star/fire    starfir
star/load1    RSLOAD1
star/load2    RSLOAD2
star/load3    RSLOAD3
star/explode starexp
boss/teleport BTELEP

FSWLoop FSWLoop

HFUl/active HFSPIDLE

$random TImp/Sight { DSTIMACT DSTIMSIT }
DSTIMACT DSTIMACT
DSTIMSIT DSTIMSIT

Timp/Pain DSTIMPAI
Timp/death DSTIMDTH

$rolloff HFCyber/see	 1000 3500
$Volume HFCyber/see 5.0
$rolloff HFCyber/Active	 1000 3500
HfCyber/see HFCYSIG
$Random HFCyber/Active { HFCyber/active1 HFCyber/active2 HFCyber/active3 HFCyber/active4 }
HFCyber/active1			HFCYACT1
HFCyber/active2			HFCYACT2
HFCyber/active3			HFCYACT3
HFCyber/active4			HFCYACT4
$Random HFCyber/Pain { HFCyber/Pain1 HFCyber/Pain2 }
HFCyber/Pain1				HFCYPAI1
HFCyber/Pain2				HFCYPAI2
$rolloff HFCyber/Pain1	 1000 3500
$rolloff HFCyber/Pain2	 1000 3500
$Volume HFCyber/Pain1 5.0
$Volume HFCyber/Pain2 5.0
hfcyb/rocket dscanfir
Newcyber/death			dshcydth
$rolloff HFCyb/laugh	 1000 3500
HFCyb/Laugh  HFCYLAU
$rolloff HFCyb/laugh2	 1000 3500
HFCyb/Laugh2  HFCYLAU2
HFCyb/PyroShotF PCNNFI
HFCyber/Lava	Lava

weapons/PCnnF PCNNFI
weapons/PCnnpickup PCNNUP
Weapons/PCnnEx PCNNBOOM
Weapons/PCnnCHG PCNNCHRG
weapons/PCNNidle PCNNLOOP

widowmaker/beep			FXBEEP4x
widowmaker/launch       WDMKLNCH
widowmaker/sight        WDMKSIGT
widowmaker/death        WDMKDETH
widowmaker/pain         WDMKPAIN

$random widowmaker/act {widowmaker/act1 widowmaker/act2 widowmaker/act3}
widowmaker/act1 WDMKACT1
widowmaker/act2 WDMKACT2
widowmaker/act3 WDMKACT3

weapons/diasht 			dsdiasht

TLord/See    TLOHI
TLord/Death  TLODEATH
TLord/Pain  TLOPN

NPLMBL NPLMBL

CacoLich/Sight INSSIT
CacoLich/Active DSTRTACT
CacoLich/Pain NESSPN
CacoLich/Death DSDMDETH
CacoFlame/Attack LICHFLAM

$rolloff Commander/sight	 1000 3500
$rolloff Commander/laugh	 1000 3500
$rolloff Commander/pain	 1000 3500
$rolloff Commander/Death	 1000 3500
Commander/sight dscomsit
Commander/death dscomdth
$RANDOM Commander/pain { Commander/pain1  Commander/pain3 }
Commander/pain1 dscompn1
Commander/pain3 dscompn3
Commander/speach1 DSAPHSP1
Commander/speach3 DSAPHSP3
Commander/dash DSAPHDA1
Commander/laugh DSCOMLA2
Commander/charge DSAPHCH1
$rolloff Commander/Charge	 1000 3500
suicide/scream dssuscrm
suicide/sit dssusit
Commander/fire qbfgfire
Commander/hit		qbfghit
Commander/Curse DSCURSE

$rolloff Commander/fire	 800 3500
$rolloff Commander/Hit	 800 3500
icespike frosty2

PArchon/Sight PSHASEE
PArchon/Sight2 PSHASEE
PArchon/Active PSHAACT
PArchon/Pain PSHAPAIN
PArchon/Death PSHADIE
$rolloff PArchon/Sight2	 800 3500



darkinquisitor/darkmatterdie inqdrkxp

Weapons/ErasusUp			ERASUP
Weapons/ErasusFire			ERASFIRE
Weapons/ErasusAmbient		ERASAMB
Weapons/ErasusHit			ERASHIT
Weapons/ErasusAltFire		ERASAFIR


