splash Ice
{
	smallclass		None
	baseclass		BlueSpawner
	chunkclass		None
	sound			None
	noalert
}

splash Tan
{
	smallclass		None
	baseclass		TanSpawner
	chunkclass		None
	sound			None
	noalert
}

//////
terrain Ice
{
	splash			Ice
	// A friction > 1 is actually less friction
	friction 1.70824008138

	// Ice doesn't actually do any damage. This is just so that things
	// that freeze to death take longer to melt on this terrain.
	damagetype ice
}

terrain Water
{
	splash			Water
	footclip		10
	liquid
}

terrain Sludge
{
	splash			Sludge
	footclip		10
	liquid
}

terrain Lava
{
	splash			Lava
	footclip		10
	liquid
	damageamount	5
	damagetype		lava
	damagetimemask	31
}


terrain Tan
{
	splash			Tan
}

floor F_007 Tan
