// Texture definitions generated by SLADE3
// on Sat Apr 14 13:30:08 2012

Graphic P_HWALK1, 112, 136
{
	Patch "M_HBOX", 0, 0
	Patch "P_HWALK1", 24, 12 { useoffsets }
}

Graphic P_HWALK2, 112, 136
{
	Patch "M_HBOX", 0, 0
	Patch "P_HWALK2", 24, 12 { useoffsets }
}

Graphic P_HWALK3, 112, 136
{
	Patch "M_HBOX", 0, 0
	Patch "P_HWALK3", 24, 12 { useoffsets }
}

Graphic P_HWALK4, 112, 136
{
	Patch "M_HBOX", 0, 0
	Patch "P_HWALK4", 24, 12 { useoffsets }
}

Sprite BWCSA0, 128, 128
{
	Offset 64, 128
	Patch BWPUA0, 20, 78
	Patch WCSSA0, 73, 84
}

Sprite BWCSB0, 128, 128
{
	Offset 64, 128
	Patch BWPUA0, 20, 78
	Patch WCSSB0, 73, 84
}

Sprite BWCSC0, 128, 128
{
	Offset 64, 128
	Patch BWPUA0, 20, 78
	Patch WCSSC0, 73, 84
}

Sprite XBMSA0, 128, 128
{
	Offset 64, 128
	Patch MRNSA0, 72, 89
	Patch XBOWZ0, 22, 88
}

Sprite ECFSA0, 128, 128
{
	Offset 64, 128
	Patch WBOWB0, 22, 87
	Patch WCFMA0, 67, 77
}

Sprite ECFSB0, 128, 128
{
	Offset 64, 128
	Patch WBOWB0, 22, 87
	Patch WCFMB0, 70, 75
}

Sprite ECFSC0, 128, 128
{
	Offset 64, 128
	Patch WBOWB0, 22, 87
	Patch WCFMC0, 69, 81
}

Sprite ECFSD0, 128, 128
{
	Offset 64, 128
	Patch WBOWB0, 22, 87
	Patch WCFMD0, 64, 78
}

Sprite ECFSE0, 128, 128
{
	Offset 64, 128
	Patch WBOWB0, 22, 87
	Patch WCFME0, 63, 79
}

Sprite ECFSF0, 128, 128
{
	Offset 64, 128
	Patch WBOWB0, 22, 87
	Patch WCFMF0, 68, 84
}

Sprite ECFSG0, 128, 128
{
	Offset 64, 128
	Patch WBOWB0, 22, 87
	Patch WCFMG0, 70, 84
}

Sprite EFCSH0, 128, 128
{
	Offset 64, 128
	Patch WBOWB0, 22, 87
	Patch WCFMH0, 67, 81
}

