//================
// Fullscreen HUD
//================

StatusBar FullScreen, FullScreenOffsets
{  
    DrawMugshot 5, AnimatedGodMode, XDeathFace, 88, -38;
   
    InInventory PowerStrength
    {
    DrawImage "ZERKA0", 22, -4, CenterBottom;
    }
    InInventory Not PowerStrength
    {
    DrawImage "MEDIA0", 22, -4, CenterBottom;
    }
   
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Health, DrawShadow, 84, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Health, WhenNotZero, DrawShadow, 84, -22, 0, Red, 25, Green, 51;
   
    DrawImage ArmorIcon, 22, -27, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, Green, Armor, WhenNotZero, DrawShadow, 84, -41, 0, Red, 25, Blue, 101;
   
    DrawImage AmmoIcon2, -16, -25, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo2, DrawShadow, -27, -41, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo2, WhenNotZero, DrawShadow, -27, -41, 0, Red, 10, Green, 21;
 
    IsSelected "Hand Grenade"
    {
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 5;
    }
    IsSelected "Land Mine"
    {
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 5;
    }
    IsSelected Handgun
    {
    DrawImage "SEWPA0", -72, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 4, Green, 9;
    }
    IsSelected "Combat Shotgun"
    {
    DrawImage "SEWPA0", -64, -53;
    DrawImage AmmoIcon1, -34, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Assault Shotgun "
    {
    DrawImage "SEWPA0", -64, -53;
    DrawImage AmmoIcon1, -32, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Double Barrel Shotgun"
    {
    DrawImage "SEWPA0", -64, -53;
    DrawImage AmmoIcon1, -31, -5, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 1, Green, 2;
    }
    IsSelected "Quad Barrel Shotgun"
    {
    DrawImage "SEWPA0", -64, -53;
    DrawImage AmmoIcon1, -31, -5, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 4;
    }
    IsSelected "Hexa-Shotgun"
    {
    DrawImage "SEWPA0", -64, -53;
    DrawImage AmmoIcon1, -31, -5, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Legendary Assault Shotgun"
    {
    DrawImage "SEWPA0", -56, -53;
    DrawImage AmmoIcon1, -32, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 6;
    }
    IsSelected "Assault Rifle"
    {
    DrawImage "SEWPA0", -56, -53;
    DrawImage AmmoIcon1, -30, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected "Explosive Minigun"
    {
    DrawImage "SEWPA0", -56, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 25, Green, 51;
    }  
    IsSelected "Minigun "
    {
    DrawImage "SEWPA0", -56, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 25, Green, 51;
    }  
    IsSelected " Legendary Plasmatic Cannon "
    {
    DrawImage "SEWPA0", -56, -53;
    DrawImage "LEGWZ0", -25, -6, CenterBottom;
    }  
	IsSelected "Freezer Rifle"
	{
	DrawImage "SEWPAO", -56, -53;
	DrawImage "RIPGA0", -28, -6, CenterBottom;
	}
	IsSelected BehemothCannon
	{
    DrawImage "SEWPA0", -48, -53;
	DrawImage "FHMRH0", -25, -6, CenterBottom;
	}
    IsSelected "Rocket Launcher"
    {
    DrawImage "SEWPA0", -48, -53;
    DrawImage AmmoIcon1, -29, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 5;
    }
    IsSelected "Grenade Launcher"
    {
    DrawImage "SEWPA0", -48, -53;
    DrawImage AmmoIcon1, -25, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 2, Green, 5;
    }
    IsSelected "Plasma Rifle"
    {
    DrawImage "SEWPA0", -40, -53;
    DrawImage AmmoIcon1, -28, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected "Demon Tech Rifle "
    {
    DrawImage "SEWPA0", -40, -53;
    DrawImage AmmoIcon1, -32, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected "Legendary Plasmatic Rifle"
    {
    DrawImage "SEWPA0", -40, -53;
    DrawImage AmmoIcon1, -32, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected "Railgun "
    {
    DrawImage "SEWPA0", -40, -53;
    DrawImage AmmoIcon1, -27, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
	IsSelected "Demon Tech Railgun"
    {
    DrawImage "SEWPA0", -40, -53;
    DrawImage AmmoIcon1, -27, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected BFG9500
    {
    DrawImage "SEWPA0", -32, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 40, Green, 81;
    }
    IsSelected " BFG10K "
    {
    DrawImage "SEWPA0", -32, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 30, Green, 61;
    }
    IsSelected "Advanced Necronomicon"
    {
    DrawImage "SEWPA0", -24, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected " Demon Tech BFG10K "
    {
    DrawImage "SEWPA0", -32, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "Demon Tech Devastator"
    {
    DrawImage "SEWPA0", -32, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
	IsSelected "PyroCannon"
	{
	DrawImage "SEWPA0", -32, -53;
	DrawImage AmmoIcon1, -16, -6, CenterBottom;
	DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
	DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
	}
    IsSelected " Legendary BFG "
    {
    DrawImage "SEWPA0", -32, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "Legendary BFG 10K"
    {
    DrawImage "SEWPA0", -32, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
	IsSelected "BlackHole Generator"
	{
	DrawImage "SEWPA0", -24, -53;
	DrawImage AmmoIcon1, -16, -6, CenterBottom;
	DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
	DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 30, Green, 61;
	}
	IsSelected "Demon Tech Shotgun"
	{
	DrawImage "SEWPA0", -24, -53;
	DrawImage AmmoIcon1, -16, -6, CenterBottom;
	DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
	DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 30, Green, 61;
	}
    IsSelected MP40
    {
    DrawImage "SEWPA0", -24, -53;
    DrawImage AmmoIcon1, -24, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 10, Green, 21;
    }
    IsSelected "Legendary AK-47"
    {
    DrawImage "SEWPA0", -56, -53;
    DrawImage AmmoIcon1, -30, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 8, Green, 18;
    } 
	IsSelected "Legendary Light Machine Gun"
    {
    DrawImage "SEWPA0", -56, -53;
    DrawImage AmmoIcon1, -30, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 8, Green, 18;
    } 
	
