
//Eidolon
$random eidolon/fakedeath	{ eidolon/death1 eidolon/death2 }
eidolon/charge			h2eichar
eidolon/death1			h2eideth
eidolon/death2		h2eifdie	//transformation
eidolon/stomp			h2eistmp	//falling body
eidolon/growl			h2eigrwl	//roar animation? maybe idle
eidolon/pain			h2eipain
eidolon/roar			h2eiroar	//i think this if for the roar animation

eidolon/orbidle			h2eiopul
eidolon/orbpain			h2eiopai
eidolon/orbexplode		h2eioexp
eidolon/fireball		h2eifbal
eidolon/flamebreathend		h2eifend
eidolon/flamebreathmiddle	h2eifmid
eidolon/flamebreathstart	h2eifstr
eidolon/spell			h2eispel