Sprite STRPE0, 51, 137
{
	Offset 26, 131
	Patch STRPB0, 0, 95
}

Sprite STRPF0, 51, 137
{
	Offset 26, 131
	Patch STRPB0, 0, 85
}

Sprite STRPG0, 51, 137
{
	Offset 26, 131
	Patch STRPB0, 0, 72
}

Sprite STRPH0, 51, 137
{
	Offset 26, 131
	Patch STRPB0, 0, 54
}

Sprite STRPI0, 51, 137
{
	Offset 26, 131
	Patch STRPB0, 0, 31
}

texture BFALL01, 64, 128
{
	Patch BFALL1, 0, 0
}

texture BFALL02, 64, 128
{
	Patch BFALL1, 0, -124
	Patch BFALL1, 0, 4
}

texture BFALL03, 64, 128
{
	Patch BFALL1, 0, -120
	Patch BFALL1, 0, 8
}

texture BFALL04, 64, 128
{
	Patch BFALL1, 0, -116
	Patch BFALL1, 0, 12
}

texture BFALL05, 64, 128
{
	Patch BFALL1, 0, -112
	Patch BFALL1, 0, 16
}

texture BFALL06, 64, 128
{
	Patch BFALL1, 0, -108
	Patch BFALL1, 0, 20
}

texture BFALL07, 64, 128
{
	Patch BFALL1, 0, -104
	Patch BFALL1, 0, 24
}

texture BFALL08, 64, 128
{
	Patch BFALL1, 0, -100
	Patch BFALL1, 0, 28
}

texture BFALL09, 64, 128
{
	Patch BFALL1, 0, -96
	Patch BFALL1, 0, 32
}

texture BFALL10, 64, 128
{
	Patch BFALL1, 0, -92
	Patch BFALL1, 0, 36
}

texture BFALL11, 64, 128
{
	Patch BFALL1, 0, -88
	Patch BFALL1, 0, 40
}

texture BFALL12, 64, 128
{
	Patch BFALL1, 0, -84
	Patch BFALL1, 0, 44
}

texture BFALL13, 64, 128
{
	Patch BFALL1, 0, -80
	Patch BFALL1, 0, 48
}

texture BFALL14, 64, 128
{
	Patch BFALL1, 0, -76
	Patch BFALL1, 0, 52
}

texture BFALL15, 64, 128
{
	Patch BFALL1, 0, -72
	Patch BFALL1, 0, 56
}

texture BFALL16, 64, 128
{
	Patch BFALL1, 0, -68
	Patch BFALL1, 0, 60
}

texture BFALL17, 64, 128
{
	Patch BFALL1, 0, -64
	Patch BFALL1, 0, 64
}

texture BFALL18, 64, 128
{
	Patch BFALL1, 0, -60
	Patch BFALL1, 0, 68
}

texture BFALL19, 64, 128
{
	Patch BFALL1, 0, -56
	Patch BFALL1, 0, 72
}

texture BFALL20, 64, 128
{
	Patch BFALL1, 0, -52
	Patch BFALL1, 0, 76
}

texture BFALL21, 64, 128
{
	Patch BFALL1, 0, -48
	Patch BFALL1, 0, 76
}

texture BFALL22, 64, 128
{
	Patch BFALL1, 0, -44
	Patch BFALL1, 0, 84
}

texture BFALL23, 64, 128
{
	Patch BFALL1, 0, -40
	Patch BFALL1, 0, 88
}

texture BFALL24, 64, 128
{
	Patch BFALL1, 0, -36
	Patch BFALL1, 0, 92
}

texture BFALL25, 64, 128
{
	Patch BFALL1, 0, -32
	Patch BFALL1, 0, 96
}

texture BFALL26, 64, 128
{
	Patch BFALL1, 0, -28
	Patch BFALL1, 0, 100
}

texture BFALL27, 64, 128
{
	Patch BFALL1, 0, -24
	Patch BFALL1, 0, 104
}

texture BFALL28, 64, 128
{
	Patch BFALL1, 0, -20
	Patch BFALL1, 0, 108
}

texture BFALL29, 64, 128
{
	Patch BFALL1, 0, -16
	Patch BFALL1, 0, 112
}

texture BFALL30, 64, 128
{
	Patch BFALL1, 0, -12
	Patch BFALL1, 0, 116
}

texture BFALL31, 64, 128
{
	Patch BFALL1, 0, -8
	Patch BFALL1, 0, 120
}

