// Doom plasma rifle

decal DoomPlasmaScorchLower1
{
	pic PLASMA1
	shade "00 00 00"
	x-scale 0.3
	y-scale 0.3
	randomflipx
	randomflipy
}

decal DoomPlasmaScorch1
{
	pic DPLMA0
	add 1.0
	fullbright
	animator GoAway
	lowerdecal DoomPlasmaScorchLower1
}

decal DoomPlasmaScorchLower2
{
	pic PLASMA2
	shade "00 00 00"
	x-scale 0.3
	y-scale 0.3
	randomflipx
	randomflipy
}

decal DoomPlasmaScorch2
{
	pic DPLMB0
	add 1.0
	fullbright
	animator GoAway
	lowerdecal DoomPlasmaScorchLower2
}

decalgroup DoomPlasmaScorchLower
{
	DoomPlasmaScorchLower1	1
	DoomPlasmaScorchLower2	1
}

decalgroup DoomPlasmaScorch
{
	DoomPlasmaScorch1	1
	DoomPlasmaScorch2	1
}

// Chex plasma rifle

decal ChexPlasmaScorch1
{
	pic CLSSA0
	add 0.5
	fullbright
	animator GoAway
}

decal ChexPlasmaScorch2
{
	pic CLSSB0
	add 0.5
	fullbright
	animator GoAway
}

decalgroup ChexPlasmaScorch
{
	ChexPlasmaScorch1	1
	ChexPlasmaScorch2	1
}