// -- 90 DEGREES -- 
Model StripClubSpotlight90
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "spotlight_90.md3"    // Model index, model file
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric90
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_90.md3"    // Model index, model file
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric90Cyan
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_90.md3"    // Model index, model file
   Skin 0 "light_volume_cyan.png"
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric90Green
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_90.md3"    // Model index, model file
   Skin 0 "light_volume_green.png"
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric90Red
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_90.md3"    // Model index, model file
   Skin 0 "light_volume_red.png"
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

// -- 45 DEGREES -- 
Model StripClubSpotlight45
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "spotlight_45.md3"    // Model index, model file
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric45
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_45.md3"    // Model index, model file
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric45Cyan
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_45.md3"    // Model index, model file
   Skin 0 "light_volume_cyan.png"
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric45Green
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_45.md3"    // Model index, model file
   Skin 0 "light_volume_green.png"
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric45Red
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_45.md3"    // Model index, model file
   Skin 0 "light_volume_red.png"
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

// -- 20 DEGREES -- 
Model StripClubSpotlight20
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "spotlight_20.md3"    // Model index, model file
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric20
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_20.md3"    // Model index, model file
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric20Cyan
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_20.md3"    // Model index, model file
   Skin 0 "light_volume_cyan.png"
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric20Green
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_20.md3"    // Model index, model file
   Skin 0 "light_volume_green.png"
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric20Red
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_20.md3"    // Model index, model file
   Skin 0 "light_volume_red.png"
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

// -- 0 DEGREES -- 
Model StripClubSpotlight0
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "spotlight_0.md3"    // Model index, model file
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric0
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_0.md3"    // Model index, model file
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric0Cyan
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_0.md3"    // Model index, model file
   Skin 0 "light_volume_cyan.png"
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric0Green
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_0.md3"    // Model index, model file
   Skin 0 "light_volume_green.png"
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}

Model Volumetric0Red
{
   Path "models/stripclub"    // Path to model in PK3
   Model 0 "volume_0.md3"    // Model index, model file
   Skin 0 "light_volume_red.png"
   Scale 3.0 3.0 3.0             // Scale values

   FrameIndex SLAM B 0 0         // The sprite lump, sprite frame, model index, frame number
}