texture BFALL32, 64, 128
{
	Patch BFALL1, 0, -4
	Patch BFALL1, 0, 124
}

texture LFALL01, 64, 128
{
	Patch LFALL1, 0, 0
}

texture LFALL02, 64, 128
{
	Patch LFALL1, 0, -124
	Patch LFALL1, 0, 4
}

texture LFALL03, 64, 128
{
	Patch LFALL1, 0, -120
	Patch LFALL1, 0, 8
}

texture LFALL04, 64, 128
{
	Patch LFALL1, 0, -116
	Patch LFALL1, 0, 12
}

texture LFALL05, 64, 128
{
	Patch LFALL1, 0, -112
	Patch LFALL1, 0, 16
}

texture LFALL06, 64, 128
{
	Patch LFALL1, 0, -108
	Patch LFALL1, 0, 20
}

texture LFALL07, 64, 128
{
	Patch LFALL1, 0, -104
	Patch LFALL1, 0, 24
}

texture LFALL08, 64, 128
{
	Patch LFALL1, 0, -100
	Patch LFALL1, 0, 28
}

texture LFALL09, 64, 128
{
	Patch LFALL1, 0, -96
	Patch LFALL1, 0, 32
}

texture LFALL10, 64, 128
{
	Patch LFALL1, 0, -92
	Patch LFALL1, 0, 36
}

texture LFALL11, 64, 128
{
	Patch LFALL1, 0, -88
	Patch LFALL1, 0, 40
}

texture LFALL12, 64, 128
{
	Patch LFALL1, 0, -84
	Patch LFALL1, 0, 44
}

texture LFALL13, 64, 128
{
	Patch LFALL1, 0, -80
	Patch LFALL1, 0, 48
}

texture LFALL14, 64, 128
{
	Patch LFALL1, 0, -76
	Patch LFALL1, 0, 52
}

texture LFALL15, 64, 128
{
	Patch LFALL1, 0, -72
	Patch LFALL1, 0, 56
}

texture LFALL16, 64, 128
{
	Patch LFALL1, 0, -68
	Patch LFALL1, 0, 60
}

texture LFALL17, 64, 128
{
	Patch LFALL1, 0, -64
	Patch LFALL1, 0, 64
}

texture LFALL18, 64, 128
{
	Patch LFALL1, 0, -60
	Patch LFALL1, 0, 68
}

texture LFALL19, 64, 128
{
	Patch LFALL1, 0, -56
	Patch LFALL1, 0, 72
}

texture LFALL20, 64, 128
{
	Patch LFALL1, 0, -52
	Patch LFALL1, 0, 76
}

texture LFALL21, 64, 128
{
	Patch LFALL1, 0, -48
	Patch LFALL1, 0, 76
}

texture LFALL22, 64, 128
{
	Patch LFALL1, 0, -44
	Patch LFALL1, 0, 84
}

texture LFALL23, 64, 128
{
	Patch LFALL1, 0, -40
	Patch LFALL1, 0, 88
}

texture LFALL24, 64, 128
{
	Patch LFALL1, 0, -36
	Patch LFALL1, 0, 92
}

texture LFALL25, 64, 128
{
	Patch LFALL1, 0, -32
	Patch LFALL1, 0, 96
}

texture LFALL26, 64, 128
{
	Patch LFALL1, 0, -28
	Patch LFALL1, 0, 100
}

texture LFALL27, 64, 128
{
	Patch LFALL1, 0, -24
	Patch LFALL1, 0, 104
}

texture LFALL28, 64, 128
{
	Patch LFALL1, 0, -20
	Patch LFALL1, 0, 108
}

texture LFALL29, 64, 128
{
	Patch LFALL1, 0, -16
	Patch LFALL1, 0, 112
}

texture LFALL30, 64, 128
{
	Patch LFALL1, 0, -12
	Patch LFALL1, 0, 116
}

texture LFALL31, 64, 128
{
	Patch LFALL1, 0, -8
	Patch LFALL1, 0, 120
}

texture LFALL32, 64, 128
{
	Patch LFALL1, 0, -4
	Patch LFALL1, 0, 124
}

texture SFALL01, 64, 128
{
	Patch SFALL1, 0, 0
}

texture SFALL02, 64, 128
{
	Patch SFALL1, 0, -124
	Patch SFALL1, 0, 4
}

texture SFALL03, 64, 128
{
	Patch SFALL1, 0, -120
	Patch SFALL1, 0, 8