    DrawImage "HDCPA0", -14, -108;
	DrawNumber 3, INDEXFONT, White, Ammo BulletMag, -16, -108;
	DrawImage "HDSLA0", -16, -101;
	DrawNumber 3, INDEXFONT, White, Ammo NewShell, -16, -101;
	DrawImage "HDRKA0", -15, -94;
	DrawNumber 3, INDEXFONT, White, Ammo Missile, -16, -94;
	DrawImage "HDCLA0", -14, -87;
	DrawNumber 3, INDEXFONT, White, Ammo NewCell, -16, -87;
	DrawImage "HDTKA0", -14, -80;
	DrawNumber 3, INDEXFONT, White, Ammo DemonAmmo, -16, -80;
	
    DrawImage "HDLCA0", -14, -73;
    DrawNumber 3, INDEXFONT, White, Ammo LegendaryLMGBulletMag, -16, -73;
    DrawImage "LHELB0", -14, -66;
    DrawNumber 3, INDEXFONT, White, Ammo LegendaryShell, -16, -66;
    DrawImage "HDTKB0", -14, -59;
    DrawNumber 3, INDEXFONT, White, Ammo LDemonAmmo, -16, -59;
   
    DrawImage "IGRNA0", -32, -54;
    DrawNumber 1, INDEXFONT, White, HandGrenadeAmmo, -37, -59;
    DrawImage "HMINA0", -49, -54;  
    DrawNumber 1, INDEXFONT, White, MineAmmo, -59, -59;
 
    DrawSwitchableImage WeaponSlot 2, "HUDNUM2", "HU2NUM2", -69, -50;
    DrawSwitchableImage WeaponSlot 3, "HUDNUM3", "HU2NUM3", -61, -50;
    DrawSwitchableImage WeaponSlot 4, "HUDNUM4", "HU2NUM4", -53, -50;
    DrawSwitchableImage WeaponSlot 5, "HUDNUM5", "HU2NUM5", -45, -50;
    DrawSwitchableImage WeaponSlot 6, "HUDNUM6", "HU2NUM6", -37, -50;
    DrawSwitchableImage WeaponSlot 7, "HUDNUM7", "HU2NUM7", -29, -50;
    DrawSwitchableImage WeaponSlot 8, "HUDNUM8", "HU2NUM8", -21, -50;
       
