
	InInventory XYZALTSXY,0
	    { drawimage "XYZALXY", 254, 176; }
	InInventory XYZALTS,0
		{ drawimage "XYZALTS", 254, 176; }
	InInventory XYZALTX,0
		{ drawimage "XYZALTX", 254, 176; }
	InInventory XYZALTY,0
		{ drawimage "XYZALTY", 254, 176; }
	InInventory XYZALTZ,0
		{ drawimage "XYZALTZ", 254, 176; }
	InInventory XYZALTD,0
		{ drawimage "XYZALTD", 254, 176; }
	InInventory Cooloff,0
		{ drawimage "Cooloff", 251, 176; }
	InInventory XYZALTXC,0
		{ drawimage "XYZALTXC", 254, 176; }
	InInventory XYZALTYC,0
		{ drawimage "XYZALTYC", 254, 176; }
	InInventory XYZALTZC,0
		{ drawimage "XYZALTZC", 254, 176; }
	InInventory XYZALTSC,0
		{ drawimage "XYZALTSC", 254, 176; }
    InInventory OverUsed,0
		{ drawimage "Overuse", 251, 176; }
	//drawstring SmallFont, green, "Medkit", 70, 100;
	//Marine EXPERIENCE
    //InInventory MarineExp,0
    //{
    //drawimage "NullImage",175,7; // 285,7
    //drawnumber 6,  MarineMiniFont, purple, MarineExp, 45, 159;
	//}
		
}

statusbar Normal, forcescaled
{
   PlayerClass Marine
	{
	aspectratio "4:3"
	{
	drawimage "MarineH", 0, 0;
	}	
	aspectratio "5:4"
	{
	drawimage "Marine5", 0, -16;
	}
	aspectratio "16:10"
	{
	drawimage "MarineW", -54, 0;
	}
	aspectratio "16:9"
	{
	drawimage "MarineW", -54, 0;
	}
	//Marine Weapons & Health Hud Display
	drawimage "MarinHB", 0, 180;
	drawimage "MarinAB", 255, 183;
	drawimage armoricon, 5, 189;
	drawimage ammoicon1, 295, 188;  
	drawnumber 3, MarineHpFont, gold, health, 59, 186;
	drawnumber 3, MarineArFont, brown, armor, 28, 188;
	drawnumber 3, MarineArFont, yellow, MarineCarryMedkit, 73, 188; //MedKit
	drawnumber 3, MarineAmmoFont, Yellow, ammo1, 283, 187;
	//Marine Rank Progress Bar
	drawbar "EBARA", "EBARB",Ammo MarineExp, horizontal, 8,162;
	
	gamemode cooperative, singleplayer
	//Keys Collected Display
	 {
		drawswitchableimage BlueCard, "nullimage", "STKEYS0", 311, 1;
		drawswitchableimage YellowCard, "nullimage", "STKEYS1", 302, 1;
		drawswitchableimage RedCard, "nullimage", "STKEYS2", 293, 1;
		drawswitchableimage BlueSkull, "nullimage", "STKEYS3", 311, 9;
		drawswitchableimage YellowSkull, "nullimage", "STKEYS4", 302, 9;
		drawswitchableimage RedSkull, "nullimage", "STKEYS5", 293, 9;
	 }
	 }
	 