HellFireBaron/sight					DSHFBSIT
HellFireBaron/death					DSHFBDTH

agaures/swing		AGURSWNG

weapons/nuclearmissilecharge2	dsnukcrg
$rolloff weapons/nuclearmissilecharge2	 1000 5500

pyro/explosion DSPIPEX1
pyro/tele BE-TELE

frostimp/see FROSTSEE
frostimp/death FROSTDTH
frostimp/boom FROSTBOO
frostimp/impact FROSTIMP
frostimp/missile FROSTMIS
frostimp/freeze FROSTFRE
frostimp/shatter FROSTSHA

supersoldier/see   BOS1ST01
supersoldier/pain  BOS1PAIN
supersoldier/death BOS1DT01
supersoldier/idle  BOS1SACT

monster/termsit tsight
monster/termsit2 tsight
$rolloff monster/termsit2	 800 3500
monster/termpin tpain1
monster/termdth tdeath
$rolloff monster/termpin	 800 3500
$rolloff Terminator/termact 	 800 3500
$random Terminator/termact { termact1 termact2 }
termact1		dsteract
termact2		dsteact2
$random Terminator/terstepA { terstep1 terstep2 }
terstep1		 dststep1
terstep2		 dststep2
plasmaminigun/fire PMGUN

CSoul/pickup CSOLPICK

BH/Charge		DMC_CHRG
BH/Fire		DMC_FIRE
DMBall/Impact	DMC_IMPX
BHole/Suck		DMC_VOID
BHole/Explosion	DMC_XPLD
$limit DMBall/Impact 0
$limit BHole/Suck 0

Black/Add1			VODGADD1
Black/Add2			VODGADD2
Black/Suck			VODGSUCK
Black/SuperSuck	VODGSSUK
Black/Explode		VODGEXP
Black/Blast		VODGBLST

PBlack/Add1			VODGADD1
PBlack/Add2			VODGADD2
PBlack/Suck			VODGSUCK
PBlack/SuperSuck	VODGSSUK
PBlack/Explode		VODGEXP
PBlack/Blast		VODGBLST

$rolloff Manipulator/laugh	 800 3500
Manipulator/laugh				DSMAPLA
$Random arachnophyte/pain { manipulator/pain1 manipulator/pain2 manipulator/pain3 }
Manipulator/pain1 			dsmappn1
Manipulator/pain2 			dsmappn2
Manipulator/pain3 			dsmappn3
Manipulator/sight 			dsmapsit
Manipulator/death 			dsmapdth


stoneimp/hit  SIMPMELE
stone/bounce dspunch
stone/death	 dsstndth
stone/sight	 dsstnsit
stone/melee  DSSTNATK

nightmarespectre/sight		NDSSGTSI
nightmarespectre/attack		NSSGTATK
nightmarespectre/pain		NSDMPAIN
nightmarespectre/death		NSSGTDTH
nightmarespectre/active		NSDMACT

roaster/fire							ROSTMACH
$limit roaster/fire 0
$rolloff roaster/fire 3000 10000

roaster/start							ROSTWIND
$limit roaster/start 0
$rolloff roaster/start 3000 10000

roaster/stop							ROSTSTOP
$limit roaster/stop 0
$rolloff roaster/stop 3000 10000

roaster/loop							ROSTLOOP
$limit roaster/loop 0
$rolloff roaster/loop 3000 10000

roaster/prep							ROSTPREP
$limit roaster/prep 0
$rolloff roaster/prep 3000 10000

roaster/leg							LEGMISL
$limit roaster/leg 0
$rolloff roaster/prep 3000 10000

roaster/shoulder					SHOLMISL
$limit roaster/shoulder 0
$rolloff roaster/prep 3000 10000

roaster/javelin					JAVEMISL
$limit roaster/javelin 0
$rolloff roaster/prep 3000 10000

jave/fly							JAVEFLY
shoulder/fly						SHOLFLY

ROSTSEE1						ROSTSEE1
ROSTSEE2						ROSTSEE2
ROSTSEE3						ROSTSEE3
ROSTSEE4						ROSTSEE4
ROSTSEE5						ROSTSEE5
ROSTSEE6						ROSTSEE6
ROSTSEE7						ROSTSEE7
ROSTSEE8						ROSTSEE8
ROSTSEE9						ROSTSEE9
ROSTSE10						ROSTSE10
ROSTSE11						ROSTSE11
$random roaster/sight { ROSTSEE1 ROSTSEE2 ROSTSEE3 ROSTSEE4 ROSTSEE5 ROSTSEE6 ROSTSEE7 ROSTSEE8	ROSTSEE9 ROSTSE10 ROSTSE11 }
$rolloff roaster/sight 1200 2500

ROSTDIE1						ROSTDIE1
ROSTDIE2						ROSTDIE2
ROSTDIE3						ROSTDIE3
ROSTDIE4						ROSTDIE4
ROSTDIE5						ROSTDIE5
$random roaster/death { ROSTDIE1 ROSTDIE2 ROSTDIE3 ROSTDIE4 ROSTDIE5 }
$rolloff roaster/death 3200 4500

ROSTIDL1						ROSTIDL1
ROSTIDL2						ROSTIDL2
ROSTIDL3						ROSTIDL3
ROSTIDL4						ROSTIDL4
$random roaster/idle { ROSTIDL1 ROSTIDL2 ROSTIDL3 ROSTIDL4 }