    DrawSwitchableImage BlueCard && BlueSkull, "", "STKEYS0", "STKEYS3", "STKEYS6", -14, 4;
    DrawSwitchableImage YellowCard && YellowSkull, "", "STKEYS1", "STKEYS4", "STKEYS7", -14, 13;
    DrawSwitchableImage RedCard && RedSkull, "", "STKEYS2", "STKEYS5", "STKEYS8", -14, 22;
   
    DrawSelectedInventory INDEXFONT, -102, -32, -70, -12, White;
   
    InInventory LegendaryRuneItem, 1 {
        DrawImage "LGRNA0", 22, -57, CenterBottom;
    }
    InInventory TrueLegendaryRuneItem, 1 {
        DrawImage "TGRNA0", 22, -57, CenterBottom;
    }
    InInventory TrueLegendaryRuneItem2, 1 {
		DrawImage "TGRNA0", 22, -57, CenterBottom;
        DrawImage "LGRNA0", 52, -67, CenterBottom;
    }
	
	InInventory PowerDoubleDamage
	{
	DrawImage "CARNA0", 15, -95;
	DrawNumber 3, HUDFONT_DOOM, Orange, PowerupTime DoubleDamageGiver, 57, -132;
	}

	InInventory PowerInvulnerable 
	{
		InInventory not PowerDoubleDamage
		{
		DrawImage "PINVA0", 15, -95;
		DrawNumber 3, HUDFONT_DOOM, Green, PowerupTime ModdedInvulnerabilitySphere, 57, -140;
		}
		InInventory PowerDoubleDamage
		{
		DrawNumber 3, HUDFONT_DOOM, Green, PowerupTime ModdedInvulnerabilitySphere, 57, -152;
		}
	}

	InInventory PowerInvisibility
	{
	DrawImage "PINSA0", 15, -130;
	DrawNumber 3, HUDFONT_DOOM, Grey, PowerupTime ModdedBlursphere, 57, -175;
	}

	InInventory Power4xDamage
	{
	DrawImage "SKUTA0", 15, -93;
	DrawNumber 3, HUDFONT_DOOM, Cyan, PowerupTime SkullOfPower, 57, -110;
	}

	InInventory PowerSpeed
	{
	DrawImage "SINVA0", 15, -155;
	DrawNumber 3, HUDFONT_DOOM, Yellow, PowerupTime HasteGiver, 57, -200;
	}

	InInventory PowerInfiniteAmmo
	{
	DrawImage "AMSPA0", -15, -130;
	DrawNumber 3, HUDFONT_DOOM, Yellow, PowerupTime LegInfiniteAmmo, -30, -165;
	}

	InInventory PowerTimeFreezer
	{
	DrawImage "TTIMA0", -14, -108;
	DrawNumber 3, HUDFONT_DOOM, Yellow, PowerupTime LegTimeFreezer, -30, -143;
	}

	InInventory PowerIronfeet
	{
	DrawImage "RADST", -110, 3;
	DrawNumber 3, HUDFONT_DOOM, Green, PowerupTime ModdedRadSuit, -110, 4;
	}

	InInventory PowerLightAmp
	{
	DrawImage "PVISA0", -35, 15;
	DrawNumber 3, HUDFONT_DOOM, Green, PowerupTime AmpGoggles, -50, 4;
	}

	InInventory PowerHalfDamage
	{
	DrawImage "FURYA0", 57, -45;
	DrawNumber 3, HUDFONT_DOOM, Red, PowerupTime ResistanceGiver, 83, -70;
	}

	InInventory PowerRegeneration
	{
	DrawImage "HRGNA0", 135, -5, CenterBottom;
	DrawNumber 3, HUDFONT_DOOM, Red, PowerupTime HellionRegen, 177, -21;
	}
	
	InInventory PowerLegCrystalHeal
	{
	DrawImage "PPOSA0", 135, -5, CenterBottom;
	DrawNumber 3, HUDFONT_DOOM, Red, PowerupTime LegendaryCrystalHealing, 177, -21;
	}
	
	InInventory PowerLegPowerEffect
	{
	DrawImage "GARDA0", 135, -5, CenterBottom;
	DrawNumber 3, HUDFONT_DOOM, Red, PowerupTime LegendaryPowerSphereEffect, 177, -21;
	}
	