	drawselectedinventory INDEXFON, 306, 148;
 // TeamKills Display
    InInventory mskull,0
    {
	drawimage "TEAMER",277,0;
    drawnumber 3, MarineniceFont, lightblue, mskull, drawshadow, 290,2;
	}
 // Teamkilled Display
    InInventory Teamkill,0
    {
    drawnumber 3, MarineniceFont, gold, Teamkill, drawshadow, 275,1;
	 drawimage "yourKill",229,0;
	}
 // Deaths Display
    InInventory MarineManDown,0
    {
  //drawimage "TeamKill",180,7;
    drawnumber 3, MarineniceFont, gold, MarineManDown, drawshadow, 226,1;
	drawimage "MANDOWN",188 , 0;
	}
//Marine Overheat Counters
    InInventory MVulcanAltFireXYZ_counter,0
		{ drawnumber 4, MarineniceFont, gold, MVulcanAltFireXYZ_counter, drawshadow, 253,184; 
		drawimage "VULOHEAT", 205, 184; }	
    InInventory MBFG10K_Splash_Used,0
		{ drawnumber 4, MarineniceFont, gold, MBFG10K_Splash_Used, drawshadow, 253,192; 
	    drawimage "OVERHEAT", 212, 192; }
	InInventory MegaPrimary_counter,0
		{ drawnumber 4, MarineniceFont, gold, MegaPrimary_counter, drawshadow, 120,184; 
		drawimage "MEGAHEAT", 78, 184; }
	InInventory MegaAlt_counter,0
		{ drawnumber 4, MarineniceFont, gold, MegaAlt_counter, drawshadow, 120,192; 
		drawimage "MALTHEAT", 79, 192; }
	InInventory UberPrimary_counter,0
		{ drawnumber 4, MarineniceFont, gold, UberPrimary_counter, drawshadow, 183,193;
	    drawimage "UBERDPLT", 137, 193; }
//Puppet OverUse Counters
	InInventory PuppetBlackOpsYZ_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetBlackOpsYZ_counter, drawshadow, 183,193; 
		drawimage "BLACHEAT", 133, 193; }
    InInventory PuppetCyberAnni_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetCyberAnni_counter, drawshadow, 122,184; 
		drawimage "CYBRANNI", 73, 184; }
	InInventory PuppetCyberDemon_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetCyberDemon_counter, drawshadow, 122,192; 
		drawimage "CYBRDEMN", 73, 192; }
	InInventory PuppetSpiderMind_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetSpiderMind_counter, drawshadow, 253,192; 
		drawimage "SPDRMIND", 198, 192; }
	InInventory PuppetArchVile_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetArchVile_counter, drawshadow, 253,184; 
		drawimage "ARCHVILE", 202, 184; }		
//Marine & Puppet XYZIndicator
    InInventory Vulcaninfo,0
	    { drawimage "VULCANIN", 254, 172; }
	InInventory XYZALTN,0
	    { drawimage "XYZALTN", 254, 176; }
	InInventory XYZALTSX,0
	    { drawimage "XYZALSX", 254, 176; }
	InInventory XYZALTSXY,0
	    { drawimage "XYZALXY", 254, 176; }
	InInventory XYZALTS,0
		{ drawimage "XYZALTS", 254, 176; }
	InInventory XYZALTX,0
		{ drawimage "XYZALTX", 254, 176; }
	InInventory XYZALTY,0
		{ drawimage "XYZALTY", 254, 176; }
	InInventory XYZALTZ,0
		{ drawimage "XYZALTZ", 254, 176; }
	InInventory XYZALTD,0
		{ drawimage "XYZALTD", 254, 176; }
	InInventory Cooloff,0
		{ drawimage "Cooloff", 251, 176; }
	InInventory XYZALTXC,0	
		{ drawimage "XYZALTXC", 254, 176; }
	InInventory XYZALTYC,0
		{ drawimage "XYZALTYC", 254, 176; }
	InInventory XYZALTZC,0
		{ drawimage "XYZALTZC", 254, 176; }
	InInventory XYZALTSC,0
		{ drawimage "XYZALTSC", 254, 176; }	
    InInventory OverUsed,0
        { drawimage "Overuse", 251, 176; } 	
}
statusbar None
{
   PlayerClass Marine
	{
	aspectratio "4:3"
	{
	//drawimage "MarineH", 0, 0;
	}	
	aspectratio "5:4"
	{
	//drawimage "Marine5", 0, -16;
	}
	aspectratio "16:10"
	{
	//drawimage "MarineW", -54, 0;
	}
	aspectratio "16:9"
	{
	//drawimage "MarineW", -54, 0;
	}
	//drawimage "MarinHB", 0, 180;
	//drawimage "MarinAB", 255, 183;
	//drawimage armoricon, 5, 190;
	//drawimage ammoicon1, 295, 189;
	
	//drawnumber 3, MarineHpFont, green, health, 68, 187,1;
	//drawnumber 3, MarineArFont, green, armor, 30, 189,0;
	//drawnumber 3, MarineAmmoFont, green, ammo1, 283, 188,1;
	
	//drawbar "EBARA", "EBARB",Ammo MarineExp, horizontal, 8,86;
	
