// Texture definitions generated by SLADE3
// on Tue Jun 26 17:26:27 2018

define "XYZALTN" 30 10
define "ARCHVILE" 32 9
define "SPDRMIND" 32 9
define "CYBRANNI" 32 9
define "CYBRDEMN" 32 9
define "BLACHEAT" 32 9
define "UBERDPLT" 32 9
define "VULOHEAT" 32 9
define "MEGAHEAT" 32 9
define "MALTHEAT" 32 9
define "OVERHEAT" 32 9
define "YOURKILL" 39 9
define "MANDOWN" 29 9
define "COOLOFF" 30 10
define "OVERUSE" 30 10
define "VULCANIN" 30 5
define "XYZALTD" 30 10
define "XYZALSX" 30 10
define "XYZALXY" 30 10
define "XYZALTS" 30 10
define "XYZALTSC" 30 10
define "XYZALTXC" 30 10
define "XYZALTYC" 30 10
define "XYZALTZC" 30 10
define "XYZALTX" 30 10
define "XYZALTY" 30 10
define "XYZALTZ" 30 10
define "MARINHB" 82 22
define "MARINAB" 66 17
define "ICONB" 6 7
define "ICONR" 16 6
define "ICONC" 8 6
define "AICONR" 8 6
define "AICONB" 8 6
define "AICONG" 8 6
define "ARM2A0" 8 6
define "ROCKA0" 8 6
define "MSKULL" 15 15
define "MMBNUM0" 7 9
define "MMBNUM1" 7 9
define "MMBNUM2" 7 9
define "MMBNUM3" 7 9
define "MMBNUM4" 7 9
define "MMBNUM5" 7 9
define "MMBNUM6" 7 9
define "MMBNUM7" 7 9
define "MMBNUM8" 7 9
define "MMBNUM9" 7 9
define "MMCNUM0" 5 7
define "MMCNUM1" 5 7
define "MMCNUM2" 5 7
define "MMCNUM3" 5 7
define "MMCNUM4" 5 7
define "MMCNUM5" 5 7
define "MMCNUM6" 5 7
define "MMCNUM7" 5 7
define "MMCNUM8" 5 7
define "MMCNUM9" 5 7
define "MMDNUM0" 6 8
define "MMDNUM1" 6 8
define "MMDNUM2" 6 8
define "MMDNUM3" 6 8
define "MMDNUM4" 6 8
define "MMDNUM5" 6 8
define "MMDNUM6" 6 8
define "MMDNUM7" 6 8
define "MMDNUM8" 6 8
define "MMDNUM9" 6 8
define "RESNUM0" 6 8
define "RESNUM1" 6 8
define "RESNUM2" 6 8
define "RESNUM3" 6 8
define "RESNUM4" 6 8
define "RESNUM5" 6 8
define "RESNUM6" 6 8
define "RESNUM7" 6 8
define "RESNUM8" 6 8
define "RESNUM9" 6 8
Texture "ARM3A0", 31, 17
{
	Patch "ARM3A0", 0, 0
}

// End of texture definitions