	InInventory PowerWeaponLevel2
	{
		InInventory not PowerRegeneration || PowerLegCrystalHeal || PowerLegPowerEffect
		{
		DrawImage "MINSZ0", 135, -5, CenterBottom;
		DrawNumber 3, HUDFONT_DOOM, Red, PowerupTime SphereOfPowerItem, 177, -21;
		}
		InInventory PowerRegeneration || PowerLegCrystalHeal || PowerLegPowerEffect
		{
		DrawImage "MINSZ0", 200, -5, CenterBottom;
		DrawNumber 3, HUDFONT_DOOM, Red, PowerupTime SphereOfPowerItem, 242, -21;
		}
	}
}
 
StatusBar Normal
{
    DrawImage "CSTBAR", 0, 168;
 
    GameMode Cooperative, Deathmatch, Teamgame
    {
    DrawImage Translatable "STFBANY", 143, 169;
    }
   
    DrawImage "STTPRCNT", 90, 171;
    DrawImage "STTPRCNT", 221, 171;
   
    DrawMugshot 5, AnimatedGodMode, XDeathFace, 143, 168;
   
    InInventory Not PowerStrength
    {
    DrawImage "STHELT", 55, 191;
    }
   
    InInventory PowerStrength
    {
    DrawImage "STHELT", 50, 191;
    DrawImage "HBERZK", 92, 188;
    }
   
    DrawImage "STARMR", 195, 191;
   
    DrawSwitchableImage ArmorType StartingArmor, "", "HARMSV", 182, 188;
    DrawSwitchableImage ArmorType ModdedGreenArmor, "", "HARMGR", 182, 188;
    DrawSwitchableImage ArmorType ModdedBlueArmor, "", "HARMBL", 182, 188;
    DrawSwitchableImage ArmorType RedArmor, "", "HARMRE", 182, 188;
   
	
    DrawNumber 3, INDEXFONT, Gold, Ammo BulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, Gold, Ammo NewShell, 319, 176;
    DrawNumber 3, INDEXFONT, Gold, Ammo Missile, 319, 182;
    DrawNumber 3, INDEXFONT, Gold, Ammo NewCell, 319, 188;
    DrawNumber 3, INDEXFONT, Gold, Ammo DemonAmmo, 319, 194;
	
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Health, 90, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Health, WhenNotZero, 90, 171, 0, Red, 25, Green, 51;
   
    DrawNumber 3, HUDFONT_DOOM, Green, Armor, WhenNotZero, 221, 171, 0, Red, 25, Blue, 101;
   