}

texture SFALL04, 64, 128
{
	Patch SFALL1, 0, -116
	Patch SFALL1, 0, 12
}

texture SFALL05, 64, 128
{
	Patch SFALL1, 0, -112
	Patch SFALL1, 0, 16
}

texture SFALL06, 64, 128
{
	Patch SFALL1, 0, -108
	Patch SFALL1, 0, 20
}

texture SFALL07, 64, 128
{
	Patch SFALL1, 0, -104
	Patch SFALL1, 0, 24
}

texture SFALL08, 64, 128
{
	Patch SFALL1, 0, -100
	Patch SFALL1, 0, 28
}

texture SFALL09, 64, 128
{
	Patch SFALL1, 0, -96
	Patch SFALL1, 0, 32
}

texture SFALL10, 64, 128
{
	Patch SFALL1, 0, -92
	Patch SFALL1, 0, 36
}

texture SFALL11, 64, 128
{
	Patch SFALL1, 0, -88
	Patch SFALL1, 0, 40
}

texture SFALL12, 64, 128
{
	Patch SFALL1, 0, -84
	Patch SFALL1, 0, 44
}

texture SFALL13, 64, 128
{
	Patch SFALL1, 0, -80
	Patch SFALL1, 0, 48
}

texture SFALL14, 64, 128
{
	Patch SFALL1, 0, -76
	Patch SFALL1, 0, 52
}

texture SFALL15, 64, 128
{
	Patch SFALL1, 0, -72
	Patch SFALL1, 0, 56
}

texture SFALL16, 64, 128
{
	Patch SFALL1, 0, -68
	Patch SFALL1, 0, 60
}

texture SFALL17, 64, 128
{
	Patch SFALL1, 0, -64
	Patch SFALL1, 0, 64
}

texture SFALL18, 64, 128
{
	Patch SFALL1, 0, -60
	Patch SFALL1, 0, 68
}

texture SFALL19, 64, 128
{
	Patch SFALL1, 0, -56
	Patch SFALL1, 0, 72
}

texture SFALL20, 64, 128
{
	Patch SFALL1, 0, -52
	Patch SFALL1, 0, 76
}

texture SFALL21, 64, 128
{
	Patch SFALL1, 0, -48
	Patch SFALL1, 0, 76
}

texture SFALL22, 64, 128
{
	Patch SFALL1, 0, -44
	Patch SFALL1, 0, 84
}

texture SFALL23, 64, 128
{
	Patch SFALL1, 0, -40
	Patch SFALL1, 0, 88
}

texture SFALL24, 64, 128
{
	Patch SFALL1, 0, -36
	Patch SFALL1, 0, 92
}

texture SFALL25, 64, 128
{
	Patch SFALL1, 0, -32
	Patch SFALL1, 0, 96
}

texture SFALL26, 64, 128
{
	Patch SFALL1, 0, -28
	Patch SFALL1, 0, 100
}

texture SFALL27, 64, 128
{
	Patch SFALL1, 0, -24
	Patch SFALL1, 0, 104
}

texture SFALL28, 64, 128
{
	Patch SFALL1, 0, -20
	Patch SFALL1, 0, 108
}

texture SFALL29, 64, 128
{
	Patch SFALL1, 0, -16
	Patch SFALL1, 0, 112
}

texture SFALL30, 64, 128
{
	Patch SFALL1, 0, -12
	Patch SFALL1, 0, 116
}

texture SFALL31, 64, 128
{
	Patch SFALL1, 0, -8
	Patch SFALL1, 0, 120
}

texture SFALL32, 64, 128
{
	Patch SFALL1, 0, -4
	Patch SFALL1, 0, 124
}

texture WFALL01, 64, 128
{
	Patch WFALL1, 0, 0
}

texture WFALL02, 64, 128
{
	Patch WFALL1, 0, -124
	Patch WFALL1, 0, 4
}

texture WFALL03, 64, 128
{
	Patch WFALL1, 0, -120
	Patch WFALL1, 0, 8
}

texture WFALL04, 64, 128
{
	Patch WFALL1, 0, -116
	Patch WFALL1, 0, 12
}

texture WFALL05, 64, 128
{
	Patch WFALL1, 0, -112
	Patch WFALL1, 0, 16
}

texture WFALL06, 64, 128
{
	Patch WFALL1, 0, -108
	Patch WFALL1, 0, 20
}

texture WFALL07, 64, 128
{
