// Episode setup
clearepisodes

episode CF01
name "Combat Frenzy"

episode SD01
name "Survival Defender"

episode SF01
name "Shotgun Frenzy"


// Map setup
map TITLEMAP "Titlemap"
doublesky
sky1 RSKYC 0.2
sky2 RSKY4 0.1
music D_IN
noinventorybar

// Quick Match (CF)
map CF01 "War Machine"
levelnum 1
next CF02
music D_MUS2

map CF02 "District"
levelnum 2
next CF03
music D_COOL
outsidefog "52 00 00"

map CF03 "Checkpoint"
levelnum 3
//doublesky
//sky1 RSKYC 0.2
sky1 RSKYG 0
outsidefog "82 82 b4"
next CF04
music D_MUS3

map CF04 "Return to Hell Island"
levelnum 1
music D_MP1
next SD01
doublesky
sky1 RSKYC 0.2
sky2 RSKY4 0.1

map SD01 "Hell Asteroid"
levelnum 1
music D_MUS3
next SD02
//outsidefog "44 5C 57"
sky1 03SIDE2 0.0

map SD02 "The Valley"
levelnum 2
music D_COOL
next SF01
sky1 RSKYG 0

// Total Invasion (SF)

map SF01 "Refinery"
levelnum 3
sky1 RSKYM 0
outsidefog "44 5c 57"
next SF02
music D_MUS6

map SF02 "Wasteland"
levelnum 2
lightning
music D_MUS4
next SF03
outsidefog "77 5f 4b"
fallingdamage
sky1 RSKYW 0.0

map SF03 "Grid"
levelnum 3
next SF04
//sky1 CF02SKY 0
music D_COOL
outsidefog "52 00 00"

map SF04 "Hell Siege"
levelnum 3
next CF01
music D_MUS3
sky1 RSKY5 0.2