    IsSelected "Hand Grenade"
    {
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 5;
    }
    IsSelected "Land Mine"
    {
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 5;
    }
    IsSelected Handgun
    {
    DrawImage "SEWBA0", 106, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 4, Green, 9;
    }
    IsSelected "Combat Shotgun"
    {
    DrawImage "SEWBA0", 118, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 6;
    }
    IsSelected "Assault Shotgun "
    {
	DrawImage "SEWBA0", 118, 169;
	DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 172, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 6;
    }
    IsSelected "Double Barrel Shotgun"
    {
    DrawImage "SEWBA0", 118, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 1, Green, 2;
    }
    IsSelected "Quad Barrel Shotgun"
    {
    DrawImage "SEWBA0", 118, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 4;
    }
    IsSelected "Hexa-Shotgun"
    {
    DrawImage "SEWBA0", 118, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 6;
    }
    IsSelected "Legendary Assault Shotgun"
    {
    DrawImage "SEWBA0", 118, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 172, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 172, 0, Red, 2, Green, 6;
	DrawImage "LGCSTBAR", 0, 168;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryLMGBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
    IsSelected "Assault Rifle"
    {
    DrawImage "SEWBA0", 130, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
    IsSelected "Explosive Minigun"
    {
    DrawImage "SEWPA0", -48, -53;
    DrawImage "SEWBA0", 130, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 25, Green, 51;
    }  
    IsSelected "Minigun "
    {
    DrawImage "SEWBA0", 130, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 25, Green, 51;
    }  
    IsSelected " Legendary Plasmatic Cannon "
    {
    DrawImage "SEWBA0", 130, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 25, Green, 51;
    DrawImage "LGCSTBAR", 0, 168;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
    IsSelected "Rocket Launcher"
    {
    DrawImage "SEWBA0", 106, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 5;
    }
    IsSelected "Grenade Launcher"
    {
    DrawImage "SEWBA0", 106, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 2, Green, 5;
    }
    IsSelected "Freezer Rifle"
    {
    DrawImage "SEWPA0", -24, -53;
    DrawImage AmmoIcon1, -16, -6, CenterBottom;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, DrawShadow, -27, -22, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, DrawShadow, -27, -22, 0, Red, 100, Green, 201;
    }
    IsSelected "Plasma Rifle"
    {
    DrawImage "SEWBA0", 118, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
    IsSelected "Demon Tech Rifle "
    {
    DrawImage "SEWBA0", 118, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
    IsSelected "Legendary Plasmatic Rifle"
    {
    DrawImage "SEWBA0", 118, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    DrawImage "LGCSTBAR", 0, 168;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
    IsSelected "Railgun "
    {
    DrawImage "SEWBA0", 118, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
	IsSelected "Demon Tech Railgun"
    {
    DrawImage "SEWBA0", 118, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
    IsSelected BFG9500
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 40, Green, 81;
    }
    IsSelected "Freezer Rifle"
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 40, Green, 81;
    }
    IsSelected " BFG10K "
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 30, Green, 61;
    }
    IsSelected " Demon Tech BFG10K "
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
    IsSelected BehemothCannon
    {
    DrawImage "SEWBA0", 106, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
    IsSelected "Demon Tech Devastator"
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
    IsSelected " Legendary BFG "
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    DrawImage "LGCSTBAR", 0, 168;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryLMGBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
	IsSelected "PyroCannon"
	{
	DrawImage "SEWBA0", 130, 179;
	DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
	DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
	}
    IsSelected "Advanced Necronomicon"
    {
    DrawImage "SEWBA0", 130, 179;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 100, Green, 201;
    }
	IsSelected "Demon Tech Shotgun"
	{
	DrawImage "SEWBA0", 130, 179;
	DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
	DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 30, Green, 61;
	}
	IsSelected "BlackHole Generator"
	{
	DrawImage "SEWBA0", 130, 179;
	DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
	DrawNumber 3, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 30, Green, 61;
	}	
    IsSelected MP40
    {
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 10, Green, 21;
    }
    IsSelected "Legendary AK-47"
    {
    DrawImage "SEWBA0", 130, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 9, Green, 18;
    DrawImage "LGCSTBAR", 0, 168;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
	IsSelected "Legendary Light Machine Gun"
    {
    DrawImage "SEWBA0", 130, 169;
    DrawNumber 3, HUDFONT_DOOM, DarkGrey, Ammo1, 44, 171, 0;
    DrawNumber 2, HUDFONT_DOOM, Gold, Ammo1, WhenNotZero, 44, 171, 0, Red, 9, Green, 18;
    DrawImage "LGCSTBAR", 0, 168;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryLMGBulletMag, 319, 170;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LegendaryShell, 319, 176;
    DrawNumber 3, INDEXFONT, CR_BLUE, Ammo LDemonAmmo, 319, 182;
    }
   
    DrawNumber 1, INDEXFONT, Gold, HandGrenadeAmmo, 282, 194;
    DrawNumber 1, INDEXFONT, Gold, MineAmmo, 266, 194; 
   
    DrawSwitchableImage WeaponSlot 2, "STGNUM2", "STYSNUM2", 111, 172;
    DrawSwitchableImage WeaponSlot 3, "STGNUM3", "STYSNUM3", 123, 172;
    DrawSwitchableImage WeaponSlot 4, "STGNUM4", "STYSNUM4", 135, 172;
    DrawSwitchableImage WeaponSlot 5, "STGNUM5", "STYSNUM5", 111, 182;
    DrawSwitchableImage WeaponSlot 6, "STGNUM6", "STYSNUM6", 123, 182;
    DrawSwitchableImage WeaponSlot 7, "STGNUM7", "STYSNUM7", 135, 182;
   
    DrawSwitchableImage BlueCard && BlueSkull, "", "STKEYS0", "STKEYS3", "STKEYS6", 236, 169;
    DrawSwitchableImage YellowCard && YellowSkull, "", "STKEYS1", "STKEYS4", "STKEYS7", 236, 179;
    DrawSwitchableImage RedCard && RedSkull, "", "STKEYS2", "STKEYS5", "STKEYS8", 236, 189;
   
    DrawSelectedInventory INDEXFONT, 250, 165, 278, 172, Gold;
}