	Patch WFALL1, 0, -104
	Patch WFALL1, 0, 24
}

texture WFALL08, 64, 128
{
	Patch WFALL1, 0, -100
	Patch WFALL1, 0, 28
}

texture WFALL09, 64, 128
{
	Patch WFALL1, 0, -96
	Patch WFALL1, 0, 32
}

texture WFALL10, 64, 128
{
	Patch WFALL1, 0, -92
	Patch WFALL1, 0, 36
}

texture WFALL11, 64, 128
{
	Patch WFALL1, 0, -88
	Patch WFALL1, 0, 40
}

texture WFALL12, 64, 128
{
	Patch WFALL1, 0, -84
	Patch WFALL1, 0, 44
}

texture WFALL13, 64, 128
{
	Patch WFALL1, 0, -80
	Patch WFALL1, 0, 48
}

texture WFALL14, 64, 128
{
	Patch WFALL1, 0, -76
	Patch WFALL1, 0, 52
}

texture WFALL15, 64, 128
{
	Patch WFALL1, 0, -72
	Patch WFALL1, 0, 56
}

texture WFALL16, 64, 128
{
	Patch WFALL1, 0, -68
	Patch WFALL1, 0, 60
}

texture WFALL17, 64, 128
{
	Patch WFALL1, 0, -64
	Patch WFALL1, 0, 64
}

texture WFALL18, 64, 128
{
	Patch WFALL1, 0, -60
	Patch WFALL1, 0, 68
}

texture WFALL19, 64, 128
{
	Patch WFALL1, 0, -56
	Patch WFALL1, 0, 72
}

texture WFALL20, 64, 128
{
	Patch WFALL1, 0, -52
	Patch WFALL1, 0, 76
}

texture WFALL21, 64, 128
{
	Patch WFALL1, 0, -48
	Patch WFALL1, 0, 76
}

texture WFALL22, 64, 128
{
	Patch WFALL1, 0, -44
	Patch WFALL1, 0, 84
}

texture WFALL23, 64, 128
{
	Patch WFALL1, 0, -40
	Patch WFALL1, 0, 88
}

texture WFALL24, 64, 128
{
	Patch WFALL1, 0, -36
	Patch WFALL1, 0, 92
}

texture WFALL25, 64, 128
{
	Patch WFALL1, 0, -32
	Patch WFALL1, 0, 96
}

texture WFALL26, 64, 128
{
	Patch WFALL1, 0, -28
	Patch WFALL1, 0, 100
}

texture WFALL27, 64, 128
{
	Patch WFALL1, 0, -24
	Patch WFALL1, 0, 104
}

texture WFALL28, 64, 128
{
	Patch WFALL1, 0, -20
	Patch WFALL1, 0, 108
}

texture WFALL29, 64, 128
{
	Patch WFALL1, 0, -16
	Patch WFALL1, 0, 112
}

texture WFALL30, 64, 128
{
	Patch WFALL1, 0, -12
	Patch WFALL1, 0, 116
}

texture WFALL31, 64, 128
{
	Patch WFALL1, 0, -8
	Patch WFALL1, 0, 120
}

texture WFALL32, 64, 128
{
	Patch WFALL1, 0, -4
	Patch WFALL1, 0, 124
}

// Ammo icons -------------------------------------------------------------------------------------------

graphic H_ICNBLT, 9, 11 { XScale 1.0 YScale 1.0 Offset -2, 0 Patch H_ICNBLT, 0, 0}
graphic H_ICNSHL, 15, 7 { XScale 1.25 YScale 1.25 Offset -2, -5 Patch H_ICNSHL, 0, 0}
graphic H_ICNRCT, 12, 27 { XScale 2.0 YScale 2.0 Offset -9, 2 Patch H_ICNRCT, 0, 0}
graphic H_ICNCEL, 17, 12 { XScale 1.416 YScale 1.416 Offset -2, -6 Patch H_ICNCEL, 0, 0}
graphic HABRFILW, 100, 8 {Patch H_BRFILW, 0, 0 {Style Translucent Alpha 0.35}}
graphic HABRFBGW, 100, 8 {Patch H_BRFBGW, 0, 0 {Style Translucent Alpha 0.00}}
// A scaled up mugshot ----------------------------------------------------------------------------------

