ACTOR HellFireBarrel : ModdedExplosiveBarrel
{
  Scale 1.2
  -FORCERADIUSDMG
  DamageFactor "Legendary", 0.0
  DamageFactor "Legendary1", 0.0
  DamageFactor "PyroShot", 0.0
  DamageFactor "PlayerPyro", 0.0
  DamageFactor "Ice", 0.0
  DamageFactor "FreezerBurn", 0.0
  DeathSound "Weapons/PCnnEx"
  Obituary "%o was roasted by Hellfire Barrel."
  States
  {
  Spawn:
    HFBR A 6 Bright A_SpawnItem("HellFireBaronFlameSpawner",0,0,0,0)
    Loop
  Death:
	TNT1 A 0
    TNT1 A 0 A_Scream
    TNT1 A 0 A_Explode(600,64,0,1)
	TNT1 AAA 0 Bright A_StopSound(5)
	TNT1 A 0 Bright A_Mushroom("HFCyberMushroomFireballs2",12)
    TNT1 A 1 A_SpawnItemEx("HFCyberPyroBoom2",0,0,32)
    Stop
  }
}