	
	//gamemode cooperative, singleplayer
	// {
	//	drawswitchableimage BlueCard, "nullimage", "STKEYS0", 308, 2;
	//	drawswitchableimage YellowCard, "nullimage", "STKEYS1", 308, 12;
	//	drawswitchableimage RedCard, "nullimage", "STKEYS2", 308, 22;
	//	drawswitchableimage BlueSkull, "nullimage", "STKEYS3", 298, 2;
	//	drawswitchableimage YellowSkull, "nullimage", "STKEYS4", 298, 12;
	//	drawswitchableimage RedSkull, "nullimage", "STKEYS5", 298, 22;
	// }
	}
	//drawselectedinventory INDEXFON, 306, 148;

	 // TeamKills Display
    InInventory mskull,0
    {
	drawimage "TEAMER",277,0;
    drawnumber 3, MarineniceFont, lightblue, mskull, drawshadow, 290,2;
	}
 // Teamkilled Display
    InInventory Teamkill,0
    {
    drawnumber 3, MarineniceFont, gold, Teamkill, drawshadow, 275,1;
	 drawimage "yourKill",229,0;
	}
 // Deaths Display
    InInventory MarineManDown,0
    {
  //drawimage "TeamKill",180,7;
    drawnumber 3, MarineniceFont, gold, MarineManDown, drawshadow, 226,1;
	drawimage "MANDOWN",188 , 0;
	}
//Marine Overheat Counters
    InInventory MVulcanAltFireXYZ_counter,0
		{ drawnumber 4, MarineniceFont, gold, MVulcanAltFireXYZ_counter, drawshadow, 253,184; 
		drawimage "VULOHEAT", 205, 184; }	
    InInventory MBFG10K_Splash_Used,0
		{ drawnumber 4, MarineniceFont, gold, MBFG10K_Splash_Used, drawshadow, 253,192; 
	    drawimage "OVERHEAT", 212, 192; }
	InInventory MegaPrimary_counter,0
		{ drawnumber 4, MarineniceFont, gold, MegaPrimary_counter, drawshadow, 120,184; 
		drawimage "MEGAHEAT", 78, 184; }
	InInventory MegaAlt_counter,0
		{ drawnumber 4, MarineniceFont, gold, MegaAlt_counter, drawshadow, 120,192; 
		drawimage "MALTHEAT", 79, 192; }
	InInventory UberPrimary_counter,0
		{ drawnumber 4, MarineniceFont, gold, UberPrimary_counter, drawshadow, 183,193;
	    drawimage "UBERDPLT", 137, 193; }
//Puppet OverUse Counters
	InInventory PuppetBlackOpsYZ_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetBlackOpsYZ_counter, drawshadow, 183,193; 
		drawimage "BLACHEAT", 133, 193; }
    InInventory PuppetCyberAnni_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetCyberAnni_counter, drawshadow, 122,184; 
		drawimage "CYBRANNI", 73, 184; }
	InInventory PuppetCyberDemon_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetCyberDemon_counter, drawshadow, 122,192; 
		drawimage "CYBRDEMN", 73, 192; }
	InInventory PuppetSpiderMind_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetSpiderMind_counter, drawshadow, 253,192; 
		drawimage "SPDRMIND", 198, 192; }
	InInventory PuppetArchVile_counter,0
		{ drawnumber 4, MarineniceFont, Yellow, PuppetArchVile_counter, drawshadow, 253,184; 
		drawimage "ARCHVILE", 202, 184; }
    //Puppet XYZIndicator
	InInventory XYZALTN,0
	    { drawimage "XYZALTN", 254, 176; }
	InInventory XYZALTSX,0
	    { drawimage "XYZALSX", 254, 176; }
	InInventory XYZALTSXY,0
	    { drawimage "XYZALXY", 254, 176; }
	InInventory XYZALTS,0
		{ drawimage "XYZALTS", 254, 176; }
	InInventory XYZALTX,0
		{ drawimage "XYZALTX", 254, 176; }
	InInventory XYZALTY,0
		{ drawimage "XYZALTY", 254, 176; }
	InInventory XYZALTZ,0
		{ drawimage "XYZALTZ", 254, 176; }
	InInventory Cooloff,0
		{ drawimage "Cooloff", 251, 176; }
	//Puppet XYZIndicator
    InInventory OverUsed,0
        { drawimage "Overuse", 251, 176; }					
	// Marine EXPERIENCE
    //InInventory MarineExp,0
    //{
    //drawimage "NullImage",175,7; // 285,7
    //drawnumber 3, MarineAmmoFont, black, MarineExp,205,10;
	//}
	
}