graphic STFDEAD0, 24, 31 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFDEAD0, 0, 0}

graphic STFEVL0, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFEVL0, 0, 0}
graphic STFEVL1, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFEVL1, 0, 0}
graphic STFEVL2, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFEVL2, 0, 0}
graphic STFEVL3, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFEVL3, 0, 0}
graphic STFEVL4, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFEVL4, 0, 0}

graphic STFGOD0, 24, 29 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFGOD0, 0, 0}

graphic STFKILL0, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFKILL0, 0, 0}
graphic STFKILL1, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFKILL1, 0, 0}
graphic STFKILL2, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFKILL2, 0, 0}
graphic STFKILL3, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFKILL3, 0, 0}
graphic STFKILL4, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFKILL4, 0, 0}

graphic STFOUCH0, 24, 31 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFOUCH0, 0, 0}
graphic STFOUCH1, 24, 31 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFOUCH1, 0, 0}
graphic STFOUCH2, 24, 31 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFOUCH2, 0, 0}
graphic STFOUCH3, 24, 31 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFOUCH3, 0, 0}
graphic STFOUCH4, 24, 31 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFOUCH4, 0, 0}

graphic STFST00, 24, 29 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST00, 0, 0}
graphic STFST01, 24, 29 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST01, 0, 0}
graphic STFST02, 24, 29 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST02, 0, 0}
graphic STFST10, 24, 29 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST10, 0, 0}
graphic STFST11, 24, 29 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST11, 0, 0}
graphic STFST12, 24, 29 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST12, 0, 0}
graphic STFST20, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST20, 0, 0}
graphic STFST21, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST21, 0, 0}
graphic STFST22, 24, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST22, 0, 0}
graphic STFST30, 24, 31 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST30, 0, 0}
graphic STFST31, 24, 31 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST31, 0, 0}
graphic STFST32, 24, 31 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST32, 0, 0}
graphic STFST40, 24, 31 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST40, 0, 0}
graphic STFST41, 24, 31 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST41, 0, 0}
graphic STFST42, 24, 31 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFST42, 0, 0}

graphic STFTL00, 26, 30 {XScale 0.5 YScale 0.5 Offset -5, -1 Patch STFTL00, 0, 0}
graphic STFTL10, 26, 30 {XScale 0.5 YScale 0.5 Offset -5, -2 Patch STFTL10, 0, 0}
graphic STFTL20, 27, 30 {XScale 0.5 YScale 0.5 Offset -4, -1 Patch STFTL20, 0, 0}
graphic STFTL30, 29, 31 {XScale 0.5 YScale 0.5 Offset -2, -1 Patch STFTL30, 0, 0}
graphic STFTL40, 30, 31 {XScale 0.5 YScale 0.5 Offset -1, -1 Patch STFTL40, 0, 0}

graphic STFTR00, 26, 30 {XScale 0.5 YScale 0.5 Offset -3, -2 Patch STFTR00, 0, 0}
graphic STFTR10, 26, 30 {XScale 0.5 YScale 0.5 Offset -3, -2 Patch STFTR10, 0, 0}
graphic STFTR20, 27, 30 {XScale 0.5 YScale 0.5 Offset -4, -1 Patch STFTR20, 0, 0}
graphic STFTR30, 28, 30 {XScale 0.5 YScale 0.5 Offset -3, -2 Patch STFTR30, 0, 0}
graphic STFTR40, 28, 30 {XScale 0.5 YScale 0.5 Offset -3, -2 Patch STFTR40, 0, 0}

// End of texture definitions
