ACTOR TrueLegendaryArmorA : LegendaryArmor 26835
{
	+INVENTORY.BIGPOWERUP
    +NOTIMEFREEZE
	+DONTGIB
	Scale 1.2
	Mass 0x7FFFFFFF
	Armor.SavePercent 400
	Armor.SaveAmount 999
	DamageFactor "PDTBFG", 0.10
	DamageFactor "PDTBFGTracer", 0.10
	DamageFactor "Cyber10K", 0.10
	DamageFactor "Legendary", 0.0
	DamageFactor "Legendary1", 0.0
	DamageFactor "LegendaryGuru", 0.0
	DamageFactor "BFGSplash", 0.20
	DamageFactor "BFGSpray", 0.20
	DamageFactor "Explosion", 0.20
	DamageFactor "Plasma", 0.20
	DamageFactor 0.50
	Inventory.Pickupmessage "\c[l5]True Legendary Armor. ULTRA PROTECTION! Avoid to get different armors."
	Inventory.Icon "TLEAA0"
	Inventory.PickupSound "truelegarmor/pickup"
	States
	{
		Spawn:
			TLEA A 1 Bright
			TNT1 A 0 Bright A_SpawnItemEx("BluePowerLineSpawner",Random(-12,12),Random(-12,12),Random(-12,12),Random(-2,2),Random(-2,2),Random(-2,2),Random(-20,20),SXF_CLIENTSIDE,64)
			TNT1 A 0 Bright A_SpawnItemEx("BlueSparkleSpawner",Random(-12,12),Random(-12,12),Random(-12,12),Random(-2,2),Random(-2,2),Random(-2,2),Random(-20,20),SXF_CLIENTSIDE,64)
			TNT1 A 0 Bright A_SpawnItemEx("BluePowerLineSpawner",Random(-12,12),Random(-12,12),Random(-12,12),Random(-2,2),Random(-2,2),Random(-2,2),Random(-20,20),SXF_CLIENTSIDE,64)
			TNT1 A 0 Bright A_SpawnItemEx("BlueSparkleSpawner",Random(-12,12),Random(-12,12),Random(-12,12),Random(-2,2),Random(-2,2),Random(-2,2),Random(-20,20),SXF_CLIENTSIDE,64)
			TLEA ABCDEF 6 Bright A_SpawnItemEx("ArmorParticleBlue",Random(-12,12),Random(-12,12),Random(-12,12),Random(-2,2),Random(-2,2),Random(-2,2),Random(-20,20),SXF_CLIENTSIDE,64)
			Loop
	}
}	