ROSTPAN1						ROSTPAN1
ROSTPAN2						ROSTPAN2
ROSTPAN3						ROSTPAN3
$random roaster/pain { ROSTPAN1 ROSTPAN2 ROSTPAN3 }

roaster/boom					ROSTBOOM
$rolloff 			roaster/boom	700 2500
$limit roaster/boom 0
$volume roaster/boom 2.0
roaster/distant				NADEDIST
$rolloff 			roaster/distant	3000 7500
$limit roaster/distant 0
$volume roaster/distant 0.5

ROSTSTP1						ROSTSTP1
ROSTSTP2						ROSTSTP2
ROSTSTP3						ROSTSTP3
ROSTSTP4						ROSTSTP4
$random roaster/step { ROSTSTP1 ROSTSTP2 ROSTSTP3 ROSTSTP4 }
$random roaster/stepquiet { ROSTSTP1 ROSTSTP2 ROSTSTP3 ROSTSTP4 }
$volume roaster/stepquiet 0.5

Infdem/see BE-SPOT1
Infdem/pain KORPN1
Infdem/death KORDTH1
Infdem/active BE-GROWL

weapons/justfi dsjustfi
monster/bomb FIREBALL
monster/firebeamdeath IMPFIRE2
monster/firebeamstart DARKFLAM
pyro/explosion DSPIPEX1
Glyph/Start FLAMESTR

KoraxStep Step

$playeralias HFCyber male *pain100 HFCyber/pain
$playeralias HFCyber male *pain75  HFCyber/pain
$playeralias HFCyber male *pain50  HFCyber/pain
$playeralias HFCyber male *pain25  HFCyber/pain
$playeralias HFCyber male *death   HFCyber/death
$playeralias HFCyber male *usefail HFCyber/Active
$playeralias HFCyber male *grunt   HFCyber/attack1
$playeralias HFCyber male *land    HFCyber/attack2
$playeralias HFCyber male *jump    HFCyber/Active
$playeralias HFCyber male *taunt   HFCyb/laugh

Weapons/HFGaussUp			GAUSUP
Weapons/HFGaussFire		GAUSFIRE
Weapons/HFGaussZoomIn		GAUSZIN
Weapons/HFGaussZoomOut	GAUSZOUT
Weapons/HFGaussRod		GAUSROD
Weapons/HFGaussLoop		GAUSLOOP
Weapons/HFGaussEnd		GAUSEND

PArchon/Sight PSHASEE
PArchon/Sight2 PSHASEE
PArchon/Active PSHAACT
PArchon/Pain PSHAPAIN
PArchon/Death PSHADIE
$rolloff PArchon/Sight2	 800 3500



darkinquisitor/darkmatterdie inqdrkxp

BallWoosh       balls1
BallBounce      bounce2
BallExplode     impact3

monster/dknhit dsdknhit
monster/dknsit dsdknsit
monster/dknpai dsdknpai
monster/dkndth dsdkndth
monster/dknact dsdknact
monster/dknswg dsdknswg

monster/dkndrt dsdkndrt
weapons/firex2 dsfirex2
monster/dknmsl dsdknmsl
weapons/boom1 dsboom1
weapons/boltfi dsboltfi
weapons/firex4 dsfirex4
weapons/scorch dsscorch

nightmare/pain DSNMRPAI
nightmare/death DSNMRDTH
nightmare/active DSNMRACT


$random skelsit { raiseske sklsrs1 sklsrs2 }
raiseske	raiseske
sklsrs1		sklsrs1
sklsrs2		sklsrs2
$random skelpai { gethit1 gethit2 gethit3 gethit4 gethit5 gethit6 gethit7 }
gethit1 	gethit1 
gethit2		gethit2
gethit3 	gethit3
gethit4 	gethit4
gethit5 	gethit5
gethit6		gethit6
gethit7		gethit7
$random skelatt { attack1 attack2 attack3 attack4 attack5 attack6 }
attack1		attack1
attack2		attack2
attack3		attack3
attack4		attack4
attack5		attack5
attack6		attack6
$random skeldth { death1 death2 death3 death4 death5 sklsrd1 sklsrd2 }
death1 		death1
death2		death2
death3		death3
death4		death4
death5		death5
sklsrd1		sklsrd1
sklsrd2		sklsrd2
$random swordhit { sword1 sword2 sword3 sword4 sword5 sword6 }
sword1		sword1
sword2		sword2
sword3		sword3
sword4		sword4
sword5		sword5
sword6		sword6

monster/ghlsit dsghlsit
monster/ghlhit dsghlhit
monster/ghlpai dsghlpai
monster/ghldth dsghldth
monster/ghlact dsghlact
monster/ghlswg dsghlswg
weapons/skulfi dsskulfi
weapons/bloodx dsbloodx
weapons/poof1 dspoof1
