ACTOR InstantNukeBarrel : ExplosiveBarrel
{
  DeathSound "PBlack/Blast"
  Obituary "%o was totally vaporized by a Nuke."
  Tag "NukeBarrel"
  Scale 1.2
  DropItem "XtraBerserkSpawner" 256
  States
  {
  Spawn:
    GEXP A -1
    Loop
  Death:
	TNT1 A 0
    TNT1 A 0 A_Scream
    TNT1 A 0 A_Explode(150, 240)
    TNT1 A 1 A_SpawnItemEx("InstantNukeBarrelExplosion",0,0,32)
    Stop
  }
}

Actor InstantNukeBarrelExplosion
{
  Radius 1
  Height 1
  Obituary "%o was totally vaporized by a Nuke."
  PROJECTILE
  RENDERSTYLE ADD
  +EXTREMEDEATH
  +SPAWNSOUNDSOURCE
  +FORCERADIUSDMG
  +BRIGHT
  ALPHA 0.8
  States
  {
	Spawn:
	Death:
	  TNT1 A 0 A_StopSound(5)
	  TNT1 A 0 A_SpawnItem("DarkDesNuke2")
	  TNT1 A 0 A_Explode(100000,1000,0,1,666)
		Stop 
		}
}